Date: 2024/11/09 05:31:29 UTC-08:00
Type: Denizen Script
geschlecht_tiere:
type: world
events:
on cow|sheep|chicken|rabbit|horse|wolf|donkey|fox|goat|mule|polar_bear|pig spawns:
- narrate "<context.entity> ist gespawnt!" targets:<server.online_players>
- define tier <context.entity>
- random:
- flag <[tier]> mannlich:++
- flag <[tier]> weiblich:++
on player right clicks entity:
- ratelimit <player> 10t
- if <context.entity.has_flag[mannlich]>:
- narrate "<&6>Gemmeria - LW <&8>| <&7>Dieses Tier ist männlich."
- if <context.entity.has_flag[weiblich]>:
- narrate "<&6>Gemmeria - LW <&8>| <&7>Dieses Tier ist weiblich."
on entity breeds:
- if <context.item> == futter:
- stop
- determine cancelled passively
- define tier <context.child>
- if <context.mother.has_flag[weiblich]> && <context.father.has_flag[mannlich]>:
- spawn <[tier]> <context.mother.location>
- if <context.mother.has_flag[mannlich]> && <context.father.has_flag[weiblich]>:
- spawn <[tier]> <context.mother.location>