Paste #128083: Denizen Debug Logs From Server Restarting!

Date: 2024/11/12 18:21:26 UTC-08:00
Type: Server Log

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Java Version: 21.0.3
Up-time: 19m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL)
Script Containers: 444, Events: 304
Last reload: 4m 26s ago
Server Version: Paper version git-Paper-496 (MC: 1.20.4)
Active Plugins (39): ViaVersion: 5.0.3, LuckPerms: 5.4.131, ProtocolLib: 5.2.0-SNAPSHOT-679, Vault: 1.7.3-b131, 
PlaceholderAPI: 2.11.6, LibsDisguises: 10.0.44, WorldEdit: 7.3.4+6823-6263244, 
Essentials: 2.20.1, CMILib: 1.5.0.7, MythicMobs: 5.6.2-3e052553, CoreProtect: 22.4, 
Citizens: 2.0.33-SNAPSHOT (build 3385), HeadDatabase: 4.19.8, Jobs: 5.2.4.2, 
Towny: 0.100.3.0, ViaBackwards: 5.0.3, Denizen: 1.3.0-SNAPSHOT (build 1804-REL), 
EffectLib: 9.0, LoneLibs: 1.0.55, DecentHolograms: 2.8.11, nightcore: 2.6.2, 
ModelEngine: R4.0.6.1, Plan: 5.6 build 2883, TownyHistories: 0.0.31, PhantomWorlds: 2.0.12, 
ViaVersionStatus: 3.13, Depenizen: 2.1.1 (build 864), dDiscordBot: 0.7 (build 303), 
CinematicStudio: 2.0.0-indev-9, NametagEdit: 4.5.23, MOTD: 2.3.11, ExcellentCrates: 5.2.3.1, 
spark: 1.10.71, BetterRTP: 3.6.13, TownyCamps: 0.0.49, TownyFlight: 1.12.0, 
Oraxen: 1.178.0, Chunky: 1.4.10, BKCommonLib: 1.20.6-v1
Loaded Worlds (4): world, resource_world, world_nether, world_the_end
Online Players (1): xamotex1000(xamotex1000)
Total Players Ever: 20 (20 normal)
Mode: online
Depenizen Bridges loaded (11): CoreProtect, LibsDisguises, LuckPerms, EffectLib, WorldEdit, Towny, Jobs, ViaVersion, MythicMobs, Essentials, PlaceholderAPI

02:21:19 Running script event 'PlayerClicksBlock', event='on player left clicks note_block' for script 'TEST' 
02:21:19 Starting InstantQueue 'TEST_617_UmCeramic' with player 'xamotex1000'... 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 39) narrate <context.location> ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'NARRATE': Narrating='l@383,257,-680,world'  Targets='[p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)]'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 40) determine passively cancelled ---------+ 
02:21:19 +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@TEST_617_UmCeramic'   
02:21:19 Event cancelled! 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 41) narrate AAA ---------+ 
02:21:19 +> Executing 'NARRATE': Narrating='AAA'  Targets='[p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)]'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 42) flag <player> damaging_block ---------+ 
02:21:19 Filled tag <player> with 'p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)'. 
02:21:19 +> Executing 'FLAG': targets='li@ (Size 1): p@b29771eb-b752-409b-882e-fb8d0f84c93d (xamotex1000)'  (damaging_block:AUTO_SET:null) 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 43) while <context.location.material> != <material[air]> && <player.has_flag[damaging_block]> ---------+ 
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +> Executing 'WHILE': run_first_loop='true'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:19 Forcing queue 'TEST_617_UmCeramic' into a timed queue... 
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +- While loop 2 ---------+ 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +- While loop 3 ---------+ 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +- While loop 4 ---------+ 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +- While loop 5 ---------+ 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:19 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:19 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:19 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:19 +- While loop 6 ---------+ 
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:19 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:19 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:19 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:19 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:20 +- While loop 7 ---------+ 
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:20 +- While loop 8 ---------+ 
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:20 +- While loop 9 ---------+ 
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:20 +- While loop 10 ---------+ 
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:20 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:20 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:20 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:20 +- While loop 11 ---------+ 
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:20 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:20 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:20 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:20 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:21 +- While loop 12 ---------+ 
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:21 +- While loop 13 ---------+ 
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:21 +- While loop 14 ---------+ 
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:21 +- While loop 15 ---------+ 
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:21 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:21 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:21 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:21 +- While loop 16 ---------+ 
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:21 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:21 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:21 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:21 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:22 +- While loop 17 ---------+ 
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:22 +- While loop 18 ---------+ 
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:22 +- While loop 19 ---------+ 
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:22 +- While loop 20 ---------+ 
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:22 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:22 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:22 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:22 +- While loop 21 ---------+ 
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:22 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:22 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:22 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:22 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:23 +- While loop 22 ---------+ 
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:23 +- While loop 23 ---------+ 
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:23 +- While loop 24 ---------+ 
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:23 +- While loop 25 ---------+ 
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:23 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:23 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:23 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:23 +- While loop 26 ---------+ 
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:23 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:23 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:23 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:23 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:24 +- While loop 27 ---------+ 
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:24 +- While loop 28 ---------+ 
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:24 +- While loop 29 ---------+ 
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:24 +- While loop 30 ---------+ 
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:24 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:24 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:24 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:24 +- While loop 31 ---------+ 
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:24 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:24 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:24 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:24 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:25 +- While loop 32 ---------+ 
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:25 +- While loop 33 ---------+ 
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:25 +- While loop 34 ---------+ 
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:25 +- While loop 35 ---------+ 
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:25 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:25 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:25 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:25 +- While loop 36 ---------+ 
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:25 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:25 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:25 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:25 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:26 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:26 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:26 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:26 +- While loop 37 ---------+ 
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:26 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:26 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:26 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'   
02:21:26 Filled tag <context.location.material> with 'm@note_block[instrument = BASS_DRUM; note = 2; switched = false]'. 
02:21:26 Comparing if m@note_block[instrument=BASS_DRUM;note=2;switched=false] not EQUALS m@air ... true 
02:21:26 Filled tag <player.has_flag[damaging_block]> with 'true'. 
02:21:26 +- While loop 38 ---------+ 
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 44) playsound <context.location> sound:BLOCK_METAL_HIT ---------+ 
02:21:26 Filled tag <context.location> with 'l@383, 257, -680, world'. 
02:21:26 +> Executing 'PLAYSOUND': locations='[l@383, 257, -680, world]'  sound='BLOCK_METAL_HIT'  volume='1'  pitch='1'  custom='false'   
02:21:26 +- Queue 'TEST_617_UmCeramic' Executing: (line 45) wait 0.2 ---------+ 
02:21:26 +> Executing 'WAIT': delay='[email protected] (0.2s)'  mode='DELTA'