Paste #82746: Diff Report Between Paste #82745 and #69821

Date: 2021/03/29 10:45:25 UTC-07:00
Type: Diff Report

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-CommitToNotUsingRawObjectNotationInScripts:
+commit_to_not_using_raw_object_notation_in_scripts:
     type: command
     name: enablehalo
     usage: /enablehalo
-    description: Enables your Halo for being a good Denizzle!
+    description: Toggles your Halo for being a good Denizzle!
     aliases:
-        - PraiseDenizen
+        - praisedenizen
     script:
-        - if <player.has_flag[GoodDenizzle]>:
-            - flag player GoodDenizzle:!
+        - if <player.has_flag[good_denizzle]>:
+            - flag player good_denizzle:!
             - narrate "<&c>Your Halo disapears!"
         - else:
-            - flag player GoodDenizzle
+            - flag player good_denizzle
             - narrate "<&a>You become a good Denizzle!"
-            - run GoodDenizzleGoingToHeaven
+            - run good_denizzle_going_to_heaven
 
-GoodDenizzleGoingToHeaven:
+good_denizzle_going_to_heaven:
     type: task
     debug: false
     script:
-        - define HaloColor <color[255,255,0]>
-        - while <player.has_flag[GoodDenizzle]> && <player.is_online>:
-            - define Pitch <player.location.pitch.to_radians>
-            - define Yaw <player.location.yaw.mul[-1].to_radians>
-            - define Loc <player.eye_location.below[0.2]>
-            - define Angle <location[0,0.6,0.25].rotate_around_y[<[Loop_Index].to_radians.mul[<element[10].add[72]>]>].rotate_around_x[<[Pitch]>].rotate_around_y[<[Yaw]>]>
-            - playeffect effect:redstone at:<[Loc].add[<[Angle]>]> offset:0 special_data:0.5|<[HaloColor]>
-            - if <[Loop_Index].mod[4]> == 0:
+        - define halo_color <color[255,255,0]>
+        - while <player.has_flag[good_denizzle]> && <player.is_online>:
+            - define pitch <player.location.pitch.to_radians>
+            - define yaw <player.location.yaw.mul[-1].to_radians>
+            - define loc <player.eye_location.below[0.2]>
+            - define Angle <location[0,0.6,0.25].rotate_around_y[<[loop_index].to_radians.mul[82]>].rotate_around_x[<[pitch]>].rotate_around_y[<[yaw]>]>
+            - playeffect effect:redstone at:<[Loc].add[<[Angle]>]> offset:0 special_data:0.5|<[halo_color]>
+            - if <[loop_index].mod[4]> == 0:
                 - wait 1t
-        - flag player GoodDenizzle:!
-        - narrate "<&c>Your Halo disapears!"
+        - flag player good_denizzle:!
+