Paste #29104: Untitled Paste

Date: 2016/01/25 14:52:58 UTC-08:00
Type: Denizen Script

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CustomGUI:
    type: assignment 
    actions: 
        on click: 
        - inventory open d:in@GUIInfo
GUIInfo:
  type: inventory
  inventory: chest
  title: "<&b><&l>Color Guide 2.0"
  size: 45
  definitions:
    border: i@border_item
    return_button: i@return_button_item
    1v1s: i@1v1s_item
    leaderboard: i@leaderboard_item
    rating: i@rating_item
  slots:
    - "[border] [border] [border] [border] [border] [border] [border] [border] [border]"
    - "[border] [] [] [] [] [] [] [] [border]"
    - "[border] [] [1v1s] [] [leaderboard] [] [Rating] [] [border]"
    - "[border] [] [] [] [] [] [] [] [border]"
    - "[border] [border] [border] [border] [border] [border] [border] [border] [return_button]"



GUI_Inventory_World:
  type: world
  events:
    on player clicks in GUIInfo:
    - determine cancelled

    on player clicks border_item in GUIInfo:
    - narrate "<&6> Ranked Duels created by Alphatrooper."
    on player clicks 1v1s_item in GUIInfo:
    - flag server 1v1_players:->:<player.name>
    - narrate "<&a>You are now queued for Ranked 1V1."
GUI_1v1Players_Flag:
  type: world
  events:
     on server flag 1v1_players changed:
    - if <server.flag[1v1_players].as_list.size> >= 2 {
      - flag player pInventory:<player.inventory.list_contents.full>
      - flag player pHelmet:<player.inventory.equipment.helmet>
      - flag player pChestplate:<player.inventory.equipment.chestplate>
      - flag player pLeggings:<player.inventory.equipment.leggings>
      - flag player pBoots:<player.inventory.equipment.boots>
      - inventory clear d:<player.inventory>
      - equip head:i@air chest:i@air legs:i@air boots:i@air
    }
    on player clicks retur:<n_button_item in GUIInfo:
    - inventory close
    on player clicks leaderboard in GUIInfo:
    - narrate "<&6><&l>Ranked Duel Leaderboards:"
    on player clicks rating in GUIInfo:
    - narrate "<&6><&l>Your personal rating is:"

border_item:
    type: item
    material: i@black_stained_glass_pane
    display name: <white><&sp>

1v1s_item:
    type: item
    material: i@diamond_sword
    display name: <&c>1V1

return_button_item:
    type: item
    material: i@redstone_torch_on
    display name: "<&6><&l>Close Menu"

Leaderboard_item:
    type: item
    material: i@book
    display name: "<&6><&l>Leaderboards"

Rating_item:
    type: item
    material: i@paper
    display name: "<&a>Personal Rating:"