Java Version: 17.0.7
Up-time: 2h 30m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1373), Spigot: 1.3.0-SNAPSHOT (build 1801-REL)
Script Containers: 156, Events: 90
Last reload: 4m 15s ago
Server Version: Paper version git-Paper-370 (MC: 1.20.4)
Active Plugins (16): ViaVersion: 4.9.2, LuckPerms: 5.4.113, ProtocolLib: 5.2.0-SNAPSHOT-679, PlaceholderAPI: 2.11.5,
Vault: 1.7.3-b131, Citizens: 2.0.33-SNAPSHOT (build 3294), floodgate: 2.2.2-SNAPSHOT (b87-2876c57),
Denizen: 1.3.0-SNAPSHOT (build 1801-REL), LoneLibs: 1.0.45, Geyser-Spigot: 2.2.0-SNAPSHOT,
VoidGen: 2.2.1, ItemsAdder: 3.6.3-beta-7, NBTAPI: 2.12.2, Depenizen: 2.1.0 (build 851),
CyberLevels: 0.5.9, CrossplatForms: 1.5.0
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Danjoe3(Danjoe3)
Total Players Ever: 2 (1 normal, 1 v0)
Mode: online
Depenizen Bridges loaded (3): LuckPerms, ViaVersion, PlaceholderAPI
16:04:42 Running script event 'PlayerFishes', event='after player fishes' for script 'FISHING_HANDLER'
16:04:42 Starting InstantQueue 'FISHING_HANDLER_22989_FontsYours' with player 'Danjoe3'...
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 52) if <player.item_in_hand.has_flag[custom]> ---------+
16:04:42 +> Executing 'IF': use_braces='true'
16:04:42 Filled tag <player.item_in_hand.has_flag[custom]> with 'true'.
16:04:42 If command passed, running block.
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 53) choose <player.item_in_hand.flag[custom]> ---------+
16:04:42 Filled tag <player.item_in_hand.flag[custom]> with 'beehive'.
16:04:42 +> Executing 'CHOOSE': choice='beehive'
16:04:42 +> [Static Tag Processing] Pre-Filled tag <list[creeper|skeleton|zombie|spider]> with 'li@creeper|skeleton|zombie|spider|', and cached result.
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 104) define mobs <list[creeper|skeleton|zombie|spider]> ---------+
16:04:42 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_22989_FontsYours' definition='mobs' value='li@ (Size 4): creeper | skeleton | zombie | spider'
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 105) if <context.state> in reel_in ---------+
16:04:42 +> Executing 'IF': use_braces='true'
16:04:42 Filled tag <context.state> with 'FISHING'.
16:04:42 Comparing if FISHING IN reel_in ... false
16:04:42 No part of the if command passed, no block will run.
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 107) if <context.state> in caught_fish|caught_item ---------+
16:04:42 +> Executing 'IF': use_braces='true'
16:04:42 Filled tag <context.state> with 'FISHING'.
16:04:42 Comparing if FISHING IN caught_fish|caught_item ... false
16:04:42 No part of the if command passed, no block will run.
16:04:42 +- Queue 'FISHING_HANDLER_22989_FontsYours' Executing: (line 115) if <context.state> != fishing ---------+
16:04:42 +> Executing 'IF': use_braces='true'
16:04:42 Filled tag <context.state> with 'FISHING'.
16:04:42 Comparing if FISHING not EQUALS fishing ... false
16:04:42 No part of the if command passed, no block will run.
16:04:42 Completing queue 'FISHING_HANDLER_22989_FontsYours' in 4ms.
16:04:55 Running script event 'PlayerFishes', event='after player fishes' for script 'FISHING_HANDLER'
16:04:55 Starting InstantQueue 'FISHING_HANDLER_23046_AudiTucson' with player 'Danjoe3'...
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 52) if <player.item_in_hand.has_flag[custom]> ---------+
16:04:55 +> Executing 'IF': use_braces='true'
16:04:55 Filled tag <player.item_in_hand.has_flag[custom]> with 'true'.
16:04:55 If command passed, running block.
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 53) choose <player.item_in_hand.flag[custom]> ---------+
16:04:55 Filled tag <player.item_in_hand.flag[custom]> with 'beehive'.
16:04:55 +> Executing 'CHOOSE': choice='beehive'
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 104) define mobs <list[creeper|skeleton|zombie|spider]> ---------+
16:04:55 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_23046_AudiTucson' definition='mobs' value='li@ (Size 4): creeper | skeleton | zombie | spider'
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 105) if <context.state> in reel_in ---------+
16:04:55 +> Executing 'IF': use_braces='true'
16:04:55 Filled tag <context.state> with 'BITE'.
16:04:55 Comparing if BITE IN reel_in ... false
16:04:55 No part of the if command passed, no block will run.
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 107) if <context.state> in caught_fish|caught_item ---------+
16:04:55 +> Executing 'IF': use_braces='true'
16:04:55 Filled tag <context.state> with 'BITE'.
16:04:55 Comparing if BITE IN caught_fish|caught_item ... false
16:04:55 No part of the if command passed, no block will run.
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 115) if <context.state> != fishing ---------+
16:04:55 +> Executing 'IF': use_braces='true'
16:04:55 Filled tag <context.state> with 'BITE'.
16:04:55 Comparing if BITE not EQUALS fishing ... true
16:04:55 If command passed, running block.
16:04:55 +- Queue 'FISHING_HANDLER_23046_AudiTucson' Executing: (line 116) stop ---------+
16:04:55 +> Executing 'STOP':
16:04:55 Completing queue 'FISHING_HANDLER_23046_AudiTucson' in 3ms.
16:04:56 Running script event 'PlayerFishes', event='on player fishes item bukkit_priority:HIGHEST' for script 'FISHING_HANDLER'
16:04:56 Starting InstantQueue 'FISHING_HANDLER_23048_AcmPartly' with player 'Danjoe3'...
16:04:56 +- Queue 'FISHING_HANDLER_23048_AcmPartly' Executing: (line 39) choose <util.random.int[1].to[10]> ---------+
16:04:56 Filled tag <util.random.int[1].to[10]> with '5'.
16:04:56 +> Executing 'CHOOSE': choice='5'
16:04:56 +- Queue 'FISHING_HANDLER_23048_AcmPartly' Executing: (line 45) define data <script[fishing_loot].data_key[items]> ---------+
16:04:56 Filled tag <script[fishing_loot].data_key[items]> with 'map@[angler = 1; blobfish = 1; clam = 1; coral = 1; crab = 1; golden_worm = 1; lobster = 1; octopus = 1; oyster = 1; rainbow_shell = 1; shrimp = 1; snail = 1; squid_drop = 1; starfish = 1; worm = 1]'.
16:04:56 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_23048_AcmPartly' definition='data' value='map@[angler = 1; blobfish = 1; clam = 1; coral = 1; crab = 1; golden_worm = 1; lobster = 1; octopus = 1; oyster = 1; rainbow_shell = 1; shrimp = 1; snail = 1; squid_drop = 1; starfish = 1; worm = 1]'
16:04:56 +- Queue 'FISHING_HANDLER_23048_AcmPartly' Executing: (line 46) define random_caught <[data].keys.random> ---------+
16:04:56 Filled tag <[data].keys.random> with 'lobster'.
16:04:56 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_23048_AcmPartly' definition='random_caught' value='lobster'
16:04:56 +- Queue 'FISHING_HANDLER_23048_AcmPartly' Executing: (line 47) determine passively CAUGHT:<[random_caught]> ---------+
16:04:56 Filled tag <[random_caught]> with 'lobster'.
16:04:56 +> Executing 'DETERMINE': outcome='CAUGHT:lobster' passively='true' Queue='q@FISHING_HANDLER_23048_AcmPartly'
16:04:56 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'...
16:04:56 +- Queue 'FISHING_HANDLER_23048_AcmPartly' Executing: (line 48) narrate "<&e><&l>[!] <&7>Great catch!" targets:<player> ---------+
16:04:56 Filled tag <player> with 'p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)'.
16:04:56 +> Executing 'NARRATE': Narrating='[!] Great catch!' Targets='[p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)]'
16:04:56 Completing queue 'FISHING_HANDLER_23048_AcmPartly' in 6ms.
16:04:56 Running script event 'PlayerFishes', event='after player fishes' for script 'FISHING_HANDLER'
16:04:56 Starting InstantQueue 'FISHING_HANDLER_23049_CopyrightIncome' with player 'Danjoe3'...
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 52) if <player.item_in_hand.has_flag[custom]> ---------+
16:04:56 +> Executing 'IF': use_braces='true'
16:04:56 Filled tag <player.item_in_hand.has_flag[custom]> with 'true'.
16:04:56 If command passed, running block.
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 53) choose <player.item_in_hand.flag[custom]> ---------+
16:04:56 Filled tag <player.item_in_hand.flag[custom]> with 'beehive'.
16:04:56 +> Executing 'CHOOSE': choice='beehive'
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 104) define mobs <list[creeper|skeleton|zombie|spider]> ---------+
16:04:56 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_23049_CopyrightIncome' definition='mobs' value='li@ (Size 4): creeper | skeleton | zombie | spider'
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 105) if <context.state> in reel_in ---------+
16:04:56 +> Executing 'IF': use_braces='true'
16:04:56 Filled tag <context.state> with 'CAUGHT_FISH'.
16:04:56 Comparing if CAUGHT_FISH IN reel_in ... false
16:04:56 No part of the if command passed, no block will run.
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 107) if <context.state> in caught_fish|caught_item ---------+
16:04:56 +> Executing 'IF': use_braces='true'
16:04:56 Filled tag <context.state> with 'CAUGHT_FISH'.
16:04:56 Comparing if CAUGHT_FISH IN caught_fish|caught_item ... true
16:04:56 If command passed, running block.
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 108) spawn bee|bee|bee|bee|bee <player.location.above[2]> save:bee ---------+
16:04:56 ...remembering this script entry as 'bee'!
16:04:56 Filled tag <player.location.above[2]> with '[email protected], 64.24115797151977, 21.986331530388362, 21.524303, 116.170044, world'.
16:04:56 +> Executing 'SPAWN': entities='bee|bee|bee|bee|bee' location='[email protected], 64.24115797151977, 21.986331530388362, 21.524303, 116.170044, world' persistent='false' reason='CUSTOM'
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 109) define bee <entry[bee].spawned_entity> ---------+
16:04:56 Filled tag <entry[bee].spawned_entity> with 'e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)'.
16:04:56 +> Executing 'DEFINE': Queue='q@FISHING_HANDLER_23049_CopyrightIncome' definition='bee' value='e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)'
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 110) foreach <player.location.find_entities[monster].within[30]> as:entity ---------+
16:04:56 Filled tag <player.location.find_entities[monster].within[30]> with 'li@ (Size 3): e@ a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3(ZOMBIE/Zombie) | e@ 9b82e5a2-6a5a-4f46-bc83-ad77123a641f(ZOMBIE/Zombie) | e@ 99fda12e-f0b6-4484-8be6-55c6377a5e42(SKELETON/Skeleton)'.
16:04:56 +> Executing 'FOREACH': list='li@ (Size 3): e@ a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3(ZOMBIE/Zombie) | e@ 9b82e5a2-6a5a-4f46-bc83-ad77123a641f(ZOMBIE/Zombie) | e@ 99fda12e-f0b6-4484-8be6-55c6377a5e42(SKELETON/Skeleton)' as='entity'
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 111) attack <[bee]> target:<[entity]> ---------+
16:04:56 Filled tag <[bee]> with 'e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)'.
16:04:56 Filled tag <[entity]> with 'e@ a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3(ZOMBIE/Zombie)'.
16:04:56 +> Executing 'ATTACK': entities='[e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)]' target='e@ a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3(ZOMBIE/Zombie)'
16:04:56 +- Foreach loop 2 ---------+
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 111) attack <[bee]> target:<[entity]> ---------+
16:04:56 Filled tag <[bee]> with 'e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)'.
16:04:56 Filled tag <[entity]> with 'e@ 9b82e5a2-6a5a-4f46-bc83-ad77123a641f(ZOMBIE/Zombie)'.
16:04:56 +> Executing 'ATTACK': entities='[e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)]' target='e@ 9b82e5a2-6a5a-4f46-bc83-ad77123a641f(ZOMBIE/Zombie)'
16:04:56 +- Foreach loop 3 ---------+
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 111) attack <[bee]> target:<[entity]> ---------+
16:04:56 Filled tag <[bee]> with 'e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)'.
16:04:56 Filled tag <[entity]> with 'e@ 99fda12e-f0b6-4484-8be6-55c6377a5e42(SKELETON/Skeleton)'.
16:04:56 +> Executing 'ATTACK': entities='[e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee)]' target='e@ 99fda12e-f0b6-4484-8be6-55c6377a5e42(SKELETON/Skeleton)'
16:04:56 +- Foreach loop complete ---------+
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 112) remove <context.hook> ---------+
16:04:56 Filled tag <context.hook> with 'e@d3389904-f540-486e-9435-ccf6e850a3f3/fishing_hook'.
16:04:56 +> Executing 'REMOVE': world='w@world' entities='[e@d3389904-f540-486e-9435-ccf6e850a3f3/fishing_hook]'
16:04:56 ERROR in script 'fishing_handler' in queue 'FISHING_HANDLER_23049_CopyrightIncome' while executing command 'REMOVE' in file '\scripts\Core\update1\fishing\fishing.dsc' on line '112' with player 'Danjoe3'!
Error Message: Tried to remove already-removed entity.
16:04:56 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 113) wait 15s ---------+
16:04:56 +> Executing 'WAIT': delay='d@15s (15s)' mode='DELTA'
16:04:56 Forcing queue 'FISHING_HANDLER_23049_CopyrightIncome' into a timed queue...
16:05:11 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 114) remove <player.location.find_entities[bee].within[30]> ---------+
16:05:11 Filled tag <player.location.find_entities[bee].within[30]> with 'li@ (Size 5): e@ b5d22f80-ba4c-4ff8-a3da-1bd97236d518(BEE/Bee) | e@ 03cb8b53-c1ab-4b0a-bb33-1204da10425c(BEE/Bee) | e@ a218d386-cc83-4b7a-8502-647c46c771bf(BEE/Bee) | e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee) | e@
c47b858d-0a06-4ce8-8e65-998d9f127ae8(BEE/Bee)'.
16:05:11 +> Executing 'REMOVE': world='w@world' entities='[e@ b5d22f80-ba4c-4ff8-a3da-1bd97236d518(BEE/Bee), e@ 03cb8b53-c1ab-4b0a-bb33-1204da10425c(BEE/Bee), e@ a218d386-cc83-4b7a-8502-647c46c771bf(BEE/Bee), e@ 65dafedc-a2f0-4a48-bda8-b6431b69e46b(BEE/Bee), e@
c47b858d-0a06-4ce8-8e65-998d9f127ae8(BEE/Bee)]'
16:05:11 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 115) if <context.state> != fishing ---------+
16:05:11 +> Executing 'IF': use_braces='true'
16:05:11 Filled tag <context.state> with 'CAUGHT_FISH'.
16:05:11 Comparing if CAUGHT_FISH not EQUALS fishing ... true
16:05:11 If command passed, running block.
16:05:11 +- Queue 'FISHING_HANDLER_23049_CopyrightIncome' Executing: (line 116) stop ---------+
16:05:11 +> Executing 'STOP':
16:05:11 Completing queue 'FISHING_HANDLER_23049_CopyrightIncome' in 15002ms.