Date: 2016/07/27 18:12:26 UTC-07:00
Type: Denizen Script
test:
type: world
events:
on player joins:
- run check
on player changes world:
- run check
check:
type: task
script:
- if <player.location.world.name> != "Hub" {
- bossbar remove boss_mine
- queue clear
}
else {
- while <player.location.world.name.is[==].to[Hub]> {
- bossbar boss_mine players:<player> "title:Bienvenido <&c><player.name>" color:PINK
- wait 5s
- bossbar update boss_mine players:<player> "title:PUTO TROLO <&c><player.name>" color:PINK
- wait 5s
- bossbar remove boss_mine
}
}