Paste #75519: Denizen Debug Logs From bWelcome to The Last Blockbender Server! Version: 61.16.2

Date: 2020/09/11 13:11:28 UTC-07:00
Type: Server Log

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Java Version: 11.0.2
Up-time: 17h 1m
Server Version: Paper version git-Paper-186 (MC: 1.16.2)
Denizen Version: Core: 1.90-SNAPSHOT (Build 734), CraftBukkit: 1.1.6-SNAPSHOT (build 5065-DEV)
Active Plugins (41): PlaceholderAPI: 2.10.9, GroupManager: 0.3.0, ClearLag: 3.1.6, HolographicDisplays: 2.4.4, 
BuycraftX: 12.0.6, Votifier: 2.7.1, Multiverse-Core: 4.1.1-SNAPSHOT-b777, AdvancedHelp: 1.12.3, 
GameAPI: 3.1.2, Multiverse-Inventories: 4.0.0-SNAPSHOT-b469, Multiverse-Portals: 4.1.1-SNAPSHOT-b808, 
Vault: 1.7.3-b131, WorldEdit: 7.2.0-beta-04+98f71a3, CrazyCrates: 1.10.1-SNAPSHOT-Build#89, 
Essentials: 2.18.1.0, CommandSigns: 2.2.0, WorldGuard: 7.0.4-SNAPSHOT+2067-91a1494, 
Citizens: 2.0.27-SNAPSHOT (build 2108), VotingPlugin: 5.23.3, WorldGuard-Towny: 1.1.0, 
FogusCore: 1.9.9, EssentialsChat: 2.18.1.0, TAB: 2.8.5, mcMMO: 2.1.141, EssentialsSpawn: 2.18.1.0, 
CoreProtect: 19.2, WorldGuardExtraFlags: 4.1.4, WorldEditSelectionVisualizer: 2.0.6, 
Denizen: 1.1.6-SNAPSHOT (build 5065-DEV), AdvancedRegionMarket: 3.2.4, dtlTradersPlus: 6.1.7, 
Towny: 0.96.2.16, Sentinel: 2.2.0-SNAPSHOT (build 373), TownyChat: 0.77, AdvancedMobArena: 7.1.0, 
ProjectKorra: 1.9.0, BendingEssentials: 1.2.5, ChatControl: 5.8.9, Depenizen: 2.0.0 (build 661), 
ProjectAddons: 1.1.1, JedCore: 2.9.4-Spigot1.15-PK1.8.9
Loaded Worlds (12): world, world_nether, world_the_end, ChiCapital, EarthCapital, new_arena, FireCapital, 
ElementChoose, newspawn, arena, avatar, AirCapital
Online Players (3): [Chi] miasoko(miasoko), [Earth] SniperzWorld(SniperzWorld), [iOwneri] cutiepiemommy(cutiepiemommy),
Offline Players: 83
Mode: online

16:10:29 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@194'  Container='s@airsoldiersfire1 (ASSIGNMENT)'  Player='cutiepiemommy' 
16:10:29 [INFO] +- Building action 'On DAMAGE' for n@194 ---------+ 
16:10:29 [INFO]  Starting InstantQueue 'AIRSOLDIERSFIRE1_AnswersFontsTrademarks' with player 'cutiepiemommy' and NPC '194/AirSoldier'... 
16:10:29 [INFO] +- Queue 'AIRSOLDIERSFIRE1_AnswersFontsTrademarks' Executing: (line 51) IF <player.in_group[AirNation]> ---------+ 
16:10:29 [INFO] +> Executing 'IF': use_braces='true' 
16:10:29 [INFO]  Filled tag <player.in_group[AirNation]> with 'false'. 
16:10:29 [INFO]  No part of the if command passed, no block will run. 
16:10:29 [INFO] +- Queue 'AIRSOLDIERSFIRE1_AnswersFontsTrademarks' Executing: (line 54) DEFINE defender 1 ---------+ 
16:10:29 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_AnswersFontsTrademarks'  definition='defender'  value='1' 
16:10:29 [INFO] +- Queue 'AIRSOLDIERSFIRE1_AnswersFontsTrademarks' Executing: (line 55) DEFINE outpost "<&c>Fire Outpost 1" ---------+ 
16:10:29 [INFO]  Filled tag <&c> with ''. 
16:10:29 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_AnswersFontsTrademarks'  definition='outpost'  value='Fire Outpost 1' 
16:10:29 [INFO] +- Queue 'AIRSOLDIERSFIRE1_AnswersFontsTrademarks' Executing: (line 56) INJECT SoldiersDamage ---------+ 
16:10:29 [INFO] +> Executing 'INJECT': script='s@soldiersdamage (TASK)' 
16:11:05 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@194'  Container='s@airsoldiersfire1 (ASSIGNMENT)'  Player='cutiepiemommy' 
16:11:05 [INFO] +- Building action 'On DAMAGE' for n@194 ---------+ 
16:11:05 [INFO]  Starting InstantQueue 'AIRSOLDIERSFIRE1_OntoIntervalTherapy' with player 'cutiepiemommy' and NPC '194/AirSoldier'... 
16:11:05 [INFO] +- Queue 'AIRSOLDIERSFIRE1_OntoIntervalTherapy' Executing: (line 51) IF <player.in_group[AirNation]> ---------+ 
16:11:05 [INFO] +> Executing 'IF': use_braces='true' 
16:11:05 [INFO]  Filled tag <player.in_group[AirNation]> with 'false'. 
16:11:05 [INFO]  No part of the if command passed, no block will run. 
16:11:05 [INFO] +- Queue 'AIRSOLDIERSFIRE1_OntoIntervalTherapy' Executing: (line 54) DEFINE defender 1 ---------+ 
16:11:05 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_OntoIntervalTherapy'  definition='defender'  value='1' 
16:11:05 [INFO] +- Queue 'AIRSOLDIERSFIRE1_OntoIntervalTherapy' Executing: (line 55) DEFINE outpost "<&c>Fire Outpost 1" ---------+ 
16:11:05 [INFO]  Filled tag <&c> with ''. 
16:11:05 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_OntoIntervalTherapy'  definition='outpost'  value='Fire Outpost 1' 
16:11:05 [INFO] +- Queue 'AIRSOLDIERSFIRE1_OntoIntervalTherapy' Executing: (line 56) INJECT SoldiersDamage ---------+ 
16:11:05 [INFO] +> Executing 'INJECT': script='s@soldiersdamage (TASK)' 
16:11:08 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@194'  Container='s@airsoldiersfire1 (ASSIGNMENT)'  Player='cutiepiemommy' 
16:11:08 [INFO] +- Building action 'On DAMAGE' for n@194 ---------+ 
16:11:08 [INFO]  Starting InstantQueue 'AIRSOLDIERSFIRE1_PensIaEmerald' with player 'cutiepiemommy' and NPC '194/AirSoldier'... 
16:11:08 [INFO] +- Queue 'AIRSOLDIERSFIRE1_PensIaEmerald' Executing: (line 51) IF <player.in_group[AirNation]> ---------+ 
16:11:08 [INFO] +> Executing 'IF': use_braces='true' 
16:11:08 [INFO]  Filled tag <player.in_group[AirNation]> with 'false'. 
16:11:08 [INFO]  No part of the if command passed, no block will run. 
16:11:08 [INFO] +- Queue 'AIRSOLDIERSFIRE1_PensIaEmerald' Executing: (line 54) DEFINE defender 1 ---------+ 
16:11:08 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_PensIaEmerald'  definition='defender'  value='1' 
16:11:08 [INFO] +- Queue 'AIRSOLDIERSFIRE1_PensIaEmerald' Executing: (line 55) DEFINE outpost "<&c>Fire Outpost 1" ---------+ 
16:11:08 [INFO]  Filled tag <&c> with ''. 
16:11:08 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_PensIaEmerald'  definition='outpost'  value='Fire Outpost 1' 
16:11:08 [INFO] +- Queue 'AIRSOLDIERSFIRE1_PensIaEmerald' Executing: (line 56) INJECT SoldiersDamage ---------+ 
16:11:08 [INFO] +> Executing 'INJECT': script='s@soldiersdamage (TASK)' 
16:11:11 [INFO] +> Executing 'Action': Type='On DAMAGE'  NPC='n@194'  Container='s@airsoldiersfire1 (ASSIGNMENT)'  Player='cutiepiemommy' 
16:11:11 [INFO] +- Building action 'On DAMAGE' for n@194 ---------+ 
16:11:11 [INFO]  Starting InstantQueue 'AIRSOLDIERSFIRE1_CarriersResultedPr' with player 'cutiepiemommy' and NPC '194/AirSoldier'... 
16:11:11 [INFO] +- Queue 'AIRSOLDIERSFIRE1_CarriersResultedPr' Executing: (line 51) IF <player.in_group[AirNation]> ---------+ 
16:11:11 [INFO] +> Executing 'IF': use_braces='true' 
16:11:11 [INFO]  Filled tag <player.in_group[AirNation]> with 'false'. 
16:11:11 [INFO]  No part of the if command passed, no block will run. 
16:11:11 [INFO] +- Queue 'AIRSOLDIERSFIRE1_CarriersResultedPr' Executing: (line 54) DEFINE defender 1 ---------+ 
16:11:11 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_CarriersResultedPr'  definition='defender'  value='1' 
16:11:11 [INFO] +- Queue 'AIRSOLDIERSFIRE1_CarriersResultedPr' Executing: (line 55) DEFINE outpost "<&c>Fire Outpost 1" ---------+ 
16:11:11 [INFO]  Filled tag <&c> with ''. 
16:11:11 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_CarriersResultedPr'  definition='outpost'  value='Fire Outpost 1' 
16:11:11 [INFO] +- Queue 'AIRSOLDIERSFIRE1_CarriersResultedPr' Executing: (line 56) INJECT SoldiersDamage ---------+ 
16:11:11 [INFO] +> Executing 'INJECT': script='s@soldiersdamage (TASK)' 
16:11:20 [INFO] +> Executing 'Action': Type='On death'  NPC='n@194'  Container='s@airsoldiersfire1 (ASSIGNMENT)' 
16:11:20 [INFO] +- Building action 'On DEATH' for n@194 ---------+ 
16:11:20 [INFO]  Starting InstantQueue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' with NPC '194/AirSoldier'... 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 58) WAIT 1t ---------+ 
16:11:20 [INFO] +> Executing 'WAIT': queue='q@AIRSOLDIERSFIRE1_HendersonAminoEncountered'  delay='[email protected] (0.05s)' 
16:11:20 [INFO]  Forcing queue AIRSOLDIERSFIRE1_HendersonAminoEncountered into a timed queue... 
16:11:20 [INFO]  Completing queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' in 0ms. 
16:11:20 [INFO]  Starting TimedQueue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' with NPC '194/AirSoldier'... 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 59) IF <context.killer||null> == null ---------+ 
16:11:20 [INFO] +> Executing 'IF': use_braces='true' 
16:11:20 [INFO]  Filled tag <context.killer||null> with 'null'. 
16:11:20 [INFO]  Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true' 
16:11:20 [INFO]  If command passed, running block. 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 60) SPAWN <npc> <npc.sentinel.spawn_point> ---------+ 
16:11:20 [INFO]  Filled tag <npc> with 'n@194 (AirSoldier)'. 
16:11:20 [INFO]  Filled tag <npc.sentinel.spawn_point> with '[email protected],64,1938.5,0,87.87139892578125,world'. 
16:11:20 [INFO]  NPC 'n@194' is not spawned, errors may follow! 
16:11:20 [INFO] +> Executing 'SPAWN': entities='[n@194]'  location='[email protected], 64, 1938.5, 0, 87.87139892578125, world' 
16:11:20 [INFO]  Failed to spawn n@194 (blocked by other plugin, script, or gamerule?). 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 61) HEAL <npc> ---------+ 
16:11:20 [INFO]  Filled tag <npc> with 'n@194 (AirSoldier)'. 
16:11:20 [INFO]  NPC 'n@194' is not spawned, errors may follow! 
16:11:20 [INFO] +> Executing 'HEAL': amount='-1'  entities='[n@194]' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 62) DEFINE defendernat "<&7>Air Nation" ---------+ 
16:11:20 [INFO]  Filled tag <&7> with ''. 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='defendernat'  value='Air Nation' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 63) DEFINE defender Air ---------+ 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='defender'  value='Air' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 64) DEFINE squad fire1air ---------+ 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='squad'  value='fire1air' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 65) DEFINE territory fire1 ---------+ 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='territory'  value='fire1' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 66) DEFINE outpost "<&c>Fire Outpost 1" ---------+ 
16:11:20 [INFO]  Filled tag <&c> with ''. 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='outpost'  value='Fire Outpost 1' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 67) DEFINE maxsoldiercount 6 ---------+ 
16:11:20 [INFO] +> Executing 'DEFINE': queue='AIRSOLDIERSFIRE1_HendersonAminoEncountered'  definition='maxsoldiercount'  value='6' 
16:11:20 [INFO] +- Queue 'AIRSOLDIERSFIRE1_HendersonAminoEncountered' Executing: (line 68) INJECT SoldiersDeath ---------+ 
16:11:20 [INFO] +> Executing 'INJECT': script='s@soldiersdeath (TASK)'