Date: 2026/02/22 20:22:42 UTC+00:00
Type: Denizen Script
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Rutina_Asignacion:
type: assignment
actions:
on assignment:
- execute as_server "npc pathopt opensdoors true"
Rutina_Mundo:
type: world
events:
# Morning - breakfast
on time 6 in mainworld:
- narrate <context.world>
- if <npc[358].is_spawned>:
- ~walk npc:358 <npc.anchor[tabern]> auto_range speed:1.2
# Job
on time 7 in mainworld:
- narrate <context.world>
- if <npc[358].is_spawned>:
- ~walk npc:358 <npc.anchor[workwalk1]> auto_range speed:1.2
- ~walk npc:358 <npc.anchor[workwalk2]> auto_range speed:1.2
- ~walk npc:358 <npc.anchor[workwalk3]> auto_range speed:1.2
- ~walk npc:358 <npc.anchor[workwalk4]> auto_range speed:1.2
- ~walk npc:358 <npc.anchor[work]> auto_range speed:1.2
# Food
on time 13 in mainworld:
- narrate <context.world>
- if <npc[358].is_spawned>:
- ~walk npc:358 <npc.anchor[tabern]> auto_range speed:1.2
# Home
on time 19 in mainworld:
- narrate <context.world>
- if <npc[358].is_spawned>:
- ~walk npc:358 <npc.anchor[home]> auto_range speed:1.2
# Sleep
on time 22 in mainworld:
- narrate <context.world>
- if <npc[358].is_spawned>:
- ~walk npc:358 <npc.anchor[home]> auto_range speed:1.2