Java Version: 1.8.0_241
Up-time: 1h 33m
Server Version: Paper version git-Paper-334 (MC: 1.15.2)
Denizen Version: Core: 1.80-SNAPSHOT (Build 659), CraftBukkit: 1.1.4-SNAPSHOT (build 4848-DEV)
Active Plugins (6): LuckPerms: 5.0.70, WorldEdit: 7.1.0-SNAPSHOT;4825-8e55131, Vault: 1.7.2-b107,
WorldGuard: 7.0.2-SNAPSHOT;bf2593e, Citizens: 2.0.26-SNAPSHOT (build 1979), Denizen: 1.1.4-SNAPSHOT (build 4848-DEV),
Loaded Worlds (7): Spawn_Hub, Spawn_Hub_the_end, MelissaWorld, Dekara, Multiverse_Hub, Schematics, PvP_World,
Online Players (1): Berufeng(Berufeng)
Offline Players: 4
Mode: online
23:47:26 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks *_button' for script 'EMBLEM_DESIGNER'
23:47:26 [INFO] Starting InstantQueue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' with player 'Berufeng'...
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 144) IF
<context.location.cuboids.contains_any_text[Emblem_Designer_]> ---------+
23:47:26 [INFO] +> Executing 'IF': use_braces='true'
23:47:26 [INFO] Filled tag <context.location.cuboids.contains_any_text[Emblem_Designer_]> with 'true'.
23:47:26 [INFO] If command passed, running block.
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 145) DETERMINE passively cancelled ---------+
23:47:26 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true' Queue='q@EMBLEM_DESIGNER_DenizenDenizenHappiness'
23:47:26 [INFO] Event cancelled!
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 146) RATELIMIT <player> 1t ---------+
23:47:26 [INFO] Filled tag <player> with 'p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)'.
23:47:26 [INFO] +> Executing 'RATELIMIT': duration='d@0.05s (0.05s)' object='p@646eca4a-ef19-4fb0-8b1b-74a14a34de04'
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 147) DEFINE machine <context.location.before_last[_]>
---------+
23:47:26 [INFO] Filled tag <context.location.before_last[_]> with 'l@emblem_designer_1'.
23:47:26 [INFO] +> Executing 'DEFINE': queue='EMBLEM_DESIGNER_DenizenDenizenHappiness' definition='machine' value='l@emblem_designer_1'
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 148) CHOOSE <context.location.after_last[_]> ---------+
23:47:26 [INFO] Filled tag <context.location.after_last[_]> with 'layerup'.
23:47:26 [INFO] +> Executing 'CHOOSE': choice='layerup'
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 158) IF <player.flag[<[machine]>.layer]||0> == 6
---------+
23:47:26 [INFO] +> Executing 'IF': use_braces='true'
23:47:26 [INFO] +> [LocationTag] Minor: valueOf LocationTag returning null: emblem_designer_1
23:47:26 [INFO] Filled tag <[machine]> with 'l@emblem_designer_1'.
23:47:26 [INFO] Filled tag <player.flag[l@emblem_designer_1.layer]||0> with '0'.
23:47:26 [INFO] Comparable='Decimal(0.0)', Operator='EQUALS', ComparedTo='Decimal(6.0)' --> OUTCOME='false'
23:47:26 [INFO] No part of the if command passed, running ELSE block.
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 161) FLAG player <[machine]>.layer:++ ---------+
23:47:26 [INFO] +> [LocationTag] Minor: valueOf LocationTag returning null: emblem_designer_1
23:47:26 [INFO] Filled tag <[machine]> with 'l@emblem_designer_1'.
23:47:26 [INFO] +> Executing 'FLAG': flag_name='L@EMBLEM_DESIGNER_1.LAYER' Action/Value='INCREASE(1)'
flag_target='p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)'
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 162) WAIT 1t ---------+
23:47:26 [INFO] +> Executing 'WAIT': queue='q@EMBLEM_DESIGNER_DenizenDenizenHappiness' delay='d@0.05s (0.05s)'
23:47:26 [INFO] Forcing queue EMBLEM_DESIGNER_DenizenDenizenHappiness into a timed queue...
23:47:26 [INFO] Completing queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' in 10ms.
23:47:26 [INFO] Starting TimedQueue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' with player 'Berufeng'...
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 163) NARRATE "<aqua>Changed to layer
<player.flag[<[machine]>.layer]>." ---------+
23:47:26 [INFO] Filled tag <aqua> with ''.
23:47:26 [INFO] +> [LocationTag] Minor: valueOf LocationTag returning null: emblem_designer_1
23:47:26 [INFO] Filled tag <[machine]> with 'l@emblem_designer_1'.
23:47:26 [INFO] Filled tag <player.flag[l@emblem_designer_1.layer]> with 'li@ 1'.
23:47:26 [INFO] +> Executing 'NARRATE': Narrating='Changed to layer 1.' Targets='[p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)]'
23:47:26 [INFO] +- Queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' Executing: (line 164) ADJUST <player>
sign_update:<location[<[machine]>_colorsign]>|<&pipe><&pipe>==[<&sp>LAYER<&sp>]==<&pipe><&pipe>|<&sp>|<aqua><player.flag[<[machine]>.layer]>|<&pipe><&pipe>============<&pipe><&pipe>
---------+
23:47:26 [INFO] Filled tag <player> with 'p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)'.
23:47:26 [INFO] +> [LocationTag] Minor: valueOf LocationTag returning null: emblem_designer_1
23:47:26 [INFO] Filled tag <[machine]> with 'l@emblem_designer_1'.
23:47:26 [INFO] Filled tag <location[l@emblem_designer_1_colorsign]> with 'emblem_designer_1_colorsign (l@-263, 4, 7, Schematics)'.
23:47:26 [INFO] ERROR in script 'emblem_designer' in queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' while executing command 'ADJUST' in file
'\scripts\Emblem_Designer.dsc' on line '164' with player 'p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)'!
Error Message: Several text tags like '&dot' or '&cm' are pointless (there's no reason you can't just directly write them
in). Please replace them with the actual intended text.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&sp> with ' '.
23:47:26 [INFO] Filled tag <&sp> with ' '.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&sp> with ' '.
23:47:26 [INFO] Filled tag <aqua> with ''.
23:47:26 [INFO] +> [LocationTag] Minor: valueOf LocationTag returning null: emblem_designer_1
23:47:26 [INFO] Filled tag <[machine]> with 'l@emblem_designer_1'.
23:47:26 [INFO] Filled tag <player.flag[l@emblem_designer_1.layer]> with 'li@ 1'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] Filled tag <&pipe> with '|'.
23:47:26 [INFO] +> Executing 'ADJUST': object='li@ p@646eca4a-ef19-4fb0-8b1b-74a14a34de04 (Berufeng)' mechanism='sign_update'
mechanism_value='l@emblem_designer_1_colorsign|||==[ LAYER ]==||| |1|||============||'
23:47:26 [INFO] Adjust mechanism 'sign_update' on object of type 'Player'...
23:47:26 [INFO] Completing queue 'EMBLEM_DESIGNER_DenizenDenizenHappiness' in 29ms.