Paste #133077: pasrtte

Date: 2025/04/27 23:34:09 UTC-07:00
Type: Denizen Script

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                                    - determine cancelled passively
                                    - stop if:<player.has_flag[vin_cd2]>
                                    - flag <player> vin_cd2 expire:1s
                                    - define radius 0
                                    - define add 1
                                    - define points 20
                                    - repeat 20:
                                        - playeffect effect:redstone at:<player.location.above[1].points_around_y[radius=<[radius]>;points=<[points]>]> special_data:2|<list[<&7>|<&b>].random> quantity:1 offset:0 visibility:100
                                        - define victim <player.location.points_around_y[radius=<[radius]>;points=<[points].find_entities.within[1]>]>
                                        - define add:+:0.1
                                        - define radius:+:<[add]>
                                        - define points:+:20

                                        - hurt <[victim]>
                                        - wait 0.1t