Java Version: 11.0.2 Up-time: 17h 1m Server Version: Paper version git-Paper-186 (MC: 1.16.2) Denizen Version: Core: 1.90-SNAPSHOT (Build 734), CraftBukkit: 1.1.6-SNAPSHOT (build 5065-DEV) Active Plugins (41): 2PlaceholderAPI: 2.10.9, 2GroupManager: 0.3.0, 2ClearLag: 3.1.6, 2HolographicDisplays: 2.4.4, 2BuycraftX: 12.0.6, 2Votifier: 2.7.1, 2Multiverse-Core: 4.1.1-SNAPSHOT-b777, 2AdvancedHelp: 1.12.3, 2GameAPI: 3.1.2, 2Multiverse-Inventories: 4.0.0-SNAPSHOT-b469, 2Multiverse-Portals: 4.1.1-SNAPSHOT-b808, 2Vault: 1.7.3-b131, 2WorldEdit: 7.2.0-beta-04+98f71a3, 2CrazyCrates: 1.10.1-SNAPSHOT-Build#89, 2Essentials: 2.18.1.0, 2CommandSigns: 2.2.0, 2WorldGuard: 7.0.4-SNAPSHOT+2067-91a1494, 2Citizens: 2.0.27-SNAPSHOT (build 2108), 2VotingPlugin: 5.23.3, 2WorldGuard-Towny: 1.1.0, 2FogusCore: 1.9.9, 2EssentialsChat: 2.18.1.0, 2TAB: 2.8.5, 2mcMMO: 2.1.141, 2EssentialsSpawn: 2.18.1.0, 2CoreProtect: 19.2, 2WorldGuardExtraFlags: 4.1.4, 2WorldEditSelectionVisualizer: 2.0.6, 2Denizen: 1.1.6-SNAPSHOT (build 5065-DEV), 2AdvancedRegionMarket: 3.2.4, 2dtlTradersPlus: 6.1.7, 2Towny: 0.96.2.16, 2Sentinel: 2.2.0-SNAPSHOT (build 373), 2TownyChat: 0.77, 2AdvancedMobArena: 7.1.0, 2ProjectKorra: 1.9.0, 2BendingEssentials: 1.2.5, 2ChatControl: 5.8.9, 2Depenizen: 2.0.0 (build 661), 2ProjectAddons: 1.1.1, 2JedCore: 2.9.4-Spigot1.15-PK1.8.9 Loaded Worlds (12): world, world_nether, world_the_end, ChiCapital, EarthCapital, new_arena, FireCapital, ElementChoose, newspawn, arena, avatar, AirCapital Online Players (3): 6[Chi] rmiasoko7(miasoko), a[Earth] rSniperzWorld7(SniperzWorld), 6[4ki1lOwner4ki6] 4cutiepiemommyr7(cutiepiemommy), Offline Players: 83 Mode: online 16:10:29 [INFO] e+> 8Executing 'eAction8': 8Type='eOn DAMAGE8' 8NPC='en@1948' 8Container='es@airsoldiersfire1a (ASSIGNMENT)8' 8Player='ecutiepiemommy8' 16:10:29 [INFO] d+- Building action 'On DAMAGE' for n@194d ---------+ 16:10:29 [INFO] d f6Starting InstantQueue 'AIRSOLDIERSFIRE1_aAnswersbFontsfTrademarks6' with player 'cutiepiemommy' and NPC '194/7AirSoldier'... 16:10:29 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aAnswersbFontsfTrademarksd' Executing: f8(line 51)f IF d ---------+ 16:10:29 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 16:10:29 [INFO] d f8Filled tag <fplayer.in_group[AirNation]8> with 'ffalse8'. 16:10:29 [INFO] d feNo part of the if command passed, no block will run. 16:10:29 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aAnswersbFontsfTrademarksd' Executing: f8(line 54)f DEFINE defender 1d ---------+ 16:10:29 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_AnswersFontsTrademarks8' 8definition='edefender8' 8value='e18' 16:10:29 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aAnswersbFontsfTrademarksd' Executing: f8(line 55)f DEFINE outpost "<&c>Fire Outpost 1"d ---------+ 16:10:29 [INFO] d f8Filled tag <f&c8> with 'fc8'. 16:10:29 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_AnswersFontsTrademarks8' 8definition='eoutpost8' 8value='ecFire Outpost 18' 16:10:29 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aAnswersbFontsfTrademarksd' Executing: f8(line 56)f INJECT SoldiersDamaged ---------+ 16:10:29 [INFO] e+> 8Executing 'eINJECT8': 8script='es@soldiersdamagea (TASK)8' 16:11:05 [INFO] e+> 8Executing 'eAction8': 8Type='eOn DAMAGE8' 8NPC='en@1948' 8Container='es@airsoldiersfire1a (ASSIGNMENT)8' 8Player='ecutiepiemommy8' 16:11:05 [INFO] d+- Building action 'On DAMAGE' for n@194d ---------+ 16:11:05 [INFO] d f6Starting InstantQueue 'AIRSOLDIERSFIRE1_6Onto6Interval5Therapy6' with player 'cutiepiemommy' and NPC '194/7AirSoldier'... 16:11:05 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_6Onto6Interval5Therapyd' Executing: f8(line 51)f IF d ---------+ 16:11:05 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 16:11:05 [INFO] d f8Filled tag <fplayer.in_group[AirNation]8> with 'ffalse8'. 16:11:05 [INFO] d feNo part of the if command passed, no block will run. 16:11:05 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_6Onto6Interval5Therapyd' Executing: f8(line 54)f DEFINE defender 1d ---------+ 16:11:05 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_OntoIntervalTherapy8' 8definition='edefender8' 8value='e18' 16:11:05 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_6Onto6Interval5Therapyd' Executing: f8(line 55)f DEFINE outpost "<&c>Fire Outpost 1"d ---------+ 16:11:05 [INFO] d f8Filled tag <f&c8> with 'fc8'. 16:11:05 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_OntoIntervalTherapy8' 8definition='eoutpost8' 8value='ecFire Outpost 18' 16:11:05 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_6Onto6Interval5Therapyd' Executing: f8(line 56)f INJECT SoldiersDamaged ---------+ 16:11:05 [INFO] e+> 8Executing 'eINJECT8': 8script='es@soldiersdamagea (TASK)8' 16:11:08 [INFO] e+> 8Executing 'eAction8': 8Type='eOn DAMAGE8' 8NPC='en@1948' 8Container='es@airsoldiersfire1a (ASSIGNMENT)8' 8Player='ecutiepiemommy8' 16:11:08 [INFO] d+- Building action 'On DAMAGE' for n@194d ---------+ 16:11:08 [INFO] d f6Starting InstantQueue 'AIRSOLDIERSFIRE1_aPensfIa2Emerald6' with player 'cutiepiemommy' and NPC '194/7AirSoldier'... 16:11:08 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aPensfIa2Emeraldd' Executing: f8(line 51)f IF d ---------+ 16:11:08 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 16:11:08 [INFO] d f8Filled tag <fplayer.in_group[AirNation]8> with 'ffalse8'. 16:11:08 [INFO] d feNo part of the if command passed, no block will run. 16:11:08 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aPensfIa2Emeraldd' Executing: f8(line 54)f DEFINE defender 1d ---------+ 16:11:08 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_PensIaEmerald8' 8definition='edefender8' 8value='e18' 16:11:08 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aPensfIa2Emeraldd' Executing: f8(line 55)f DEFINE outpost "<&c>Fire Outpost 1"d ---------+ 16:11:08 [INFO] d f8Filled tag <f&c8> with 'fc8'. 16:11:08 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_PensIaEmerald8' 8definition='eoutpost8' 8value='ecFire Outpost 18' 16:11:08 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_aPensfIa2Emeraldd' Executing: f8(line 56)f INJECT SoldiersDamaged ---------+ 16:11:08 [INFO] e+> 8Executing 'eINJECT8': 8script='es@soldiersdamagea (TASK)8' 16:11:11 [INFO] e+> 8Executing 'eAction8': 8Type='eOn DAMAGE8' 8NPC='en@1948' 8Container='es@airsoldiersfire1a (ASSIGNMENT)8' 8Player='ecutiepiemommy8' 16:11:11 [INFO] d+- Building action 'On DAMAGE' for n@194d ---------+ 16:11:11 [INFO] d f6Starting InstantQueue 'AIRSOLDIERSFIRE1_5Carriers7Resulted7Pr6' with player 'cutiepiemommy' and NPC '194/7AirSoldier'... 16:11:11 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_5Carriers7Resulted7Prd' Executing: f8(line 51)f IF d ---------+ 16:11:11 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 16:11:11 [INFO] d f8Filled tag <fplayer.in_group[AirNation]8> with 'ffalse8'. 16:11:11 [INFO] d feNo part of the if command passed, no block will run. 16:11:11 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_5Carriers7Resulted7Prd' Executing: f8(line 54)f DEFINE defender 1d ---------+ 16:11:11 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_CarriersResultedPr8' 8definition='edefender8' 8value='e18' 16:11:11 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_5Carriers7Resulted7Prd' Executing: f8(line 55)f DEFINE outpost "<&c>Fire Outpost 1"d ---------+ 16:11:11 [INFO] d f8Filled tag <f&c8> with 'fc8'. 16:11:11 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_CarriersResultedPr8' 8definition='eoutpost8' 8value='ecFire Outpost 18' 16:11:11 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_5Carriers7Resulted7Prd' Executing: f8(line 56)f INJECT SoldiersDamaged ---------+ 16:11:11 [INFO] e+> 8Executing 'eINJECT8': 8script='es@soldiersdamagea (TASK)8' 16:11:20 [INFO] e+> 8Executing 'eAction8': 8Type='eOn death8' 8NPC='en@1948' 8Container='es@airsoldiersfire1a (ASSIGNMENT)8' 16:11:20 [INFO] d+- Building action 'On DEATH' for n@194d ---------+ 16:11:20 [INFO] d f6Starting InstantQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncountered6' with NPC '194/7AirSoldier'... 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 58)f WAIT 1td ---------+ 16:11:20 [INFO] e+> 8Executing 'eWAIT8': 8queue='eq@AIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8delay='ed@0.05s a(0.05s)8' 16:11:20 [INFO] d fForcing queue AIRSOLDIERSFIRE1_HendersonAminoEncountered into a timed queue... 16:11:20 [INFO] d f6Completing queue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncountered6' in 0ms. 16:11:20 [INFO] d f6Starting TimedQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncountered6' with NPC '194/7AirSoldier'... 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 59)f IF == nulld ---------+ 16:11:20 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 16:11:20 [INFO] d f8Filled tag <fcontext.killer||null8> with 'fnull8'. 16:11:20 [INFO] d f8Comparable='Element8(bnull8)'8, Operator='bEQUALS8', ComparedTo='Element8(bnull8)' e--> OUTCOME='true' 16:11:20 [INFO] d feIf command passed, running block. 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 60)f SPAWN d ---------+ 16:11:20 [INFO] d f8Filled tag <fnpc8> with 'fn@194a (7AirSoldier)8'. 16:11:20 [INFO] d f8Filled tag <fnpc.sentinel.spawn_point8> with 'fl@6920.5,64,1938.5,0,87.87139892578125,world8'. 16:11:20 [INFO] d fNPC 'n@194' is not spawned, errors may follow! 16:11:20 [INFO] e+> 8Executing 'eSPAWN8': 8entities='e[n@194]8' 8location='eel@6920.58,e 648,e 1938.58,e 08,e 87.871398925781258,e world8' 16:11:20 [INFO] d fFailed to spawn n@194 (blocked by other plugin, script, or gamerule?). 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 61)f HEAL d ---------+ 16:11:20 [INFO] d f8Filled tag <fnpc8> with 'fn@194a (7AirSoldier)8'. 16:11:20 [INFO] d fNPC 'n@194' is not spawned, errors may follow! 16:11:20 [INFO] e+> 8Executing 'eHEAL8': 8amount='e-18' 8entities='e[n@194]8' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 62)f DEFINE defendernat "<&7>Air Nation"d ---------+ 16:11:20 [INFO] d f8Filled tag <f&78> with 'f78'. 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='edefendernat8' 8value='e7Air Nation8' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 63)f DEFINE defender Aird ---------+ 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='edefender8' 8value='eAir8' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 64)f DEFINE squad fire1aird ---------+ 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='esquad8' 8value='efire1air8' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 65)f DEFINE territory fire1d ---------+ 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='eterritory8' 8value='efire18' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 66)f DEFINE outpost "<&c>Fire Outpost 1"d ---------+ 16:11:20 [INFO] d f8Filled tag <f&c8> with 'fc8'. 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='eoutpost8' 8value='ecFire Outpost 18' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 67)f DEFINE maxsoldiercount 6d ---------+ 16:11:20 [INFO] e+> 8Executing 'eDEFINE8': 8queue='eAIRSOLDIERSFIRE1_HendersonAminoEncountered8' 8definition='emaxsoldiercount8' 8value='e68' 16:11:20 [INFO] d+- dQueue 'AIRSOLDIERSFIRE1_3Henderson5AminoaEncounteredd' Executing: f8(line 68)f INJECT SoldiersDeathd ---------+ 16:11:20 [INFO] e+> 8Executing 'eINJECT8': 8script='es@soldiersdeatha (TASK)8'