Paste #76570: Denizen Debug Logs From If you can see this, your actions are being watched.

Date: 2020/10/18 21:42:24 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_252
Up-time: 1d 13h
Server Version: Paper version git-Paper-202 (MC: 1.16.3)
Denizen Version: Core: 1.90-SNAPSHOT (Build 736), CraftBukkit: 1.1.7-SNAPSHOT (build 5071-DEV)
Active Plugins (14): LuckPerms: 5.1.107, PlaceholderAPI: 2.10.9, ArmorStandEditor: 1.16-24, TAB-BukkitBridge: 1.1, 
spark: 1.4.1, Vault: 1.7.3-b131, BannerBoard: 1.11.2, Citizens: 2.0.27-SNAPSHOT (build 2120), 
WorldEdit: 7.2.0-SNAPSHOT+5377-204ef7a, Sentinel: 2.2.0-SNAPSHOT (build 373), 
Denizen: 1.1.7-SNAPSHOT (build 5071-DEV), MythicMobs: 4.10.0-SNAPSHOT-SNAPSHOT, 
Vivecraft-Spigot-Extensions: 1.16.3-r1, Depenizen: 2.0.0 (build Unknown)
Loaded Worlds (4): mainland, mainland_nether, mainland_the_end, spawn
Online Players (1): xBxexhxr(Behr_Riley)
Offline Players: 29
Mode: offline (BungeeCord)

00:42:22 [INFO]  Starting InstantQueue 'EXCOMMAND_TimingSoulHenry' with player 'Behr_Riley'... 
00:42:22 [INFO] +- Queue 'EXCOMMAND_TimingSoulHenry' Executing: (line 1) NARRATE 
                   <proc[item_with_soul_create].context[<list[i@diamond_boots].include_single[<player.item_in_hand>]>]> ---------+ 
00:42:22 [INFO]  Filled tag <player.item_in_hand> with 'i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]'. 
00:42:22 [INFO]  Filled tag <list[i@diamond_boots].include_single[i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]]> 
                   with 'li@ i@diamond_boots | i@firework_star[display_name=&ampssaSoul of the Fighter;enchantments=luck_of_the_sea,1... * snip! 
                   * 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Adding definition 'item1' as i@diamond_boots 
00:42:22 [INFO]  Adding definition 'item2' as i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL] 
00:42:22 [INFO]  Starting InstantQueue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' with player 'Behr_Riley'... 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 383) IF <[item1].material.name> == air || 
                   <[item2].material.name> == air ---------+ 
00:42:22 [INFO] +> Executing 'IF': use_braces='true' 
00:42:22 [INFO]  Filled tag <[item1].material.name> with 'diamond_boots'. 
00:42:22 [INFO]  Comparable='Element(diamond_boots)', Operator='EQUALS', ComparedTo='Element(air)' --> OUTCOME='false' 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <[item2].material.name> with 'firework_star'. 
00:42:22 [INFO]  Comparable='Element(firework_star)', Operator='EQUALS', ComparedTo='Element(air)' --> OUTCOME='false' 
00:42:22 [INFO]  No part of the if command passed, no block will run. 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 385) IF 
                   <list[<[item1]>].include[<[item2]>].filter[has_nbt[soul]].is_empty> ---------+ 
00:42:22 [INFO] +> Executing 'IF': use_braces='true' 
00:42:22 [INFO]  Filled tag <[item1]> with 'i@diamond_boots'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <[item2]> with 'i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <list[i@diamond_boots].include[i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]].filter[has_nbt[soul]].is_empty> 
                   with 'false'. 
00:42:22 [INFO]  No part of the if command passed, no block will run. 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 387) DEFINE soul_item 
                   <list[<[item1]>].include[<[item2]>].filter[has_nbt[soul]].first> ---------+ 
00:42:22 [INFO]  Filled tag <[item1]> with 'i@diamond_boots'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <[item2]> with 'i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <list[i@diamond_boots].include[i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]].filter[has_nbt[soul]].first> 
                   with 'i@firework_star[display_name=&ampssaSoul of the Fighter;enchantments=luck_of_the_sea,1;hides=li@el@... * snip! * 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='soul_item'  
                   value='i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 388) DEFINE contexts 
                   <list.include_single[<list[<[item1]>|<[item2]>].filter[has_nbt[soul].not].first.material.name>]> ---------+ 
00:42:22 [INFO]  Filled tag <[item1]> with 'i@diamond_boots'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <[item2]> with 'i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <list[i@diamond_boots|i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]].filter[has_nbt[soul].not].first.material.name> 
                   with 'diamond_boots'. 
00:42:22 [INFO]  Filled tag <list.include_single[diamond_boots]> with 'li@ diamond_boots'. 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='contexts'  value='li@ diamond_boots' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 389) DEFINE contexts 
                   <[contexts].include_single[<[soul_item].nbt[soul].get[type]>]> ---------+ 
00:42:22 [INFO]  Unfilled attributes 'get[type]' for tag <[soul_item].nbt[soul].get[type]>! 
00:42:22 [INFO]  Unfilled attributes 'get[type]' for tag <[soul_item].nbt[soul].get[type]>! 
00:42:22 [INFO]  Filled tag <[contexts].include_single[[soul_item].nbt[soul].get[type]]> with 'li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type]'. 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='contexts'  value='li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type]' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 390) DEFINE contexts 
                   <[contexts].include_single[<[soul_item].nbt[soul].get[level]>]> ---------+ 
00:42:22 [INFO]  Unfilled attributes 'get[level]' for tag <[soul_item].nbt[soul].get[level]>! 
00:42:22 [INFO]  Unfilled attributes 'get[level]' for tag <[soul_item].nbt[soul].get[level]>! 
00:42:22 [INFO]  Filled tag <[contexts].include_single[[soul_item].nbt[soul].get[level]]> with 'li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level]'. 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='contexts'  value='li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level]' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 391) DEFINE contexts 
                   <[contexts].include_single[<[soul_item].nbt[rarity]>]> ---------+ 
00:42:22 [INFO]  Filled tag <[soul_item].nbt[rarity]> with '1'. 
00:42:22 [INFO]  Filled tag <[contexts].include_single[1]> with 'li@ diamond_boots | [soul_item].nbt[soul].get[type] | 
                   [soul_item].nbt[soul].get[level] | 1'. 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='contexts'  value='li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level] | 1' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 392) DEFINE contexts 
                   <[contexts].include_single[<list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate>]> 
                   ---------+ 
00:42:22 [INFO]  Filled tag <[item1]> with 'i@diamond_boots'. 
00:42:22 [INFO]  Applying property 'display_name' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'enchantments' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'hides' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'lore' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'nbt' on object of type 'Item'... 
00:42:22 [INFO]  Applying property 'script' on object of type 'Item'... 
00:42:22 [INFO]  Filled tag <[item2]> with 'i@firework_star[display_name=&ampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES|;lore=li@el@--------------------------|el@Level: 
                   ?????|el@|el@Armor +5|el@Attack Speed +19%|el@Health -9|el@|el@Soul Item|el@Combine with Armor or 
                   Weapons|el@--------------------------|;nbt=li@el@flavor/&ampampssdSoul Item&ampampnl&ampampsseCombine with Armor or 
                   Weapons|el@soul/map&ampampattype&ampampfsel&ampampatfighter&ampamppipelevel&ampampfsel&ampampat5&ampamppipe|el@active_soul/fighter|el@soul_level/5|el@debuffs/li&ampampatmap&ampampathealth&ampampfsel&ampampat9&ampamppipe&ampamppipe|el@buffs/li&ampampatmap&ampampatarmor&ampampfsel&ampampat5&ampamppipe&ampamppipemap&ampampatattack_speed&ampampfsel&ampampat0&ampampdot75&ampamppipe&ampamppipe|el@vanilla/true|el@rarity/1|;script=SOUL]'. 
00:42:22 [INFO]  Filled tag <[parse_value].enchantments.with_levels> with 'li@'. 
00:42:22 [INFO]  Filled tag <[parse_value].enchantments.with_levels> with 'li@ luck_of_the_sea,1'. 
00:42:22 [INFO]  Unfilled attributes 'combined.deduplicate' for tag 
                   <list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate>! 
00:42:22 [INFO]  Filled tag 
                   <[contexts].include_single[list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate]> 
                   with 'li@ diamond_boots | [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level] | 1 | 
                   list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate'. 
00:42:22 [INFO] +> Executing 'DEFINE': queue='ITEM_WITH_SOUL_CREATE_FightSteveSum'  definition='contexts'  value='li@ diamond_boots | 
                   [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level] | 1 | 
                   list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate' 
00:42:22 [INFO] +- Queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' Executing: (line 393) DETERMINE 
                   <proc[item_create_soul_item].context[<[contexts]>]> ---------+ 
00:42:22 [INFO]  Filled tag <[contexts]> with 'li@ diamond_boots | [soul_item].nbt[soul].get[type] | [soul_item].nbt[soul].get[level] | 1 | 
                   list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate'. 
00:42:22 [INFO]  Adding definition 'material' as diamond_boots 
00:42:22 [INFO]  Adding definition 'soul_type' as [soul_item].nbt[soul].get[type] 
00:42:22 [INFO]  Adding definition 'level' as [soul_item].nbt[soul].get[level] 
00:42:22 [INFO]  Adding definition 'rarity' as 1 
00:42:22 [INFO]  Adding definition 'enchantments' as 
                   list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate 
00:42:22 [INFO]  ERROR!
     Error Message: Internal exception was thrown!
[Error Continued] java.lang.ArrayIndexOutOfBoundsException: 1
[Error Continued] com.denizenscript.denizen.objects.properties.item.ItemNBT.adjust(ItemNBT.java:190)
[Error Continued] com.denizenscript.denizencore.utilities.CoreUtilities.autoPropertyMechanism(CoreUtilities.java:202)
[Error Continued] com.denizenscript.denizen.objects.ItemTag.adjust(ItemTag.java:851)
[Error Continued] com.denizenscript.denizen.objects.ItemTag.applyProperty(ItemTag.java:830)
[Error Continued] com.denizenscript.denizencore.objects.Adjustable.safeApplyProperty(Adjustable.java:44)
[Error Continued] com.denizenscript.denizen.objects.ItemTag.lambda$registerTags$0(ItemTag.java:544)
[Error Continued] com.denizenscript.denizencore.tags.ObjectTagProcessor.getObjectAttribute(ObjectTagProcessor.java:84)
[Error Continued] com.denizenscript.denizen.objects.ItemTag.getObjectAttribute(ItemTag.java:821)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.fireEvent(TagManager.java:78)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:180)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:168)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.parseChainObject(TagManager.java:256)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.fillArgumentsObjects(TagManager.java:429)
[Error Continued] com.denizenscript.denizencore.scripts.commands.CommandExecutor.execute(CommandExecutor.java:84)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:56)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.revolve(InstantQueue.java:64)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:54)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:296)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:343)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:304)
[Error Continued] com.denizenscript.denizencore.tags.core.ProcedureScriptTagBase.procedureTag(ProcedureScriptTagBase.java:119)
[Error Continued] com.denizenscript.denizencore.tags.core.ProcedureScriptTagBase$1.run(ProcedureScriptTagBase.java:23)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.fireEvent(TagManager.java:94)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:180)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:168)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.parseChainObject(TagManager.java:256)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.fillArgumentsObjects(TagManager.java:429)
[Error Continued] com.denizenscript.denizencore.scripts.commands.CommandExecutor.execute(CommandExecutor.java:84)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:56)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.revolve(InstantQueue.java:64)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:54)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:296)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:343)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:304)
[Error Continued] com.denizenscript.denizencore.tags.core.ProcedureScriptTagBase.procedureTag(ProcedureScriptTagBase.java:119)
[Error Continued] com.denizenscript.denizencore.tags.core.ProcedureScriptTagBase$1.run(ProcedureScriptTagBase.java:23)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.fireEvent(TagManager.java:94)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:180)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.readSingleTagObject(TagManager.java:168)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.parseChainObject(TagManager.java:256)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.tagObject(TagManager.java:356)
[Error Continued] com.denizenscript.denizencore.tags.TagManager.tag(TagManager.java:283)
[Error Continued] com.denizenscript.denizen.scripts.commands.player.NarrateCommand.execute(NarrateCommand.java:118)
[Error Continued] com.denizenscript.denizencore.scripts.commands.CommandExecutor.execute(CommandExecutor.java:87)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:56)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.revolve(InstantQueue.java:64)
[Error Continued] com.denizenscript.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:54)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:296)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:343)
[Error Continued] com.denizenscript.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:304)
[Error Continued] com.denizenscript.denizen.utilities.command.ExCommandHandler.onCommand(ExCommandHandler.java:109)
[Error Continued] org.bukkit.command.PluginCommand.execute(PluginCommand.java:45)
[Error Continued] org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:159)
[Error Continued] org.bukkit.craftbukkit.v1_16_R2.CraftServer.dispatchCommand(CraftServer.java:802)
[Error Continued] net.minecraft.server.v1_16_R2.PlayerConnection.handleCommand(PlayerConnection.java:1908)
[Error Continued] net.minecraft.server.v1_16_R2.PlayerConnection.a(PlayerConnection.java:1719)
[Error Continued] net.minecraft.server.v1_16_R2.PacketPlayInChat.a(PacketPlayInChat.java:47)
[Error Continued] net.minecraft.server.v1_16_R2.PacketPlayInChat.a(PacketPlayInChat.java:5)
[Error Continued] net.minecraft.server.v1_16_R2.PlayerConnectionUtils.lambda$ensureMainThread$1(PlayerConnectionUtils.java:23)
[Error Continued] net.minecraft.server.v1_16_R2.TickTask.run(SourceFile:18)
[Error Continued] net.minecraft.server.v1_16_R2.IAsyncTaskHandler.executeTask(IAsyncTaskHandler.java:136)
[Error Continued] net.minecraft.server.v1_16_R2.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23)
[Error Continued] net.minecraft.server.v1_16_R2.IAsyncTaskHandler.executeNext(IAsyncTaskHandler.java:109)
[Error Continued] net.minecraft.server.v1_16_R2.MinecraftServer.ba(MinecraftServer.java:1135)
[Error Continued] net.minecraft.server.v1_16_R2.MinecraftServer.executeNext(MinecraftServer.java:1128)
[Error Continued] net.minecraft.server.v1_16_R2.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119)
[Error Continued] net.minecraft.server.v1_16_R2.MinecraftServer.sleepForTick(MinecraftServer.java:1089)
[Error Continued] net.minecraft.server.v1_16_R2.MinecraftServer.w(MinecraftServer.java:1003)
[Error Continued] net.minecraft.server.v1_16_R2.MinecraftServer.lambda$a$0(MinecraftServer.java:177)
[Error Continued] java.lang.Thread.run(Thread.java:748)

00:42:22 [INFO]  Filled tag 
                   <proc[item_create_soul_item].context[li@el@diamond_boots|el@[soul_item].nbt[soul].get[type]|el@[soul_item].nbt[soul].get[level]|el@1|el@list_single[<[item1]>].include_single[<[item2]>].parse_tag[<[parse_value].enchantments.with_levels>].combined.deduplicate|]> 
                   with '[NewItem].with[nbt=vanilla/true]'. 
00:42:22 [INFO] +> Executing 'DETERMINE': outcome='[NewItem].with[nbt=vanilla/true]'  passively='false'  
                   Queue='q@ITEM_WITH_SOUL_CREATE_FightSteveSum' 
00:42:22 [INFO]  Completing queue 'ITEM_WITH_SOUL_CREATE_FightSteveSum' in 37ms. 
00:42:22 [INFO]  Filled tag <proc[item_with_soul_create].context[li@i@diamond_boots|i@firework_star[display_name=&ampampssaSoul of the 
                   Fighter;enchantments=luck_of_the_sea,1;hides=li@el@ATTRIBUTES&pipe;lore=li@el@--------------------------&pipeel@Level: 
                   ?????&pipeel@&pipeel@Armor +5&pipeel@Attack Speed +19%&pipeel@Health -9&pipeel@&pipeel@Soul Item&pipeel@Combine with Armor or 
                   Weapons&pipeel@--------------------------&pipe;nbt=li@el@flavor/&ampampampssdSoul Item&ampampampnl&ampampampsseCombine with 
                   Armor or 
                   Weapons&pipeel@soul/map&ampampampattype&ampampampfsel&ampampampatfighter&ampampamppipelevel&ampampampfsel&ampampampat5&ampampamppipe&pipeel@active_soul/fighter&pipeel@soul_level/5&pipeel@debuffs/li&ampampampatmap&ampampampathealth&ampampampfsel&ampampampat9&ampampamppipe&ampampamppipe&pipeel@buffs/li&ampampampatmap&ampampampatarmor&ampampampfsel&ampampampat5&ampampamppipe&ampampamppipemap&ampampampatattack_speed&ampampampfsel&ampampampat0&ampampampdot75&ampampamppipe&ampampamppipe&pipee... 
                   * snip! * 
00:42:22 [INFO] +> Executing 'NARRATE': Narrating='[NewItem].with[nbt=vanilla/true]'  Targets='[p@4fbca51c-2c03-4d4f-b1fb-f2462609a058 
                   (Behr_Riley)]' 
00:42:22 [INFO]  Completing queue 'EXCOMMAND_TimingSoulHenry' in 42ms.