Java Version: 21.0.3
Up-time: 19m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL)
Script Containers: 444, Events: 304
Last reload: 4m 26s ago
Server Version: Paper version git-Paper-496 (MC: 1.20.4)
Active Plugins (39): ViaVersion: 5.0.3, LuckPerms: 5.4.131, ProtocolLib: 5.2.0-SNAPSHOT-679, Vault: 1.7.3-b131,
PlaceholderAPI: 2.11.6, LibsDisguises: 10.0.44, WorldEdit: 7.3.4+6823-6263244,
Essentials: 2.20.1, CMILib: 1.5.0.7, MythicMobs: 5.6.2-3e052553, CoreProtect: 22.4,
Citizens: 2.0.33-SNAPSHOT (build 3385), HeadDatabase: 4.19.8, Jobs: 5.2.4.2,
Towny: 0.100.3.0, ViaBackwards: 5.0.3, Denizen: 1.3.0-SNAPSHOT (build 1804-REL),
EffectLib: 9.0, LoneLibs: 1.0.55, DecentHolograms: 2.8.11, nightcore: 2.6.2,
ModelEngine: R4.0.6.1, Plan: 5.6 build 2883, TownyHistories: 0.0.31, PhantomWorlds: 2.0.12,
ViaVersionStatus: 3.13, Depenizen: 2.1.1 (build 864), dDiscordBot: 0.7 (build 303),
CinematicStudio: 2.0.0-indev-9, NametagEdit: 4.5.23, MOTD: 2.3.11, ExcellentCrates: 5.2.3.1,
spark: 1.10.71, BetterRTP: 3.6.13, TownyCamps: 0.0.49, TownyFlight: 1.12.0,
Oraxen: 1.178.0, Chunky: 1.4.10, BKCommonLib: 1.20.6-v1
Loaded Worlds (4): world, resource_world, world_nether, world_the_end
Online Players (1): xamotex1000(xamotex1000)
Total Players Ever: 20 (20 normal)
Mode: online
Depenizen Bridges loaded (11): CoreProtect, LibsDisguises, LuckPerms, EffectLib, WorldEdit, Towny, Jobs, ViaVersion, MythicMobs, Essentials, PlaceholderAPI
02:21:19 Running script event 'PlayerClicksBlock', event='on player left clicks note_block' for script 'TEST'
02:21:19 Starting InstantQueue 'TEST_617_UmCeramic' with player 'xamotex1000'...
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 39) narrate <context.location> ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'NARRATE': Narrating='l@383,257,-680,world' Targets='[p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)]'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 40) determine passively cancelled ---------+
02:21:19 +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@TEST_617_UmCeramic'
02:21:19 Event cancelled!
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 41) narrate AAA ---------+
02:21:19 +> Executing 'NARRATE': Narrating='AAA' Targets='[p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)]'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 42) flag <player> damaging_block ---------+
02:21:19 Filled tag <player> with 'p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)'.
02:21:19 +> Executing 'FLAG': targets='li@ (Size 1): p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)' (damaging_block:AUTO_SET:null)
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 43) while <context.location.material> != <material[air]> && <player.has_flag[damaging_block]> ---------+
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +> Executing 'WHILE': run_first_loop='true'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:19 Forcing queue 'TEST_617_UmCeramic' into a timed queue...
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +- While loop 2 ---------+
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +- While loop 3 ---------+
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +- While loop 4 ---------+
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +- While loop 5 ---------+
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:19 +- While loop 6 ---------+
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:20 +- While loop 7 ---------+
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:20 +- While loop 8 ---------+
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:20 +- While loop 9 ---------+
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:20 +- While loop 10 ---------+
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:20 +- While loop 11 ---------+
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:21 +- While loop 12 ---------+
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:21 +- While loop 13 ---------+
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:21 +- While loop 14 ---------+
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:21 +- While loop 15 ---------+
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:21 +- While loop 16 ---------+
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:22 +- While loop 17 ---------+
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:22 +- While loop 18 ---------+
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:22 +- While loop 19 ---------+
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:22 +- While loop 20 ---------+
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:22 +- While loop 21 ---------+
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:23 +- While loop 22 ---------+
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:23 +- While loop 23 ---------+
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:23 +- While loop 24 ---------+
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:23 +- While loop 25 ---------+
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:23 +- While loop 26 ---------+
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:24 +- While loop 27 ---------+
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:24 +- While loop 28 ---------+
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:24 +- While loop 29 ---------+
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:24 +- While loop 30 ---------+
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:24 +- While loop 31 ---------+
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:25 +- While loop 32 ---------+
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:25 +- While loop 33 ---------+
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:25 +- While loop 34 ---------+
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:25 +- While loop 35 ---------+
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:25 +- While loop 36 ---------+
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:26 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:26 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:26 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:26 +- While loop 37 ---------+
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:26 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:26 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:26 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'
02:21:26 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'.
02:21:26 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true
02:21:26 Filled tag <player.has_flag[damaging_block]> with 'true'.
02:21:26 +- While loop 38 ---------+
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+
02:21:26 Filled tag <context.location> with 'l@383, 257, -680, world'.
02:21:26 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]' sound='BLOCK_METAL_HIT' volume='1' pitch='1' custom='false'
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+
02:21:26 +> Executing 'WAIT': delay='[email protected] (0.2s)' mode='DELTA'