Date: 2025/04/27 23:34:09 UTC-07:00
Type: Denizen Script
- determine cancelled passively
- stop if:<player.has_flag[vin_cd2]>
- flag <player> vin_cd2 expire:1s
- define radius 0
- define add 1
- define points 20
- repeat 20:
- playeffect effect:redstone at:<player.location.above[1].points_around_y[radius=<[radius]>;points=<[points]>]> special_data:2|<list[<&7>|<&b>].random> quantity:1 offset:0 visibility:100
- define victim <player.location.points_around_y[radius=<[radius]>;points=<[points].find_entities.within[1]>]>
- define add:+:0.1
- define radius:+:<[add]>
- define points:+:20
- hurt <[victim]>
- wait 0.1t