Date: 2023/03/05 13:45:23 UTC-08:00
Type: Denizen Script
momentum:
type: world
events:
on player jumps:
- adjust <player> has_friction:false
on player starts sprinting:
- while <context.state>:
- if <player.speed> <= 0.29:
- wait 0.1s
- adjust <player> speed:<player.speed.add[0.02]>
- announce <player.speed>
- adjust <player> has_friction:true
on player stops sprinting:
- adjust <player> speed:0.11