Java Version: 17.0.7 Up-time: 2h 30m Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1373), Spigot: 1.3.0-SNAPSHOT (build 1801-REL) Script Containers: 156, Events: 90 Last reload: 4m 15s ago Server Version: Paper version git-Paper-370 (MC: 1.20.4) Active Plugins (16): 2ViaVersion: 4.9.2, 2LuckPerms: 5.4.113, 2ProtocolLib: 5.2.0-SNAPSHOT-679, 2PlaceholderAPI: 2.11.5, 2Vault: 1.7.3-b131, 2Citizens: 2.0.33-SNAPSHOT (build 3294), 2floodgate: 2.2.2-SNAPSHOT (b87-2876c57), 2Denizen: 1.3.0-SNAPSHOT (build 1801-REL), 2LoneLibs: 1.0.45, 2Geyser-Spigot: 2.2.0-SNAPSHOT, 2VoidGen: 2.2.1, 2ItemsAdder: 3.6.3-beta-7, 2NBTAPI: 2.12.2, 2Depenizen: 2.1.0 (build 851), 2CyberLevels: 0.5.9, 2CrossplatForms: 1.5.0 Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): Danjoe3§7(Danjoe3) Total Players Ever: 2 (1 normal, 1 v0) Mode: §aonline Depenizen Bridges loaded (3): §2LuckPerms, ViaVersion, PlaceholderAPI 16:04:42 §f§eRunning script event '§bPlayerFishes§e', event='§bafter player fishes§e' for script '§bFISHING_HANDLER§e' 16:04:42 §f§6Starting InstantQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§6' with player 'Danjoe3'... 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 52)§f if §d ---------+ 16:04:42 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:42 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ahas_flag§7[§bcustom§7]§8> with '§ftrue§8'. 16:04:42 §f§eIf command passed, running block. 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 53)§f choose §d ---------+ 16:04:42 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bcustom§7]§8> with '§fbeehive§8'. 16:04:42 §e+> §8Executing '§eCHOOSE§8': §8choice='§ebeehive§8' 16:04:42 §f§e+> [Static Tag Processing] §8Pre-Filled tag <§flist[creeper|skeleton|zombie|spider]§8> with '§fli@creeper|skeleton|zombie|spider|§8', and cached result. 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 104)§f define mobs §d ---------+ 16:04:42 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§8' §8definition='§emobs§8' §8value='§e§7li@ (Size §a4§7): §ecreeper §7|§e skeleton §7|§e zombie §7|§e spider§8' 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 105)§f if in reel_in§d ---------+ 16:04:42 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:42 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fFISHING§8'. 16:04:42 §fComparing if FISHING IN reel_in ... false 16:04:42 §f§eNo part of the if command passed, no block will run. 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 107)§f if in caught_fish|caught_item§d ---------+ 16:04:42 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:42 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fFISHING§8'. 16:04:42 §fComparing if FISHING IN caught_fish|caught_item ... false 16:04:42 §f§eNo part of the if command passed, no block will run. 16:04:42 §d+- §dQueue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§d' Executing: §8(line 115)§f if != fishing§d ---------+ 16:04:42 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:42 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fFISHING§8'. 16:04:42 §fComparing if FISHING not EQUALS fishing ... false 16:04:42 §f§eNo part of the if command passed, no block will run. 16:04:42 §f§6Completing queue '§7FISHING_HANDLER_§a22989§7_§dFonts§9Yours§6' in §b4§6ms. 16:04:55 §f§eRunning script event '§bPlayerFishes§e', event='§bafter player fishes§e' for script '§bFISHING_HANDLER§e' 16:04:55 §f§6Starting InstantQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§6' with player 'Danjoe3'... 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 52)§f if §d ---------+ 16:04:55 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:55 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ahas_flag§7[§bcustom§7]§8> with '§ftrue§8'. 16:04:55 §f§eIf command passed, running block. 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 53)§f choose §d ---------+ 16:04:55 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bcustom§7]§8> with '§fbeehive§8'. 16:04:55 §e+> §8Executing '§eCHOOSE§8': §8choice='§ebeehive§8' 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 104)§f define mobs §d ---------+ 16:04:55 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§8' §8definition='§emobs§8' §8value='§e§7li@ (Size §a4§7): §ecreeper §7|§e skeleton §7|§e zombie §7|§e spider§8' 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 105)§f if in reel_in§d ---------+ 16:04:55 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:55 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fBITE§8'. 16:04:55 §fComparing if BITE IN reel_in ... false 16:04:55 §f§eNo part of the if command passed, no block will run. 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 107)§f if in caught_fish|caught_item§d ---------+ 16:04:55 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:55 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fBITE§8'. 16:04:55 §fComparing if BITE IN caught_fish|caught_item ... false 16:04:55 §f§eNo part of the if command passed, no block will run. 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 115)§f if != fishing§d ---------+ 16:04:55 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:55 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fBITE§8'. 16:04:55 §fComparing if BITE not EQUALS fishing ... true 16:04:55 §f§eIf command passed, running block. 16:04:55 §d+- §dQueue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§d' Executing: §8(line 116)§f stop§d ---------+ 16:04:55 §e+> §8Executing '§eSTOP§8': 16:04:55 §f§6Completing queue '§7FISHING_HANDLER_§a23046§7_§2Audi§2Tucson§6' in §b3§6ms. 16:04:56 §f§eRunning script event '§bPlayerFishes§e', event='§bon player fishes item bukkit_priority:HIGHEST§e' for script '§bFISHING_HANDLER§e' 16:04:56 §f§6Starting InstantQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§6' with player 'Danjoe3'... 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§d' Executing: §8(line 39)§f choose §d ---------+ 16:04:56 §f§8Filled tag <§f§7util§7.§arandom§7.§aint§7[§b1§7].§ato§7[§b10§7]§8> with '§f5§8'. 16:04:56 §e+> §8Executing '§eCHOOSE§8': §8choice='§e5§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§d' Executing: §8(line 45)§f define data §d ---------+ 16:04:56 §f§8Filled tag <§f§ascript§7[§bfishing_loot§7].§adata_key§7[§bitems§7]§8> with '§f§7map@[§eangler §7=§e 1§7;§e blobfish §7=§e 1§7;§e clam §7=§e 1§7;§e coral §7=§e 1§7;§e crab §7=§e 1§7;§e golden_worm §7=§e 1§7;§e lobster §7=§e 1§7;§e octopus §7=§e 1§7;§e oyster §7=§e 1§7;§e rainbow_shell §7=§e 1§7;§e shrimp §7=§e 1§7;§e snail §7=§e 1§7;§e squid_drop §7=§e 1§7;§e starfish §7=§e 1§7;§e worm §7=§e 1§7]§8'. 16:04:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§8' §8definition='§edata§8' §8value='§e§7map@[§eangler §7=§e 1§7;§e blobfish §7=§e 1§7;§e clam §7=§e 1§7;§e coral §7=§e 1§7;§e crab §7=§e 1§7;§e golden_worm §7=§e 1§7;§e lobster §7=§e 1§7;§e octopus §7=§e 1§7;§e oyster §7=§e 1§7;§e rainbow_shell §7=§e 1§7;§e shrimp §7=§e 1§7;§e snail §7=§e 1§7;§e squid_drop §7=§e 1§7;§e starfish §7=§e 1§7;§e worm §7=§e 1§7]§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§d' Executing: §8(line 46)§f define random_caught <[data].keys.random>§d ---------+ 16:04:56 §f§8Filled tag <§f§a§7[§bdata§7].§akeys§7.§arandom§7§8> with '§flobster§8'. 16:04:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§8' §8definition='§erandom_caught§8' §8value='§elobster§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§d' Executing: §8(line 47)§f determine passively CAUGHT:<[random_caught]>§d ---------+ 16:04:56 §f§8Filled tag <§f§a§7[§brandom_caught§7]§8> with '§flobster§8'. 16:04:56 §e+> §8Executing '§eDETERMINE§8': §8outcome='§eCAUGHT:lobster§8' §8passively='§etrue§8' §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§8' 16:04:56 §fAdjust mechanism 'custom_model_data' on object of type 'ItemTag'... 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§d' Executing: §8(line 48)§f narrate "<&e><&l>[!] <&7>Great catch!" targets:§d ---------+ 16:04:56 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8'. 16:04:56 §e+> §8Executing '§eNARRATE§8': §8Narrating='§e§e§l[!] §7Great catch!§8' §8Targets='§e[§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8§e]§8' 16:04:56 §f§6Completing queue '§7FISHING_HANDLER_§a23048§7_§6Acm§aPartly§6' in §b6§6ms. 16:04:56 §f§eRunning script event '§bPlayerFishes§e', event='§bafter player fishes§e' for script '§bFISHING_HANDLER§e' 16:04:56 §f§6Starting InstantQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§6' with player 'Danjoe3'... 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 52)§f if §d ---------+ 16:04:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:56 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§ahas_flag§7[§bcustom§7]§8> with '§ftrue§8'. 16:04:56 §f§eIf command passed, running block. 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 53)§f choose §d ---------+ 16:04:56 §f§8Filled tag <§f§aplayer§7.§aitem_in_hand§7.§aflag§7[§bcustom§7]§8> with '§fbeehive§8'. 16:04:56 §e+> §8Executing '§eCHOOSE§8': §8choice='§ebeehive§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 104)§f define mobs §d ---------+ 16:04:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§8' §8definition='§emobs§8' §8value='§e§7li@ (Size §a4§7): §ecreeper §7|§e skeleton §7|§e zombie §7|§e spider§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 105)§f if in reel_in§d ---------+ 16:04:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:56 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fCAUGHT_FISH§8'. 16:04:56 §fComparing if CAUGHT_FISH IN reel_in ... false 16:04:56 §f§eNo part of the if command passed, no block will run. 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 107)§f if in caught_fish|caught_item§d ---------+ 16:04:56 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:04:56 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fCAUGHT_FISH§8'. 16:04:56 §fComparing if CAUGHT_FISH IN caught_fish|caught_item ... true 16:04:56 §f§eIf command passed, running block. 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 108)§f spawn bee|bee|bee|bee|bee save:bee§d ---------+ 16:04:56 §f...remembering this script entry as 'bee'! 16:04:56 §f§8Filled tag <§f§aplayer§7.§alocation§7.§aabove§7[§b2§7]§8> with '§f§el@107.41167189742355§8,§e 64.24115797151977§8,§e 21.986331530388362§8,§e 21.524303§8,§e 116.170044§8,§e world§8'. 16:04:56 §e+> §8Executing '§eSPAWN§8': §8entities='§ebee|bee|bee|bee|bee§8' §8location='§e§el@107.41167189742355§8,§e 64.24115797151977§8,§e 21.986331530388362§8,§e 21.524303§8,§e 116.170044§8,§e world§8' §8persistent='§efalse§8' §8reason='§eCUSTOM§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 109)§f define bee §d ---------+ 16:04:56 §f§8Filled tag <§f§aentry§7[§bbee§7].§aspawned_entity§7§8> with '§f§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8'. 16:04:56 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§8' §8definition='§ebee§8' §8value='§e§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 110)§f foreach as:entity§d ---------+ 16:04:56 §f§8Filled tag <§f§aplayer§7.§alocation§7.§afind_entities§7[§bmonster§7].§awithin§7[§b30§7]§8> with '§f§7li@ (Size §a3§7): §e§7e@§e a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3§a(ZOMBIE/Zombie) §7|§e §7e@§e 9b82e5a2-6a5a-4f46-bc83-ad77123a641f§a(ZOMBIE/Zombie) §7|§e §7e@§e 99fda12e-f0b6-4484-8be6-55c6377a5e42§a(SKELETON/Skeleton)§8'. 16:04:56 §e+> §8Executing '§eFOREACH§8': §8list='§e§7li@ (Size §a3§7): §e§7e@§e a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3§a(ZOMBIE/Zombie) §7|§e §7e@§e 9b82e5a2-6a5a-4f46-bc83-ad77123a641f§a(ZOMBIE/Zombie) §7|§e §7e@§e 99fda12e-f0b6-4484-8be6-55c6377a5e42§a(SKELETON/Skeleton)§8' §8as='§eentity§8' 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 111)§f attack <[bee]> target:<[entity]>§d ---------+ 16:04:56 §f§8Filled tag <§f§a§7[§bbee§7]§8> with '§f§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8'. 16:04:56 §f§8Filled tag <§f§a§7[§bentity§7]§8> with '§f§7e@§e a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3§a(ZOMBIE/Zombie)§8'. 16:04:56 §e+> §8Executing '§eATTACK§8': §8entities='§e[§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8§e]§8' §8target='§e§7e@§e a8bc8be3-de3f-4fb6-826d-e90b5d1c1ab3§a(ZOMBIE/Zombie)§8' 16:04:56 §d+- Foreach loop 2§d ---------+ 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 111)§f attack <[bee]> target:<[entity]>§d ---------+ 16:04:56 §f§8Filled tag <§f§a§7[§bbee§7]§8> with '§f§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8'. 16:04:56 §f§8Filled tag <§f§a§7[§bentity§7]§8> with '§f§7e@§e 9b82e5a2-6a5a-4f46-bc83-ad77123a641f§a(ZOMBIE/Zombie)§8'. 16:04:56 §e+> §8Executing '§eATTACK§8': §8entities='§e[§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8§e]§8' §8target='§e§7e@§e 9b82e5a2-6a5a-4f46-bc83-ad77123a641f§a(ZOMBIE/Zombie)§8' 16:04:56 §d+- Foreach loop 3§d ---------+ 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 111)§f attack <[bee]> target:<[entity]>§d ---------+ 16:04:56 §f§8Filled tag <§f§a§7[§bbee§7]§8> with '§f§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8'. 16:04:56 §f§8Filled tag <§f§a§7[§bentity§7]§8> with '§f§7e@§e 99fda12e-f0b6-4484-8be6-55c6377a5e42§a(SKELETON/Skeleton)§8'. 16:04:56 §e+> §8Executing '§eATTACK§8': §8entities='§e[§7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8§e]§8' §8target='§e§7e@§e 99fda12e-f0b6-4484-8be6-55c6377a5e42§a(SKELETON/Skeleton)§8' 16:04:56 §d+- Foreach loop complete§d ---------+ 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 112)§f remove §d ---------+ 16:04:56 §f§8Filled tag <§f§acontext§7.§ahook§7§8> with '§fe@d3389904-f540-486e-9435-ccf6e850a3f3/fishing_hook§8'. 16:04:56 §e+> §8Executing '§eREMOVE§8': §8world='§ew@world§8' §8entities='§e[e@d3389904-f540-486e-9435-ccf6e850a3f3/fishing_hook§8§e]§8' 16:04:56 §c ERROR in script '§bfishing_handler§c' in queue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§c' while executing command '§bREMOVE§c' in file '§b\scripts\Core\update1\fishing\fishing.dsc§c' on line '§b112§c' with player '§bDanjoe3§c'! §7 Error Message: §fTried to remove already-removed entity. 16:04:56 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 113)§f wait 15s§d ---------+ 16:04:56 §e+> §8Executing '§eWAIT§8': §8delay='§ed@15s §a(15s)§8' §8mode='§eDELTA§8' 16:04:56 §f§6Forcing queue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§6' into a timed queue... 16:05:11 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 114)§f remove §d ---------+ 16:05:11 §f§8Filled tag <§f§aplayer§7.§alocation§7.§afind_entities§7[§bbee§7].§awithin§7[§b30§7]§8> with '§f§7li@ (Size §a5§7): §e§7e@§e b5d22f80-ba4c-4ff8-a3da-1bd97236d518§a(BEE/Bee) §7|§e §7e@§e 03cb8b53-c1ab-4b0a-bb33-1204da10425c§a(BEE/Bee) §7|§e §7e@§e a218d386-cc83-4b7a-8502-647c46c771bf§a(BEE/Bee) §7|§e §7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee) §7|§e §7e@§e c47b858d-0a06-4ce8-8e65-998d9f127ae8§a(BEE/Bee)§8'. 16:05:11 §e+> §8Executing '§eREMOVE§8': §8world='§ew@world§8' §8entities='§e[§7e@§e b5d22f80-ba4c-4ff8-a3da-1bd97236d518§a(BEE/Bee)§8,§e §7e@§e 03cb8b53-c1ab-4b0a-bb33-1204da10425c§a(BEE/Bee)§8,§e §7e@§e a218d386-cc83-4b7a-8502-647c46c771bf§a(BEE/Bee)§8,§e §7e@§e 65dafedc-a2f0-4a48-bda8-b6431b69e46b§a(BEE/Bee)§8,§e §7e@§e c47b858d-0a06-4ce8-8e65-998d9f127ae8§a(BEE/Bee)§8§e]§8' 16:05:11 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 115)§f if != fishing§d ---------+ 16:05:11 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 16:05:11 §f§8Filled tag <§f§acontext§7.§astate§7§8> with '§fCAUGHT_FISH§8'. 16:05:11 §fComparing if CAUGHT_FISH not EQUALS fishing ... true 16:05:11 §f§eIf command passed, running block. 16:05:11 §d+- §dQueue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§d' Executing: §8(line 116)§f stop§d ---------+ 16:05:11 §e+> §8Executing '§eSTOP§8': 16:05:11 §f§6Completing queue '§7FISHING_HANDLER_§a23049§7_§3Copyright§1Income§6' in §b15002§6ms.