Date: 2022/10/04 16:48:19 UTC-07:00
Type: Denizen Script
berserker_boots_script:
type: world
debug: false
events:
on player equips berserker_boots:
- flag player base_speed:<player.walk_speed>
- while <player.equipment_map.get[boots].advanced_matches[berserker_boots].if_null[false]>:
- define speed_multiplier <player.health.div[-20].add[1].add[0.2]>
- adjust <player> walk_speed:<[speed_multiplier]>
on player unequips berserker_boots:
- adjust <player> walk_speed:<[base_speed]>