blacksmith-initial-gui: type: inventory inventory: chest title: Blacksmith size: 27 slots: - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [specialitems] [voidButton] [specialtools] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] special-items-gui: type: inventory inventory: chest title: Special Items size: 9 slots: - [menumonsterball] [menuspawnbreaker] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] special-tools-gui: type: inventory inventory: chest title: Special Tools size: 54 slots: - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] - [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] [voidButton] samson-npc: type: assignment actions: on assignment: - trigger name:click samson:true interact scripts: - open-blacksmith-initial-gui open-blacksmith-initial-gui: type: interact steps: 1: click trigger: script: - narrate "[<&a>Blacksmith<&f>] Samson: Whatsup ? I've got some cool gadgets for you." - wait 2s - inventory open d:blacksmith-initial-gui open-guis: type: world events: on player clicks specialitems in blacksmith-initial-gui priority:1: - inject repeatMenu2Action - inventory close d:blacksmith-initial-gui - inventory open d:special-items-gui