Rutina_Asignacion: type: assignment actions: on assignment: - execute as_server "npc pathopt opensdoors true" Rutina_Mundo: type: world events: # Morning - breakfast on time 6 in mainworld: - narrate - if : - ~walk npc:358 auto_range speed:1.2 # Job on time 7 in mainworld: - narrate - if : - ~walk npc:358 auto_range speed:1.2 - ~walk npc:358 auto_range speed:1.2 - ~walk npc:358 auto_range speed:1.2 - ~walk npc:358 auto_range speed:1.2 - ~walk npc:358 auto_range speed:1.2 # Food on time 13 in mainworld: - narrate - if : - ~walk npc:358 auto_range speed:1.2 # Home on time 19 in mainworld: - narrate - if : - ~walk npc:358 auto_range speed:1.2 # Sleep on time 22 in mainworld: - narrate - if : - ~walk npc:358 auto_range speed:1.2