Date: 2020/04/28 15:53:20 UTC-07:00
Type: Denizen Script
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mobarena_shop:
type: inventory
inventory: chest
title: MobCoin Shop
size: 54
slots:
- "[glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border]"
- "[] [aott] [] [boulder_sword] [] [golem_sword] [] [gemspark_sword] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[] [] [] [] [] [] [] [] []"
- "[glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border] [glass_border]"
aott:
type: item
material: wood_sword
display name: Aspect of the Tree
lore:
- Created with strong oak branches
mechanisms:
unbreakable: true
enchantments:
- sharpness: 2
glass_border:
type: item
material: black_stained_glass_pane
display name: <empty>
boulder_sword:
type: item
material: stone_sword
display name: Boulder Sword
lore:
- A Sword made from ancient boulders
mechanisms:
unbreakable: true
enchantments:
- sharpness: 3
golem_sword:
type: item
material: iron_sword
display name: Golem Sword
lore:
- A Sword forged from Iron Golem hearts
mechanisms:
unbreakable: true
enchantments:
- sharpness: 3
gemspark_sword:
type: item
material: diamond_sword
display name: Gemspark Sword
lore:
- A Sword forged in the fires of Nidavellir
mechanisms:
unbreakable: true
enchantments:
- sharpness: 4
shop_handler:
type: world
events:
on player breaks grass:
- inventory open d:mobarena_shop
on player clicks in my_inventory priority:100:
- determine cancelled
on player drags in my_inventory priority:100:
- determine cancelled