Paste #133081: ouuuoiiouoiiiuiohg

Date: 2025/04/28 07:54:47 UTC-07:00
Type: Denizen Script

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                                - if <player.item_in_hand.flag[bondbreak].equals[true]>:
                                    - determine cancelled passively
                                    - stop if:<player.has_flag[vin_cd2]>
                                    - flag <player> vin_cd2 expire:1s
                                    - define radius 1
                                    - define add 1
                                    - define pointvalue 20
                                    - define start <player.location.above[1]>
                                    - define points <[start].points_around_y[radius=<[radius]>;points=<[pointvalue]>]>
                                    - foreach <[points]> as:point:
                                            - playeffect effect:dust_color_transition at:<[point]> special_data:1|<&color[#ffa6f9]>|<&color[#cce2ff]> quantity:1 offset:0 visibility:100
                                            - define victim <[start].points_around_y[radius=<[radius]>;points=<[pointvalue].find_entities.within[1]>]>
                                            - hurt <[victim]>
                                            - define add:+:0.1
                                            - define radius:+:<[add]>
                                            - define pointvalue:+:20