Paste #88709: Diff Report Between Paste #88708 and #86238

Date: 2021/10/07 16:56:08 UTC-07:00
Type: Diff Report

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-my_npc:
+sneak_on_radius_npc:
     type: assignment
     debug: false
     actions:
         on assignment:
         - trigger name:proximity state:true radius:15
         on spawn:
         - wait 1t
         - sneak <list[<npc>].include[<npc.name_hologram_npc||<list>>].include[<npc.hologram_npcs||<list>>].filter[is_spawned]> start fake
         on enter proximity:
         - sneak <list[<npc>].include[<npc.name_hologram_npc||<list>>].include[<npc.hologram_npcs||<list>>].filter[is_spawned]> stop fake for:<player>
         on exit proximity:
         - sneak <list[<npc>].include[<npc.name_hologram_npc||<list>>].include[<npc.hologram_npcs||<list>>].filter[is_spawned]> start fake for:<player>