Java Version: 17.0.7
Up-time: 2m 20s
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1357), Spigot: 1.2.8-SNAPSHOT (build 1797-REL)
Script Containers: 160, Events: 106
Last reload: 1m 50s ago
Server Version: Paper version git-Paper-194 (MC: 1.20.1)
Active Plugins (18): ViaVersion: 4.8.0, LuckPerms: 5.4.102, ProtocolLib: 5.1.0, PlaceholderAPI: 2.11.4,
Vault: 1.7.3-b131, Citizens: 2.0.33-SNAPSHOT (build 3219), LoneLibs: 1.0.26,
Denizen: 1.2.8-SNAPSHOT (build 1797-REL), ItemsAdder: 3.5.1, WorldEdit: 7.2.15+6463-5ca4dff,
floodgate: 2.2.2-SNAPSHOT (b75-26c11bd), mcMMO: 2.1.223, PlayerAuctions: 1.25.0,
ItemsAdder-WorldEdit: 1.1.3, NBTAPI: 2.12.0, Geyser-Spigot: 2.2.0-SNAPSHOT,
Depenizen: 2.1.0 (build 845), AdvancedCrates: 3.9.20
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Danjoe3(Danjoe3)
Total Players Ever: 2 (1 normal, 1 v0)
Mode: online
Depenizen Bridges loaded (5): LuckPerms, WorldEdit, mcMMO, ViaVersion, PlaceholderAPI
10:38:36 Running script event 'PlayerJoins', event='on player joins' for script 'RANK_HANDLER'
10:38:36 Starting InstantQueue 'RANK_HANDLER_46_OptionOutput' with player 'Danjoe3'...
10:38:36 +- Queue 'RANK_HANDLER_46_OptionOutput' Executing: (line 103) define rank <player.luckperms_primary_group.group_name> ---------+
10:38:36 Filled tag <player.luckperms_primary_group.group_name> with 'owner'.
10:38:36 +> Executing 'DEFINE': Queue='q@RANK_HANDLER_46_OptionOutput' definition='rank' value='owner'
10:38:36 +- Queue 'RANK_HANDLER_46_OptionOutput' Executing: (line 104) define data <script[rank_data].parsed_key[ranks.<[rank]>]> ---------+
10:38:36 Filled tag <[rank]> with 'owner'.
10:38:36 Filled tag <player.name.replace[.].with[]> with 'Danjoe3'.
10:38:36 Filled tag <script[rank_data].parsed_key[ranks.owner]> with 'map@[team = A; format_script = owner_format; tab_name = Danjoe3]'.
10:38:36 +> Executing 'DEFINE': Queue='q@RANK_HANDLER_46_OptionOutput' definition='data' value='map@[team = A; format_script = owner_format; tab_name = Danjoe3]'
10:38:36 +- Queue 'RANK_HANDLER_46_OptionOutput' Executing: (line 105) adjust <player> player_list_name:<[data.tab_name]> ---------+
10:38:36 Filled tag <player> with 'p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)'.
10:38:36 Filled tag <[data.tab_name]> with ' Danjoe3'.
10:38:36 +> Executing 'ADJUST': object='li@ (Size 1): p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)' mechanism_value=' Danjoe3' mechanism='player_list_name'
10:38:36 Adjust mechanism 'player_list_name' on object of type 'PlayerTag'...
10:38:36 +- Queue 'RANK_HANDLER_46_OptionOutput' Executing: (line 106) team name:<[data.team]> add:<player> ---------+
10:38:36 Filled tag <[data.team]> with 'A'.
10:38:36 Filled tag <player> with 'p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)'.
10:38:36 +> Executing 'TEAM': id='main' name='A' add='li@ (Size 1): p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)'
10:38:36 Completing queue 'RANK_HANDLER_46_OptionOutput' in 71ms.
10:38:36 Running script event 'PlayerJoins', event='on player joins' for script 'CHAT_TEST'
10:38:36 Starting InstantQueue 'CHAT_TEST_47_ComeSkill' with player 'Danjoe3'...
10:38:36 +- Queue 'CHAT_TEST_47_ComeSkill' Executing: (line 126) if <player.name.starts_with[.]> ---------+
10:38:36 +> Executing 'IF': use_braces='true'
10:38:36 Filled tag <player.name.starts_with[.]> with 'false'.
10:38:36 No part of the if command passed, running ELSE block.
10:38:36 +- Queue 'CHAT_TEST_47_ComeSkill' Executing: (line 129) define name <player.name.replace[.].with[]> ---------+
10:38:36 Filled tag <player.name.replace[.].with[]> with 'Danjoe3'.
10:38:36 +> Executing 'DEFINE': Queue='q@CHAT_TEST_47_ComeSkill' definition='name' value='Danjoe3'
10:38:36 +- Queue 'CHAT_TEST_47_ComeSkill' Executing: (line 131) adjust <player> display_name:<[name]> ---------+
10:38:36 Filled tag <player> with 'p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)'.
10:38:36 Filled tag <[name]> with 'Danjoe3'.
10:38:36 +> Executing 'ADJUST': object='li@ (Size 1): p@e65524f3-2993-4c16-9fbf-64b8628db30d (Danjoe3)' mechanism_value='Danjoe3' mechanism='display_name'
10:38:36 Adjust mechanism 'display_name' on object of type 'PlayerTag'...
10:38:36 +- Queue 'CHAT_TEST_47_ComeSkill' Executing: (line 132) rename <player.name> t:"<player.luckperms_primary_group.group_prefix> <[name]>" per_player ---------+
10:38:36 ERROR in script 'chat_test' in queue 'CHAT_TEST_47_ComeSkill' while executing command 'RENAME' in file '\scripts\Nova Survival\server\ranks.dsc' on line '132' with player 'Danjoe3'!
Error Message: The command 'RENAME' is only available when Citizens is on the server.
10:38:36 +- Queue 'CHAT_TEST_47_ComeSkill' Executing: (line 134) determine "<player.luckperms_primary_group.group_prefix> <context.message.replace[<player.name>].with[<[name]>]>" ---------+
10:38:36 Filled tag <player.luckperms_primary_group.group_prefix> with ':owner:'.
10:38:36 Filled tag <player.name> with 'Danjoe3'.
10:38:36 Filled tag <[name]> with 'Danjoe3'.
10:38:36 Filled tag <context.message.replace[Danjoe3].with[Danjoe3]> with 'Danjoe3 joined the game'.
10:38:36 +> Executing 'DETERMINE': outcome=':owner: Danjoe3 joined the game' passively='false' Queue='q@CHAT_TEST_47_ComeSkill'
10:38:36 Completing queue 'CHAT_TEST_47_ComeSkill' in 26ms.