Date: 2018/01/09 12:52:24 UTC-08:00
Type: Denizen Script
buffs:
type: world
debug: false
events:
on system time minutely:
- if <server.list_online_players.size> == 0 {
- queue clear
}
#Checks to see if players have flag
#monster
- if !<player.has_flag[race]> == monster {
- queue clear
}
- cast DAMAGE_RESISTANCE duration:1639s power:1 hide_particles
- cast INCREASE_DAMAGE duration:1639s power:1 hide_particles
#elf
- if !<player.has_flag[race]> == elf {
- queue clear
}
- cast JUMP duration:1639s power:1 hide_particles
- cast NIGHT_VISION duration:1639s power:1 hide_particles
#human
- if !<player.has_flag[race]> == human {
- queue clear
}
- cast LUCK duration:1639s power:1 hide_particles
- cast ABSORPTION duration:1639s power:1 hide_particles
#halfling
- if !<player.has_flag[race]> == halfling{
- queue clear
}
- cast JUMP duration:1639s power:1 hide_particles
- cast SPEED duration:1639s power:1 hide_particles