Java Version: 1.8.0_151
Up-time: 52m
CraftBukkit Version: git-Spigot-5695bca-53fccdf (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 120), CraftBukkit: 1.0.2-SNAPSHOT (build 338)
Active Plugins (19): dynmap: 2.5-Dev201706100405, WorldEdit: 6.1.8-SNAPSHOT;cd4729f, SchematicBrush: 0.5.2-Dev201707121734,
Essentials: TeamCity, VoxelSniper: 5.171.0-SNAPSHOT, BetterBrushes: 1.0.0.140406,
PermissionsEx: 1.23.4, WorldBorder: 1.8.7, Modifyworld: 1.20-SNAPSHOT, Vault: 1.6.1,
TimeLock: 0.5, Multiverse-Core: 2.5-b719, WorldGuard: 6.2.1;84bc322, Citizens: 2.0.22-SNAPSHOT (build 1496),
Denizen: 1.0.2-SNAPSHOT (build 338), MythicMobs: 4.2.0-SNAPSHOT, dIRCBot: 0.3 (build 1),
ChatEx: 1.6, Depenizen: 1.0.0 (build 402)
Loaded Worlds (11): OwnReichi, OwnReichi_nether, Spielplatz, Tilman, BuildLib, 172spirit, noname, 173pre,
erpg, 172, magnus
Online Players (1): BloodEko(BloodEko)
Offline Players: 67
Mode: online
18:11:53 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest' for script '173_ONCLICK'
18:11:53 [INFO] Starting InstantQueue '173_ONCLICK_EducationalAssuranceHobbies'...
18:11:53 [INFO] Queue '173_ONCLICK_EducationalAssuranceHobbies' Executing: NARRATE "chest!!"
18:11:53 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'NARRATE': Narrating='chest!!' Targets='[p@BloodEko]'
18:11:53 [INFO] Completing queue '173_ONCLICK_EducationalAssuranceHobbies' in 0ms.
18:11:53 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks' for script '173_ONCLICK'
18:11:53 [INFO] Starting InstantQueue '173_ONCLICK_DetailedBarryPoor'...
18:11:53 [INFO] Queue '173_ONCLICK_DetailedBarryPoor' Executing: CHOOSE "<context.item.simple>"
18:11:53 [INFO] +- Executing dCommand: CHOOSE/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <context.item.simple> with 'i@air'.
18:11:53 [INFO] +> Executing 'CHOOSE': choice='i@air'
18:11:53 [INFO] No result!
18:11:53 [INFO] Completing queue '173_ONCLICK_DetailedBarryPoor' in 0ms.
18:11:53 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest' for script 'LC_CHESTHANDLER'
18:11:53 [INFO] Starting InstantQueue 'LC_CHESTHANDLER_ConcludeMentorReduce'...
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: NARRATE "chestClick"
18:11:53 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'NARRATE': Narrating='chestClick' Targets='[p@BloodEko]'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: IF "<yaml[lt].contains[chest.loc.<context.location.simple>]||false>"
"{" "-" "determine" "passively" "cancelled" "-" "if" "!<player.has_flag[erpg_region]>" "{" "-" "narrate" "<&4>Access denied."
"-" "queue" "clear" "}" "-" "define" "region" "<yaml[lt].read[chest.loc.<context.location.simple>.region]||default>" "-"
"define" "id" "<yaml[lt].read[chest.loc.<context.location.simple>.id]>" "-" "define" "invname"
"<yaml[lt].read[chest.<def[region]>.id.<def[id]>.inv]>" "-" "flag" "player" "lc_lastchestid:<def[id]>" "-" "flag" "player"
"meta.closepath:inv.<def[region]>.<def[id]>.items" "-" "if" "<yaml[<player>].contains[inv.<def[region]>.<def[id]>]>" "{" "-"
"flag" "player" "inv_data:<yaml[<player>].read[inv.<def[region]>.<def[id]>.items]>" "}" "else" "{" "-" "flag" "player"
"inv_data:<yaml[lt].read[inv.<def[region]>.name.<def[invname]>.inv]>" "-" "inject"
"<yaml[lt].read[chest.<def[region]>.id.<def[id]>.script]||emptytask>" "-" "narrate" "<&6>Du hast eine ne... * snip! *
18:11:53 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'IF': use_braces='true'
18:11:53 [INFO] Filled tag <context.location.simple> with '-75,70,26,172'.
18:11:53 [INFO] Filled tag <yaml[lt].contains[chest.loc.-75,70,26,172]||false> with 'true'.
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: DETERMINE "passively" "cancelled"
18:11:53 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: IF "!<player.has_flag[erpg_region]>" "{" "-" "narrate" "<&4>Access
denied." "-" "queue" "clear" "}"
18:11:53 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'IF': use_braces='true'
18:11:53 [INFO] Filled tag <player.has_flag[erpg_region]> with 'true'.
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: DEFINE "region"
"<yaml[lt].read[chest.loc.<context.location.simple>.region]||default>"
18:11:53 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <context.location.simple> with '-75,70,26,172'.
18:11:53 [INFO] Filled tag <yaml[lt].read[chest.loc.-75,70,26,172.region]||default> with '173F'.
18:11:53 [INFO] +> Executing 'DEFINE': queue='LC_CHESTHANDLER_ConcludeMentorReduce' definition='region' value='173F'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: DEFINE "id" "<yaml[lt].read[chest.loc.<context.location.simple>.id]>"
18:11:53 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <context.location.simple> with '-75,70,26,172'.
18:11:53 [INFO] Filled tag <yaml[lt].read[chest.loc.-75,70,26,172.id]> with '8'.
18:11:53 [INFO] +> Executing 'DEFINE': queue='LC_CHESTHANDLER_ConcludeMentorReduce' definition='id' value='8'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: DEFINE "invname"
"<yaml[lt].read[chest.<def[region]>.id.<def[id]>.inv]>"
18:11:53 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <def[region]> with '173F'.
18:11:53 [INFO] Filled tag <def[id]> with '8'.
18:11:53 [INFO] Filled tag <yaml[lt].read[chest.173F.id.8.inv]> with 'lagerHolz'.
18:11:53 [INFO] +> Executing 'DEFINE': queue='LC_CHESTHANDLER_ConcludeMentorReduce' definition='invname' value='lagerHolz'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: FLAG "player" "lc_lastchestid:<def[id]>"
18:11:53 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <def[id]> with '8'.
18:11:53 [INFO] +> Executing 'FLAG': flag_name='LC_LASTCHESTID' Action/Value='SET_VALUE(8)' flag_target='p@BloodEko'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: FLAG "player" "meta.closepath:inv.<def[region]>.<def[id]>.items"
18:11:53 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <def[region]> with '173F'.
18:11:53 [INFO] Filled tag <def[id]> with '8'.
18:11:53 [INFO] +> Executing 'FLAG': flag_name='META.CLOSEPATH' Action/Value='SET_VALUE(inv.173F.8.items)' flag_target='p@BloodEko'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: IF "<yaml[<player>].contains[inv.<def[region]>.<def[id]>]>" "{" "-"
"flag" "player" "inv_data:<yaml[<player>].read[inv.<def[region]>.<def[id]>.items]>" "}" "else" "{" "-" "flag" "player"
"inv_data:<yaml[lt].read[inv.<def[region]>.name.<def[invname]>.inv]>" "-" "inject"
"<yaml[lt].read[chest.<def[region]>.id.<def[id]>.script]||emptytask>" "-" "narrate" "<&6>Du hast eine neue Kiste gefunden!"
"-" "yaml" "id:lt" "set" "chest.<def[region]>.id.<def[id]>.finders:->:<player>" "}"
18:11:53 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'IF': use_braces='true'
18:11:53 [INFO] Filled tag <player> with 'p@dc1754ec-6947-45a9-b92a-59976f708942'.
18:11:53 [INFO] Filled tag <def[region]> with '173F'.
18:11:53 [INFO] Filled tag <def[id]> with '8'.
18:11:53 [INFO] Filled tag <yaml[p@dc1754ec-6947-45a9-b92a-59976f708942].contains[inv.173F.8]> with 'true'.
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: FLAG "player"
"inv_data:<yaml[<player>].read[inv.<def[region]>.<def[id]>.items]>"
18:11:53 [INFO] +- Executing dCommand: FLAG/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <player> with 'p@dc1754ec-6947-45a9-b92a-59976f708942'.
18:11:53 [INFO] Filled tag <def[region]> with '173F'.
18:11:53 [INFO] Filled tag <def[id]> with '8'.
18:11:53 [INFO] Filled tag <yaml[p@dc1754ec-6947-45a9-b92a-59976f708942].read[inv.173F.8.items]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]'.
18:11:53 [INFO] +> Executing 'FLAG': flag_name='INV_DATA'
Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2])'
flag_target='p@BloodEko'
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: ASYNC "{" "-" "inventory" "open"
"d:in@loot_chest_inv_<yaml[lt].read[inv.<def[region]>.name.<def[invname]>.size]>" "}"
18:11:53 [INFO] +- Executing dCommand: ASYNC/p@BloodEko ---------+
18:11:53 [INFO] Starting InstantQueue 'ASYNC_COMMAND_ChargePrintRely'...
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: RUN "s@sound" "def:openCustomChest"
18:11:53 [INFO] +- Executing dCommand: RUN/p@BloodEko ---------+
18:11:53 [INFO] Queue 'ASYNC_COMMAND_ChargePrintRely' Executing: INVENTORY "open"
"d:in@loot_chest_inv_<yaml[lt].read[inv.<def[region]>.name.<def[invname]>.size]>"
18:11:53 [INFO] +> Executing 'RUN': script='SOUND(TASK)' definitions='openCustomChest'
18:11:53 [INFO] +- Executing dCommand: INVENTORY/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <def[region]> with '173F'.
18:11:53 [INFO] Filled tag <def[invname]> with 'lagerHolz'.
18:11:53 [INFO] Adding definition %1% as openCustomChest
18:11:53 [INFO] Filled tag <yaml[lt].read[inv.173F.name.lagerHolz.size]> with '54'.
18:11:53 [INFO] Starting InstantQueue 'SOUND_DeterminingMostlyVatican'...
18:11:53 [INFO] Queue 'SOUND_DeterminingMostlyVatican' Executing: INJECT "locally" "<def[1]>"
18:11:53 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <def[1]> with 'openCustomChest'.
18:11:53 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_DrainChipHomepage'...
18:11:53 [INFO] +> Executing 'INJECT': Container='SOUND(TASK)' path='openCustomChest' local='true'
18:11:53 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_DrainChipHomepage' Executing: DETERMINE "<player.flag[inv_data]>"
18:11:53 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+
18:11:53 [INFO] Queue 'SOUND_DeterminingMostlyVatican' Executing: PLAYSOUND "<pl.location>" "sound:BLOCK_CHEST_OPEN"
18:11:53 [INFO] +- Executing dCommand: PLAYSOUND/p@BloodEko ---------+
18:11:53 [INFO] Filled tag <player.flag[inv_data]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]'.
18:11:53 [INFO] Filled tag <pl.location> with 'l@-74.56376097866311,69.0,28.03806142155006,19.648682,-162.98442,172'.
18:11:53 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]'
passively='false'
18:11:53 [INFO] +> Executing 'PLAYSOUND': locations='[l@-74.56376097866311,69.0,28.03806142155006,19.648682,-162.98442,172]'
sound='BLOCK_CHEST_OPEN' volume='1' pitch='1' custom='false'
18:11:53 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_DrainChipHomepage' in 0ms.
18:11:53 [INFO] Completing queue 'SOUND_DeterminingMostlyVatican' in 1ms.
18:11:53 [INFO] Queue 'LC_CHESTHANDLER_ConcludeMentorReduce' Executing: QUEUE "clear"
18:11:53 [INFO] +- Executing dCommand: QUEUE/p@BloodEko ---------+
18:11:53 [INFO] +> Executing 'QUEUE': queue='q@LC_CHESTHANDLER_ConcludeMentorReduce' Action='CLEAR'
18:11:53 [INFO] Completing queue 'LC_CHESTHANDLER_ConcludeMentorReduce' in 10ms.
18:11:53 [INFO] Event cancelled!
18:11:53 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@LOOT_CHEST_INV_54' slot='1'
18:11:53 [INFO] Completing queue 'ASYNC_COMMAND_ChargePrintRely' in 18ms.
18:11:54 [INFO] Running script event 'PlayerClosesInv', event='player closes inventory' for script 'ENV_PLAYER_CLOSES_INV'
18:11:54 [INFO] Starting InstantQueue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices'...
18:11:54 [INFO] Queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' Executing: CHOOSE "<context.inventory>"
18:11:54 [INFO] +- Executing dCommand: CHOOSE/p@BloodEko ---------+
18:11:54 [INFO] Filled tag <context.inventory> with 'in@LOOT_CHEST_INV_54'.
18:11:54 [INFO] +> Executing 'CHOOSE': choice='in@LOOT_CHEST_INV_54'
18:11:54 [INFO] Queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' Executing: INJECT "locally" "use_chest_invclose"
18:11:54 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
18:11:54 [INFO] +> Executing 'INJECT': Container='ENV_PLAYER_CLOSES_INV(WORLD)' path='use_chest_invclose' local='true'
18:11:54 [INFO] Queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' Executing: RUN "s@sound" "def:closeCustomChest"
18:11:54 [INFO] +- Executing dCommand: RUN/p@BloodEko ---------+
18:11:54 [INFO] +> Executing 'RUN': script='SOUND(TASK)' definitions='closeCustomChest'
18:11:54 [INFO] Adding definition %1% as closeCustomChest
18:11:54 [INFO] Starting InstantQueue 'SOUND_EnterprisesCompaniesIntl'...
18:11:54 [INFO] Queue 'SOUND_EnterprisesCompaniesIntl' Executing: INJECT "locally" "<def[1]>"
18:11:54 [INFO] +- Executing dCommand: INJECT/p@BloodEko ---------+
18:11:54 [INFO] Filled tag <def[1]> with 'closeCustomChest'.
18:11:54 [INFO] +> Executing 'INJECT': Container='SOUND(TASK)' path='closeCustomChest' local='true'
18:11:54 [INFO] Queue 'SOUND_EnterprisesCompaniesIntl' Executing: PLAYSOUND "<pl.location>" "sound:BLOCK_CHEST_CLOSE"
18:11:54 [INFO] +- Executing dCommand: PLAYSOUND/p@BloodEko ---------+
18:11:54 [INFO] Filled tag <pl.location> with 'l@-74.56376097866311,69.0,28.03806142155006,19.648682,-162.98442,172'.
18:11:54 [INFO] +> Executing 'PLAYSOUND': locations='[l@-74.56376097866311,69.0,28.03806142155006,19.648682,-162.98442,172]'
sound='BLOCK_CHEST_CLOSE' volume='1' pitch='1' custom='false'
18:11:54 [INFO] Completing queue 'SOUND_EnterprisesCompaniesIntl' in 1ms.
18:11:54 [INFO] Queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' Executing: YAML "id:<player>" "set" "<player.flag[meta.closepath]>:!"
18:11:54 [INFO] +- Executing dCommand: YAML/p@BloodEko ---------+
18:11:54 [INFO] Filled tag <player> with 'p@dc1754ec-6947-45a9-b92a-59976f708942'.
18:11:54 [INFO] +> Executing 'YAML': id='p@dc1754ec-6947-45a9-b92a-59976f708942' action='SET' yaml_action='DELETE'
key='<player.flag[meta.closepath]>' value='false' fix_formatting='false'
18:11:54 [INFO] Queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' Executing: YAML "id:<player>" "set"
"<player.flag[meta.closepath]>:|:<context.inventory.list_contents>"
18:11:54 [INFO] +- Executing dCommand: YAML/p@BloodEko ---------+
18:11:54 [INFO] Filled tag <player> with 'p@dc1754ec-6947-45a9-b92a-59976f708942'.
18:11:54 [INFO] Filled tag <context.inventory.list_contents> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]'.
18:11:54 [INFO] +> Executing 'YAML': id='p@dc1754ec-6947-45a9-b92a-59976f708942' action='SET' yaml_action='SPLIT'
key='<player.flag[meta.closepath]>'
value='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@wood_door[display_name=Schreinerplatte;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich)]|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@stick[display_name=Feuerholz;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]|i@air|i@air|i@air|i@air|i@air|i@air|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich)]|i@oak_wood_slab[display_name=Holzplatte;lore=&ss7(gew??hnlich);quantity=2]'
fix_formatting='false'
18:11:54 [INFO] Completing queue 'ENV_PLAYER_CLOSES_INV_StaffCrestIndices' in 6ms.