Enchantment_Table_Changes: type: world debug: false events: on player prepares item enchant: - define offers - define offers <[offers].set[;level=5;flag_enchantment=true]>].at[2]> - flag data.enchantmentTable:<[offers]> - inventory update destination: - determine OFFERS:<[offers]> funko_pop: type: enchantment debug: false id: funko_pop slots: - mainhand rarity: common category: weapon full_name: Funko Pop max_level: 3 min_cost: max_cost: is_tradable: false