rune: type: assignment actions: on assignment: - trigger name:click state:true interact scripts: - rune_main rune_main: type: interact steps: # 1: # click trigger: # script: # - ratelimit 10s # - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Do you have an affinity for alchemy? I'll let you join the Sorcerer's guild if you can brew 20 potions." # 2: # click trigger: # script: # - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Brew another 10 potions, then come back." 1: click trigger: script: - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Would you like to join the guild and work as a Sorcerer? <&7><&o>Yes" chat trigger: 1: trigger: /ye|ok/ hide trigger message: true show as normal chat: false script: - if >= : - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: You must leave a job before you can become a Sorcerer." - else: - jobs join Sorcerer - narrate "<&7>{<&f>Aeronaut<&7>}<&6>Rune<&f>: Do you feel the magic?"