Date: 2020/12/26 14:44:08 UTC-08:00
Type: Denizen Script
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blacksmith-initial-gui:
type: inventory
inventory: chest
title: Blacksmith
size: 27
slots:
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [specialitems] [voidButton] [specialtools] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
special-items-gui:
type: inventory
inventory: chest
title: Special Items
size: 9
slots:
- [menumonsterball] [menuspawnbreaker] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
special-tools-gui:
type: inventory
inventory: chest
title: Special Tools
size: 54
slots:
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
- [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton]
samson-npc:
type: assignment
actions:
on assignment:
- trigger name:click samson:true
interact scripts:
- open-blacksmith-initial-gui
open-blacksmith-initial-gui:
type: interact
steps:
1:
click trigger:
script:
- narrate "[<&a>Blacksmith<&f>] Samson: Whatsup <player.name>? I've got some cool gadgets for you."
- wait 2s
- inventory open d:blacksmith-initial-gui
open-guis:
type: world
events:
on player clicks specialitems in blacksmith-initial-gui priority:1:
- inject repeatMenu2Action
- inventory close d:blacksmith-initial-gui
- inventory open d:special-items-gui