Java Version: 17.0.7 Up-time: 2m 20s Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1357), Spigot: 1.2.8-SNAPSHOT (build 1797-REL) Script Containers: 160, Events: 106 Last reload: 1m 50s ago Server Version: Paper version git-Paper-194 (MC: 1.20.1) Active Plugins (18): 2ViaVersion: 4.8.0, 2LuckPerms: 5.4.102, 2ProtocolLib: 5.1.0, 2PlaceholderAPI: 2.11.4, 2Vault: 1.7.3-b131, 4Citizens: 2.0.33-SNAPSHOT (build 3219), 2LoneLibs: 1.0.26, 2Denizen: 1.2.8-SNAPSHOT (build 1797-REL), 2ItemsAdder: 3.5.1, 2WorldEdit: 7.2.15+6463-5ca4dff, 2floodgate: 2.2.2-SNAPSHOT (b75-26c11bd), 2mcMMO: 2.1.223, 2PlayerAuctions: 1.25.0, 2ItemsAdder-WorldEdit: 1.1.3, 2NBTAPI: 2.12.0, 2Geyser-Spigot: 2.2.0-SNAPSHOT, 2Depenizen: 2.1.0 (build 845), 2AdvancedCrates: 3.9.20 Loaded Worlds (3): world, world_nether, world_the_end Online Players (1): Danjoe3§7(Danjoe3) Total Players Ever: 2 (1 normal, 1 v0) Mode: §aonline Depenizen Bridges loaded (5): §2LuckPerms, WorldEdit, mcMMO, ViaVersion, PlaceholderAPI 10:38:36 §f§eRunning script event '§bPlayerJoins§e', event='§bon player joins§e' for script '§bRANK_HANDLER§e' 10:38:36 §f§6Starting InstantQueue '§7RANK_HANDLER_§a46§7_§3Option§7Output§6' with player 'Danjoe3'... 10:38:36 §d+- §dQueue '§7RANK_HANDLER_§a46§7_§3Option§7Output§d' Executing: §8(line 103)§f define rank §d ---------+ 10:38:36 §f§8Filled tag <§f§aplayer§7.§aluckperms_primary_group§7.§agroup_name§7§8> with '§fowner§8'. 10:38:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7RANK_HANDLER_§a46§7_§3Option§7Output§8' §8definition='§erank§8' §8value='§eowner§8' 10:38:36 §d+- §dQueue '§7RANK_HANDLER_§a46§7_§3Option§7Output§d' Executing: §8(line 104)§f define data ]>§d ---------+ 10:38:36 §f§8Filled tag <§f§a§7[§brank§7]§8> with '§fowner§8'. 10:38:36 §f§8Filled tag <§f§aplayer§7.§aname§7.§areplace§7[§b.§7].§awith§7[§b§7]§8> with '§fDanjoe3§8'. 10:38:36 §f§8Filled tag <§f§ascript§7[§brank_data§7].§aparsed_key§7[§branks.owner§7]§8> with '§f§7map@[§eteam §7=§e A§7;§e format_script §7=§e owner_format§7;§e tab_name §7=§e  §bDanjoe3§7]§8'. 10:38:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7RANK_HANDLER_§a46§7_§3Option§7Output§8' §8definition='§edata§8' §8value='§e§7map@[§eteam §7=§e A§7;§e format_script §7=§e owner_format§7;§e tab_name §7=§e  §bDanjoe3§7]§8' 10:38:36 §d+- §dQueue '§7RANK_HANDLER_§a46§7_§3Option§7Output§d' Executing: §8(line 105)§f adjust player_list_name:<[data.tab_name]>§d ---------+ 10:38:36 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8'. 10:38:36 §f§8Filled tag <§f§a§7[§bdata.tab_name§7]§8> with '§f §bDanjoe3§8'. 10:38:36 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8' §8mechanism_value='§e §bDanjoe3§8' §8mechanism='§eplayer_list_name§8' 10:38:36 §fAdjust mechanism 'player_list_name' on object of type 'PlayerTag'... 10:38:36 §d+- §dQueue '§7RANK_HANDLER_§a46§7_§3Option§7Output§d' Executing: §8(line 106)§f team name:<[data.team]> add:§d ---------+ 10:38:36 §f§8Filled tag <§f§a§7[§bdata.team§7]§8> with '§fA§8'. 10:38:36 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8'. 10:38:36 §e+> §8Executing '§eTEAM§8': §8id='§emain§8' §8name='§eA§8' §8add='§e§7li@ (Size §a1§7): §e§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8' 10:38:36 §f§6Completing queue '§7RANK_HANDLER_§a46§7_§3Option§7Output§6' in §b71§6ms. 10:38:36 §f§eRunning script event '§bPlayerJoins§e', event='§bon player joins§e' for script '§bCHAT_TEST§e' 10:38:36 §f§6Starting InstantQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§6' with player 'Danjoe3'... 10:38:36 §d+- §dQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§d' Executing: §8(line 126)§f if §d ---------+ 10:38:36 §e+> §8Executing '§eIF§8': §8use_braces='§etrue§8' 10:38:36 §f§8Filled tag <§f§aplayer§7.§aname§7.§astarts_with§7[§b.§7]§8> with '§ffalse§8'. 10:38:36 §f§eNo part of the if command passed, running ELSE block. 10:38:36 §d+- §dQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§d' Executing: §8(line 129)§f define name §d ---------+ 10:38:36 §f§8Filled tag <§f§aplayer§7.§aname§7.§areplace§7[§b.§7].§awith§7[§b§7]§8> with '§fDanjoe3§8'. 10:38:36 §e+> §8Executing '§eDEFINE§8': §8Queue='§e§7q@§e§7CHAT_TEST_§a47§7_§3Come§3Skill§8' §8definition='§ename§8' §8value='§eDanjoe3§8' 10:38:36 §d+- §dQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§d' Executing: §8(line 131)§f adjust display_name:<[name]>§d ---------+ 10:38:36 §f§8Filled tag <§f§aplayer§7§8> with '§f§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8'. 10:38:36 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fDanjoe3§8'. 10:38:36 §e+> §8Executing '§eADJUST§8': §8object='§e§7li@ (Size §a1§7): §e§7p@§ee65524f3-2993-4c16-9fbf-64b8628db30d§a (Danjoe3)§8' §8mechanism_value='§eDanjoe3§8' §8mechanism='§edisplay_name§8' 10:38:36 §fAdjust mechanism 'display_name' on object of type 'PlayerTag'... 10:38:36 §d+- §dQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§d' Executing: §8(line 132)§f rename t:" <[name]>" per_player§d ---------+ 10:38:36 §c ERROR in script '§bchat_test§c' in queue '§7CHAT_TEST_§a47§7_§3Come§3Skill§c' while executing command '§bRENAME§c' in file '§b\scripts\Nova Survival\server\ranks.dsc§c' on line '§b132§c' with player '§bDanjoe3§c'! §7 Error Message: §fThe command 'RENAME' is only available when Citizens is on the server. 10:38:36 §d+- §dQueue '§7CHAT_TEST_§a47§7_§3Come§3Skill§d' Executing: §8(line 134)§f determine " ].with[<[name]>]>"§d ---------+ 10:38:36 §f§8Filled tag <§f§aplayer§7.§aluckperms_primary_group§7.§agroup_prefix§7§8> with '§f:owner:§8'. 10:38:36 §f§8Filled tag <§f§aplayer§7.§aname§7§8> with '§fDanjoe3§8'. 10:38:36 §f§8Filled tag <§f§a§7[§bname§7]§8> with '§fDanjoe3§8'. 10:38:36 §f§8Filled tag <§f§acontext§7.§amessage§7.§areplace§7[§bDanjoe3§7].§awith§7[§bDanjoe3§7]§8> with '§f§eDanjoe3 joined the game§8'. 10:38:36 §e+> §8Executing '§eDETERMINE§8': §8outcome='§e:owner: §eDanjoe3 joined the game§8' §8passively='§efalse§8' §8Queue='§e§7q@§e§7CHAT_TEST_§a47§7_§3Come§3Skill§8' 10:38:36 §f§6Completing queue '§7CHAT_TEST_§a47§7_§3Come§3Skill§6' in §b26§6ms.