Date: 2020/08/12 09:09:01 UTC-07:00
Type: Denizen Script
pruebaDeathEvent:
type: world
events:
on player dies:
- narrate dieYes
- flag player target:<player.location.find.entities.within[5].exclude[<player>].first>
on player respawns:
- narrate respawnYes
- adjust <player> spectate:<player.flag[target]>