AtticZombies: Type: Interact Requirements: Mode: None List: actions: - on assignment Steps: 1: Click Trigger: Script: - If !{ - CHAT "Hey kiddo, mind helping me out with a small problem?" - ZAP 2 } Else { - Chat "Hah, you think I am mad?! CAN'T YOU SMELL THAT ROTTEN FLESH?!" - FINISH } 2: Chat Trigger: 1: Trigger: /Yes/ I'll help ya! Script: - CHAT "Great! My wife died two days ago, and she turned into a zombie... But the guards will not listen to me!" - CHAT "Kill her... And I will pay you well, I promise..." - Narrate "Kill the Zombie Granny, and return to the Old Man for a $500 Dollars Reward!" - flag player OldManQuest AZQuest: Type: Interact Requirements: Mode: None List: Steps: 1: Click Trigger: Script: - If ! - spawn e@zombie[custom_name=AuldGranny] <4948,83,-2282> - listen kill type:npc target:AuldGranny qty:1 - ZAP 2 2: - chat "Thank god She's Dead... Umm, Again..." - wait 1 - chat "Here take this!" - give money qty:300 - zap step:1 script:AZQuestReward AZQuestReward: Type: Interact Requirements: Mode: None List: Steps: 1: flag player OldManHero