Date: 2023/06/02 08:08:26 UTC-07:00
Type: Denizen Script
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bell_events:
type: world
debug: false
events:
on system time 00:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 12 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 12:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 00:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 00:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 00:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 01:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 1 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 1:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 01:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 01:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 01:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 02:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 2 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 02:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 02:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 02:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 03:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 3 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 03:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 03:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 03:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 04:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 4 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 12
- wait 1
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 04:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 04:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 04:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 05:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 5 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 5:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 05:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 05:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 05:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 06:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 6 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 6:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 06:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 06:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 06:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 07:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 7 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 7:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 07:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 07:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 07:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 08:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 8 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 8:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 08:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 08:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 08:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 09:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 9 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 9:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 09:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 09:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 09:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 10:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 10 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 10:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 10:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 10:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 10:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 11:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 11 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 11:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 11:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 11:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 11:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 12:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 12 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 12:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 12:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 12:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 12:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 13:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 13 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 1:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 13:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 13:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 13:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 14:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 14 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 14:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 14:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 14:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 15:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 15 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 15:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 15:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 15:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 16:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 16 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 16:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 16:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 16:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 17:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 17 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 5:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 17:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 17:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 17:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 18:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 18 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 6:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 18:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 18:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 18:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 19:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 19 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 7:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 19:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 19:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 19:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 20:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 20 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 8:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 20:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 20:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 20:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 21:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 21 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 9:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 21:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 21:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 21:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 22:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 22 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 10:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 22:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 22:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 22:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 23:00:
- narrate "<gold>Gemmeria <&8>| <&7>Es ist 23 Uhr" targets:<location[kapelleglocke].find_players_within[150]>
- repeat 4:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 3
- wait 1
- repeat 11:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master pitch:0.5
- wait 2
on system time 23:15:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 23:30:
- repeat 2:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
on system time 23:45:
- repeat 3:
- playsound <location[kapelleglocke]> sound:block_bell_use volume:20 sound_category:master
- wait 2
bellkapelle_command:
type: command
name: glockeankapelle
usage: /glockeankapelle
permission: team
debug: false
description: Bell define
script:
- if <player.cursor_on_solid.material.name> == bedrock:
- note <player.cursor_on_solid> as:kapelleglocke
- narrate "<gold>Gemmeria <&8>| <&7>Glocke der Kapelle erstellt"
- else:
- narrate "<gold>Gemmeria <&8>| <&7>Dass geht nur mit Bedrock!"
belloffkapelle_command:
type: command
name: glockeauskapelle
permission: team
debug: false
usage: /glockeauskapelle
description: Bell define
script:
- if <player.cursor_on_solid.note_name> == kapelleglocke:
- note remove as:kapelleglocke
- narrate "<gold>Gemmeria <&8>| <&7>Glocke der Kapelle entfernt"
- else:
- narrate "<gold>Gemmeria <&8>| <&7>Keine Glocke"