Date: 2024/10/19 23:26:54 UTC-07:00
Type: Denizen Script
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rune:
type: assignment
actions:
on assignment:
- trigger name:click state:true
interact scripts:
- rune_main
rune_main:
type: interact
steps:
# 1:
# click trigger:
# script:
# - ratelimit <player> 10s
# - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Do you have an affinity for alchemy? I'll let you join the Sorcerer's guild if you can brew 20 potions."
# 2:
# click trigger:
# script:
# - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Brew another 10 potions, then come back."
1:
click trigger:
script:
- narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Would you like to join the guild and work as a Sorcerer? <&7><&o>Yes"
chat trigger:
1:
trigger: /ye|ok/
hide trigger message: true
show as normal chat: false
script:
- if <placeholder[jobsr_user_joinedjobcount]> >= <placeholder[jobsr_maxjobs]>:
- narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: You must leave a job before you can become a Sorcerer."
- else:
- jobs join Sorcerer
- narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Do you feel the magic?"