Date: 2014/04/11 17:25:09 UTC-07:00
Type: Denizen Script
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AtticZombies:
Type: Interact
Requirements:
Mode: None
List:
actions:
- on assignment
Steps:
1:
Click Trigger:
Script:
- If !<player.flag[OldManHero]>{
- CHAT "Hey kiddo, mind helping me out with a small problem?"
- ZAP 2
}
Else
{
- Chat "Hah, you think I am mad?! CAN'T YOU SMELL THAT ROTTEN FLESH?!"
- FINISH
}
2:
Chat Trigger:
1:
Trigger: /Yes/ I'll help ya!
Script:
- CHAT "Great! My wife died two days ago, and she turned into a zombie... But the guards will not listen to me!"
- CHAT "Kill her... And I will pay you well, I promise..."
- Narrate "Kill the Zombie Granny, and return to the Old Man for a $500 Dollars Reward!"
- flag player OldManQuest
AZQuest:
Type: Interact
Requirements:
Mode: None
List:
Steps:
1:
Click Trigger:
Script:
- If !<player.flag[OldManQuest]>
- spawn e@zombie[custom_name=AuldGranny] <4948,83,-2282>
- listen kill type:npc target:AuldGranny qty:1
- ZAP 2
2:
- chat "Thank god She's Dead... Umm, Again..."
- wait 1
- chat "Here take this!"
- give money qty:300
- zap step:1 script:AZQuestReward
AZQuestReward:
Type: Interact
Requirements:
Mode: None
List:
Steps:
1: flag player OldManHero