Date: 2024/05/12 14:07:46 UTC-07:00
Type: Denizen Script
Enchantment_Table_Changes:
type: world
debug: false
events:
on player prepares item enchant:
- define offers <context.offers>
- define offers <[offers].set[<map[cost=19;enchantment=funko_pop;enchantment_type=<enchantment[funko_pop]>;level=5;flag_enchantment=true]>].at[2]>
- flag <player> data.enchantmentTable:<[offers]>
- inventory update destination:<player.inventory>
- determine OFFERS:<[offers]>
funko_pop:
type: enchantment
debug: false
id: funko_pop
slots:
- mainhand
rarity: common
category: weapon
full_name: Funko Pop <context.level>
max_level: 3
min_cost: <context.level>
max_cost: <context.level.mul[1.5].round>
is_tradable: false