Java Version: 1.7.0_72
Up-time: 2d 5h
CraftBukkit Version: git-Spigot-fdc1440-53fac9f (MC: 1.8.8)
Denizen Version: Core: 1.10 (Build Unknown), CraftBukkit: 0.9.7-SNAPSHOT (build 1591)
Active Plugins (44): WorldBorder: 1.8.1, WorldEdit: 5.6.3, EnderSpawn: 1.2, PressurePush: 1.0,
MaintenanceMode: 0.3.0, Vault: 1.5.3-b37, Legendchat: 1.1.2, EasySpleef: 0.1.2.1,
PermissionsEx: 1.22.7-SNAPSHOT, WorldGuard: 6.0.0-beta-04.1544-, Chairs: 4.6,
VoteRoulette: 3.2.1, Parkour: 3.7, CoreProtect: 2.10.0, WorldGen: 1.2.0,
CraftBay: 1.2.8, ASkyBlock: 2.9.2, TreasureChest: 8.4.4, ChestShop: 3.8.0,
ClearLag: 2.9.0, ProtocolLib: 3.6.4, Votifier: 1.9, WGCustomFlags: 1.7, mcMMO: 1.5.04-SNAPSHOT-b85,
Essentials: TeamCity, Citizens: 2.0.16-SNAPSHOT (build 1267), EssentialsProtect: TeamCity,
LibsDisguises: 8.6.5, EssentialsSpawn: TeamCity, EssentialsGeoIP: TeamCity,
InfernalMobs: 4.5, ScoreboardStats: 0.9.4-SNAPSHOT, Multiverse-Core: 2.5-b691,
EssentialsAntiBuild: TeamCity, ItemSlotMachine: 1.3.2, EnjinMinecraftPlugin: 2.7.7,
WGKeepInventoryFlags: 0.3.1, Denizen: 0.9.7-SNAPSHOT (build 1591), MyPet: 1.3.1,
GriefPrevention: 10.5.3, Multiverse-Portals: 2.5-b699, Multiverse-Inventories: 2.5-b335,
MultiWorldMoney: 1.8, MyPet-NPC: 1.0.4
Loaded Worlds (6): newwold, newwold_nether, newwold_the_end, ASkyBlock_nether, Creative, ASkyBlock,
Online Players (2): ruby(rubydearie), WandaMaximof(WandaMaximof)
Offline Players: 1489
Mode: online
16:20:31 [INFO] Starting InstantQueue
'QUESTINVCOMMAND_AttendingBreakFlash'...
16:20:31 [INFO] Queue 'QUESTINVCOMMAND_AttendingBreakFlash' Executing:
INVENTORY "open" "d:in@questinvmenu"
16:20:31 [INFO] +- Executing dCommand: INVENTORY/p@rubydearie ---------+
16:20:31 [INFO] +> Executing 'INVENTORY': actions='[open]'
destination='in@QUESTINVMENU' slot='1'
16:20:31 [INFO] Completing queue 'QUESTINVCOMMAND_AttendingBreakFlash' in
1ms.
16:20:34 [INFO] +> Executing 'Event': Type='on player clicks QIS1 in
QUESTINVMENU' Container='QUESTINVHANDLER(WORLD)'
player=p@rubydearieContext='{is_shift_click=false,
hotbar_button=-1, inventory=in@QUESTINVMENU,
item=i@QIS1[display_name=Zombie Kill Quest],
action=PICKUP_ALL, click=LEFT, raw_slot=1, slot=1,
slot_type=CONTAINER, cursor_item=i@air}'
16:20:34 [INFO] +- Building event 'ON PLAYER CLICKS QIS1 IN QUESTINVMENU' for
QUESTINVHANDLER ---------+
16:20:34 [INFO] Starting InstantQueue
'QUESTINVHANDLER_AssociationTeachesTravesti'...
16:20:34 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
IF "<player.flag[zombiequest_cooldown]>" "{" "-" "narrate"
"<&e>You can repeat this quest in
<player.flag[zombiequest_cooldown].expiration.formatted>" "-"
"queue" "clear" "}"
16:20:34 [INFO] +- Executing dCommand: IF/p@rubydearie ---------+
16:20:34 [INFO] +> Executing 'IF': use_braces='true'
16:20:34 [INFO] Unfilled attributes '[flag[zombiequest_cooldown]]' for tag
<player.flag[zombiequest_cooldown]>!
16:20:34 [INFO] Filled tag <player.flag[zombiequest_cooldown]> with 'null'.
16:20:34 [INFO] ERROR in script 'QUESTINVHANDLER'! Tag
<player.flag[zombiequest_cooldown]> is invalid!
16:20:34 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
IF "<player.flag[zombiequestcount]>" "==" "30" "{" "-"
"narrate" "<&e>Return to King Tarter in the Palace at Quest
Town" "-" "queue" "clear" "}"
16:20:34 [INFO] +- Executing dCommand: IF/p@rubydearie ---------+
16:20:34 [INFO] +> Executing 'IF': use_braces='true'
16:20:34 [INFO] Filled tag <player.flag[zombiequestcount]> with '15.0'.
16:20:34 [INFO] Comparable='Decimal(15.0)', Operator='EQUALS',
ComparedTo='Number(30)' --> OUTCOME='false'
16:20:34 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
IF "<player.flag[hurrynote]>" "{" "-" "narrate" "<&e>Kill 30
zombies, then return to King Tarter" "-" "wait" "2s" "-"
"narrate" "<&e>You have killed <player.flag[zombiequestcount]>
zombies so far" "-" "queue" "clear" "}"
16:20:34 [INFO] +- Executing dCommand: IF/p@rubydearie ---------+
16:20:34 [INFO] +> Executing 'IF': use_braces='true'
16:20:34 [INFO] Filled tag <player.flag[hurrynote]> with 'true'.
16:20:34 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
NARRATE "<&e>Kill 30 zombies, then return to King Tarter"
16:20:34 [INFO] +- Executing dCommand: NARRATE/p@rubydearie ---------+
16:20:34 [INFO] Filled tag <&e> with ''.
16:20:34 [INFO] +> Executing 'NARRATE': Narrating='Kill 30 zombies, then
return to King Tarter' Targets='[p@rubydearie]'
16:20:34 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
WAIT "2s"
16:20:34 [INFO] +- Executing dCommand: WAIT/p@rubydearie ---------+
16:20:34 [INFO] +> Executing 'WAIT':
queue='QUESTINVHANDLER_AssociationTeachesTravesti'
delay='d@40t'
16:20:34 [INFO] Forcing queue QUESTINVHANDLER_AssociationTeachesTravesti into
a timed queue...
16:20:34 [INFO] Completing queue 'QUESTINVHANDLER_AssociationTeachesTravesti'
in 6ms.
16:20:34 [INFO] Starting TimedQueue
'QUESTINVHANDLER_AssociationTeachesTravesti'...
16:20:34 [INFO] +> Executing 'Event': Type='on player clicks in QUESTINVMENU'
Container='QUESTINVHANDLER(WORLD)'
player=p@rubydearieContext='{is_shift_click=false,
hotbar_button=-1, inventory=in@QUESTINVMENU,
item=i@QIS1[display_name=Zombie Kill Quest],
action=PICKUP_ALL, click=LEFT, raw_slot=1, slot=1,
slot_type=CONTAINER, cursor_item=i@air}'
16:20:34 [INFO] +- Building event 'ON PLAYER CLICKS IN QUESTINVMENU' for
QUESTINVHANDLER ---------+
16:20:34 [INFO] Starting InstantQueue 'QUESTINVHANDLER_KatieAdminAcademy'...
16:20:34 [INFO] Queue 'QUESTINVHANDLER_KatieAdminAcademy' Executing:
DETERMINE "cancelled"
16:20:34 [INFO] +- Executing dCommand: DETERMINE/p@rubydearie ---------+
16:20:34 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
16:20:34 [INFO] Completing queue 'QUESTINVHANDLER_KatieAdminAcademy' in 0ms.
16:20:36 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
NARRATE "<&e>You have killed <player.flag[zombiequestcount]>
zombies so far"
16:20:36 [INFO] +- Executing dCommand: NARRATE/p@rubydearie ---------+
16:20:36 [INFO] Filled tag <&e> with ''.
16:20:36 [INFO] Filled tag <player.flag[zombiequestcount]> with '15.0'.
16:20:36 [INFO] +> Executing 'NARRATE': Narrating='You have killed 15.0
zombies so far' Targets='[p@rubydearie]'
16:20:36 [INFO] Queue 'QUESTINVHANDLER_AssociationTeachesTravesti' Executing:
QUEUE "clear"
16:20:36 [INFO] +- Executing dCommand: QUEUE/p@rubydearie ---------+
16:20:36 [INFO] +> Executing 'QUEUE':
queue='q@QUESTINVHANDLER_AssociationTeachesTravesti'
Action='CLEAR'
16:20:36 [INFO] Completing queue 'QUESTINVHANDLER_AssociationTeachesTravesti'
in 2047ms.