Paste #101984: Diff Report Between Paste #101983 and #101981

Date: 2022/10/04 16:48:19 UTC-07:00
Type: Diff Report

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-berserker_chestplate_script:
+berserker_boots_script:
     type: world
-    debug: true
+    debug: false
     events:
-        on player damaged:
-        - if <player.equipment_map.get[chestplate].advanced_matches[berserker_chestplate].if_null[false]>:
-            - define armor_multiplier <player.health.div[-20].add[1].mul[3.5].add[8]>
-            - define armor_toughness_multiplier <player.health.div[-20].add[1].mul[5].add[3]>
-            - definemap armor_boost:
-                generic_armor:
-                    1:
+        on player equips berserker_boots:
+        - flag player base_speed:<player.walk_speed>
+        - while <player.equipment_map.get[boots].advanced_matches[berserker_boots].if_null[false]>:
+            - define speed_multiplier <player.health.div[-20].add[1].add[0.2]>
+            - adjust <player> walk_speed:<[speed_multiplier]>
+        on player unequips berserker_boots:
+            - adjust <player> walk_speed:<[base_speed]>
-                        operation: ADD_SCALAR
-                        amount: <[armor_multiplier]>
-                        slot: chest
-                generic_armor_toughness:
-                    1:
-                        operation: ADD_SCALAR
-                        amount: <[armor_toughness_multiplier]>
-                        slot: chest
-            - inventory adjust slot:chest attribute_modifiers:<[armor_boost]>