Paste #123077: Unnamed Denizen Script Paste

Date: 2024/05/25 11:38:50 UTC-07:00
Type: Denizen Script

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recharge_force_energy:
    type: world
    debug: false
    events:
        on delta time secondly:
         - repeat 10:
            - foreach <server.online_players_flagged[show_experience]> as:player:
                - narrate <[player].flag[force_energy]>
                - define old_force_energy <[player].flag[force_energy]>
                - if <[player].flag[force_energy]> < 19.8:
                    - flag <[player]> force_energy:+:0.2
                    - if <[player].flag[force_energy]> > 20:
                        - flag <[player]> force_energy:20
                    - adjust <[player]> fake_experience:<[player].flag[force_energy].div[20]>
                - else if <[player].flag[force_energy]> == 20 && <[old_force_energy]> < 20:
                    - wait 2s
                    - adjust <[player]> fake_experience
                    - flag <[player]> show_experience:!
                - wait 0.1s