Date: 2016/01/07 21:13:53 UTC-08:00
Type: Denizen Script
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BillyGalbreath:
Interact Scripts:
- 1 BillyGalbreathStart
- 2 BillyGalbreathEnd
Reward:
type: item
material: diamond
#color: color goes here
display name: A Collectors Diamond
lore:
- A prized diamond from BillyGalbreath himself.
#enchantments:
#- Enchant goes here
BillyGalbreathStart:
type: Interact
steps:
1:
click trigger:
script:
- narrate "Hey, you there!"
- wait 1
- narrate "I have a special request of you!"
- narrate "Will you help me?"
chat trigger:
1:
Trigger: /Yes/. I will.
script:
#Tell the player what to do.
- narrate "I need you to bring me a few things."
- WAIT 1
- narrate "I need: 1 Diamond, 1 Book, and 3 Redstone."
- WAIT 1
- narrate "Come back when you have them and I will reward you!"
#Set this script as finished, so we know they're on the quest
- FINISH
#set this script to step 2. So the player gets the hint message.
- zap step:2
2:
trigger: /No/. I will not.
script:
- narrate "Alright, you're missing out."
2:
click trigger:
script:
- narrate "Come back you have 1 Diamond, 1 Book, and 3 Redstone!"
BillyGalbreathEnd:
type: Interact
list:
#Here we check if they are on the quest and have the items.
- FINISHED BillyGalbreathStart
- ITEM 331 3
- ITEM 264 1
- ITEM 340 1
steps:
'1':
click trigger:
Script:
#Engage is used to keep the player from clicking twice.
- ENGAGE
- TAKE 331 QTY:3
- TAKE 264 QTY:1
- TAKE 340 QTY:1
- narrate "Thank you so much! Take this as your reward."
- GIVE player i@Reward
- WAIT 1
- narrate "Bring me those items again, and I'll give you another!"
#Always disengagae after an Engage
- DISENGAGE