Date: 2017/06/15 22:25:26 UTC-07:00
Type: Denizen Script
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use_rpg_cmd_handler:
type: world
debug: true
events:
on leave command:
- inject locally erpg_leave
on verlassen command:
- inject locally erpg_leave
#
# ERPG LEAVE
#
erpg_leave:
- determine passively fulfilled
- define region "<player.flag[erpg_region]>"
- choose "<def[region]>":
- case "ERPG":
- define 1 1
- case "ST":
- define 1 1
- default:
- if <player.location.world> == w@erpg {
#- narrate "<&2>Bringing you out of ERPG!"
- teleport <player> <server.flag[erpg_npc].as_npc.location||<player.location>>
} else {
#- narrate "<&4>ERROR You haven't joined ERPG!"
}
- queue clear
- if <server.flag[erpg_npc].as_npc.location||x> == x {
#- narrate "[erpg] <&4>Warnung! NPC konnte nicht mehr gefunden werden!"
#- narrate "[erpg] <&4>Bitte einen Administrator darum diesen wieder aufzustellen via <&6>/erpg_npc"
#- narrate "[erpg] <&4>Nutze dann <&6>/verlassen. <&4>Manuelle Teleporte k<&oouml>nnen zu Fehlern f<ü>hren!"
}
else {
#- narrate "[erpg] <&2>Du hast <&6>ERPG <&2>verlassen. Bis bald!<&f>
# <&nl>[erpg] <&2>Teleportiere zur<ü>ck zum NPC."
- flag player <def[region]>_backport:<player.location>
- yaml id:lt_<player> set "erpginvs.<def[region]>.inv:!"
- yaml id:lt_<player> set "erpginvs.<def[region]>.inv:|:<player.inventory.list_contents||li@>"
- yaml id:lt_<player> set "erpginvs.<def[region]>.armor:!"
- yaml id:lt_<player> set "erpginvs.<def[region]>.armor:|:<player.equipment>"
- yaml id:lt_<player> set "erpginvs.<def[region]>.food_level:<player.food_level>"
- yaml id:lt_<player> set "erpginvs.<def[region]>.health:<player.health>"
- adjust <player> health:20
- adjust <player> food_level:20
- foreach <pl.flag[quit_channel]||li@> {
- inject s@use_login_logout_handler path:<def[value]>
}
#- teleport <player> <server.flag[erpg_npc].as_npc.location>
#- inventory set d:<player.inventory> o:<yaml[lt_<player>].read[erpginvs.outside_erpg]||li@>
- adjust <player> "equipment:<yaml[lt_<player>].read[erpginvs.outside_armor]||li@i@air|i@air|i@air|i@air>"
- flag player erpg_region:!
}