Date: 2019/10/06 06:41:19 UTC-07:00
Type: Denizen Script
wildd:
type: command
name: wild
usage: /wild
script:
- if <player.has_flag[wildspawn]>:
- define ranx <util.random.int[1000].to[3000]>
- define ranz <util.random.int[1000].to[3000]>
- define rannx <util.random.int[-1000].to[-3000]>
- define rannz <util.random.int[-1000].to[-3000]>
- narrate "<&7>[<&6><&l>O<&1><&l>P<&4><&l>H<&7>] <&c>Finding you a random spot to teleport to..."
- wait 3
- cast slow_falling d:5 p:1
- playsound <player> sound:entity.enderman.teleport pitch:1
- playsound <player> sound:block.portal.travel pitch:1
- random:
- teleport <location[<def[ranx]> 100 <def[ranz]>]>
- teleport <location[<def[rannx]> 100 <def[ranz]>]>
- teleport <location[<def[ranx]> 100 <def[rannz]>]>
- teleport <location[<def[rannx]> 100 <def[rannz]>]>
- wait 0.5
- narrate "<&7>[<&6><&l>O<&1><&l>P<&4><&l>H<&7>] <&c>Teleported :D"
- else:
- narrate "<&7>[<&6><&l>O<&1><&l>P<&4><&l>H<&7>] <&4>You have to be at spawn to use this command!"