Java Version: 1.8.0_212
Up-time: 55m
CraftBukkit Version: git-Spigot-db6de12-18fbb24 (MC: 1.8.8)
Denizen Version: Core: 1.40 (Build 237), CraftBukkit: 1.0.3-SNAPSHOT (build 1670-REL)
Active Plugins (47): killStats: 3.0, VirtualAnvil: 1.0, Soulbind: 1.0, GroupManager: 0.2.0, PlaceholderAPI: 2.10.2,
PlugMan: 2.1.6, Votifier: 2.5.2, ProtocolLib: 4.4.0, Multiverse-Core: 2.5.0-b727,
ChatReaction: 1.7.1, MVdWPlaceholderAPI: 2.5.1, FastAsyncWorldEdit: 19.05.02-d89cb44-1274-22.2.0,
Vouchers: 2.1.0, PlayerStats: 3.1, FeatherBoard: 4.11.1, SimpleNoWeather: 1.4,
LiteJoin: 3.6, PvPRewards: 1.2, InstantRespawn: 1.0.7, Tablist: 1.3.2.9,
ServerListPlus: 3.4.8, Vault: 1.6.11, GAListener: 1.3.2, EZBlocks: 1.5.0,
TokenManager: 3.2.3, EZRanksPro: 1.3.2, MoneyFormat: 1.2, WorldEdit: 6.1.8-SNAPSHOT;cd4729f,
Essentials: 2.16.1.0, HolographicDisplays: 2.3.2, WorldGuard: 6.2.2-SNAPSHOT;8eeab68,
WhatIsIt: 1.3.9, Citizens: 2.0.24-SNAPSHOT (build 1605), ChestCommands: 3.2.0,
MythicMobs: 4.5.9-2586, DiscordSRV: 1.17.0, CrazyAuctions: 1.2.9, CommandNPC: 1.9.1,
MineResetLite: 0.4.7, EssentialsSpawn: 2.16.1.0, Denizen: 1.0.3-SNAPSHOT (build 1670-REL),
ChestShop: 3.8.12, MineResetLitePlus: 2.5.0, AutoSell: 1.8.6-mc-1.8, CrateReloaded: 2.0.10,
CMI: 8.6.3.1, AutoPickup: 3.9
Loaded Worlds (6): world, world_nether, world_the_end, Poker, plotworld, Arena
Online Players (2): BouncyV2(BouncyV2), Some1Frispy(Some1Frispy)
Offline Players: 31
Mode: online
15:55:00 [INFO] Queue 'NPCMAIN_AssessmentsTheoriesMine' Executing: CHAT "Come back with the rest <player.name>" "}"
15:55:00 [INFO] +- Executing dCommand: CHAT/p@Some1Frispy ---------+
15:55:00 [INFO] Filled tag <player.name> with 'Some1Frispy'.
15:55:00 [INFO] ERROR in script 'NPCMAIN' in queue 'NPCMAIN_AssessmentsTheoriesMine'! ':}' is an unknown argument!
15:55:00 [INFO] +> Executing 'CHAT': talkers='li@n@45' targets='li@p@dadbc840-a055-4861-8b8c-b95fb6ded929' message='Come back with the rest
Some1Frispy' range='5'
15:55:00 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:00 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:00 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:00 [INFO] Filled tag <def[target].name> with 'Some1Frispy'.
15:55:00 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:00 [INFO] Completing queue 'NPCMAIN_AssessmentsTheoriesMine' in 1952ms.
15:55:01 [INFO] +- Getting interact script: n@NPCMain/p@Some1Frispy ---------+
15:55:01 [INFO]
15:55:01 [INFO] OKAY! Highest scoring script is NPCMAIN.
15:55:01 [INFO] +> [InteractScri...] Current step for this script is: 2
15:55:01 [INFO] +---------------------+
15:55:01 [INFO] +- Parsing CLICK trigger: n@NPCMain/p@Some1Frispy ---------+
15:55:01 [INFO] Starting TimedQueue 'NPCMAIN_MsieDigitEstimation'...
15:55:01 [INFO] Queue 'NPCMAIN_MsieDigitEstimation' Executing: IF "<player.inventory.contains.material[IRON_ORE].quantity[200]>" "&&"
"<player.inventory.contains.material[COAL_BLOCK].quantity[11]><&co>" "{" "-" "chat" "Great, you collected all of the blocks!"
"-" "wait" "2" "-" "chat" "Here is your reward!" "-" "wait" "1" "-" "execute" "as_server" "cr give <player.name> MineKey" "-"
"give" "money" "qty<&co>" "75000" "-" "zap" "step:3" "}" "else<&co>" "{" "else<&co>{"
15:55:01 [INFO] +- Executing dCommand: IF/p@Some1Frispy ---------+
15:55:01 [INFO] +> Executing 'IF': use_braces='true'
15:55:01 [INFO] Filled tag <player.inventory.contains.material[IRON_ORE].quantity[200]> with 'true'.
15:55:01 [INFO] Filled tag <player.inventory.contains.material[COAL_BLOCK].quantity[11]> with 'true'.
15:55:01 [INFO] Filled tag <&co> with ':'.
15:55:01 [INFO] Queue 'NPCMAIN_MsieDigitEstimation' Executing: CHAT "You don't have all of the blocks.."
15:55:01 [INFO] +- Executing dCommand: CHAT/p@Some1Frispy ---------+
15:55:01 [INFO] +> Executing 'CHAT': talkers='li@n@45' targets='li@p@dadbc840-a055-4861-8b8c-b95fb6ded929' message='You don't have all of
the blocks..' range='5'
15:55:01 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:01 [INFO] Filled tag <def[message]> with 'You don't have all of the blocks..'.
15:55:01 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:01 [INFO] Filled tag <def[target].name> with 'Some1Frispy'.
15:55:01 [INFO] Filled tag <def[message]> with 'You don't have all of the blocks..'.
15:55:02 [INFO] Queue 'NPCMAIN_MsieDigitEstimation' Executing: WAIT "1"
15:55:02 [INFO] +- Executing dCommand: WAIT/p@Some1Frispy ---------+
15:55:02 [INFO] +> Executing 'WAIT': queue='NPCMAIN_MsieDigitEstimation' delay='d@1.0s'
15:55:03 [INFO] Queue 'NPCMAIN_MsieDigitEstimation' Executing: CHAT "Come back with the rest <player.name>" "}"
15:55:03 [INFO] +- Executing dCommand: CHAT/p@Some1Frispy ---------+
15:55:03 [INFO] Filled tag <player.name> with 'Some1Frispy'.
15:55:03 [INFO] ERROR in script 'NPCMAIN' in queue 'NPCMAIN_MsieDigitEstimation'! ':}' is an unknown argument!
15:55:03 [INFO] +> Executing 'CHAT': talkers='li@n@45' targets='li@p@dadbc840-a055-4861-8b8c-b95fb6ded929' message='Come back with the rest
Some1Frispy' range='5'
15:55:03 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:03 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:03 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:03 [INFO] Filled tag <def[target].name> with 'Some1Frispy'.
15:55:03 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:03 [INFO] Completing queue 'NPCMAIN_MsieDigitEstimation' in 1954ms.
15:55:03 [INFO] +- Getting interact script: n@NPCMain/p@Some1Frispy ---------+
15:55:03 [INFO]
15:55:03 [INFO] OKAY! Highest scoring script is NPCMAIN.
15:55:03 [INFO] +> [InteractScri...] Current step for this script is: 2
15:55:03 [INFO] +---------------------+
15:55:03 [INFO] +- Parsing CLICK trigger: n@NPCMain/p@Some1Frispy ---------+
15:55:03 [INFO] Starting TimedQueue 'NPCMAIN_RichmondRestrictedMerchandise'...
15:55:03 [INFO] Queue 'NPCMAIN_RichmondRestrictedMerchandise' Executing: IF "<player.inventory.contains.material[IRON_ORE].quantity[200]>"
"&&" "<player.inventory.contains.material[COAL_BLOCK].quantity[11]><&co>" "{" "-" "chat" "Great, you collected all of the
blocks!" "-" "wait" "2" "-" "chat" "Here is your reward!" "-" "wait" "1" "-" "execute" "as_server" "cr give <player.name>
MineKey" "-" "give" "money" "qty<&co>" "75000" "-" "zap" "step:3" "}" "else<&co>" "{" "else<&co>{"
15:55:03 [INFO] +- Executing dCommand: IF/p@Some1Frispy ---------+
15:55:03 [INFO] +> Executing 'IF': use_braces='true'
15:55:03 [INFO] Filled tag <player.inventory.contains.material[IRON_ORE].quantity[200]> with 'true'.
15:55:03 [INFO] Filled tag <player.inventory.contains.material[COAL_BLOCK].quantity[11]> with 'true'.
15:55:03 [INFO] Filled tag <&co> with ':'.
15:55:04 [INFO] Queue 'NPCMAIN_RichmondRestrictedMerchandise' Executing: CHAT "You don't have all of the blocks.."
15:55:04 [INFO] +- Executing dCommand: CHAT/p@Some1Frispy ---------+
15:55:04 [INFO] +> Executing 'CHAT': talkers='li@n@45' targets='li@p@dadbc840-a055-4861-8b8c-b95fb6ded929' message='You don't have all of
the blocks..' range='5'
15:55:04 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:04 [INFO] Filled tag <def[message]> with 'You don't have all of the blocks..'.
15:55:04 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:04 [INFO] Filled tag <def[target].name> with 'Some1Frispy'.
15:55:04 [INFO] Filled tag <def[message]> with 'You don't have all of the blocks..'.
15:55:04 [INFO] Queue 'NPCMAIN_RichmondRestrictedMerchandise' Executing: WAIT "1"
15:55:04 [INFO] +- Executing dCommand: WAIT/p@Some1Frispy ---------+
15:55:04 [INFO] +> Executing 'WAIT': queue='NPCMAIN_RichmondRestrictedMerchandise' delay='d@1.0s'
15:55:05 [INFO] Queue 'NPCMAIN_RichmondRestrictedMerchandise' Executing: CHAT "Come back with the rest <player.name>" "}"
15:55:05 [INFO] +- Executing dCommand: CHAT/p@Some1Frispy ---------+
15:55:05 [INFO] Filled tag <player.name> with 'Some1Frispy'.
15:55:05 [INFO] ERROR in script 'NPCMAIN' in queue 'NPCMAIN_RichmondRestrictedMerchandise'! ':}' is an unknown argument!
15:55:05 [INFO] +> Executing 'CHAT': talkers='li@n@45' targets='li@p@dadbc840-a055-4861-8b8c-b95fb6ded929' message='Come back with the rest
Some1Frispy' range='5'
15:55:05 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:05 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:05 [INFO] Filled tag <def[talker].name> with 'NPCMain'.
15:55:05 [INFO] Filled tag <def[target].name> with 'Some1Frispy'.
15:55:05 [INFO] Filled tag <def[message]> with 'Come back with the rest Some1Frispy'.
15:55:05 [INFO] Completing queue 'NPCMAIN_RichmondRestrictedMerchandise' in 1953ms.