Java Version: 1.8.0_66
CraftBukkit Version: git-Spigot-1646 (MC: 1.7.10)
Active Plugins (25): BetterChat: 1.1, WorldEdit: 6.1;no_git_id, Essentials: 2.13.1, Announcer: 1.5,
SetSpawn: 2.1, Multiverse-Core: 2.5-b688, WorldGuard: 6.1, NightVision: 1.2,
EssentialsProtect: 2.13.1, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
EssentialsChat: 2.13.1, EssentialsAntiBuild: 2.13.1, PermissionsEx: 1.23.3,
CS-CoreLib: 1.2.9, WGCustomFlags: 1.7, Vault: 1.4.1-b436, EssentialsSpawn: 2.13.1,
HolographicDisplays: 2.1.10, Citizens: 2.0.13-SNAPSHOT (build 1171), CommandNPC: 1.7.2,
Blacksmith: 1.1, QuickSell: 2.0.3, Denizen: 0.9.6-SNAPSHOT (build 1544), Alchemist: 1.1,
Sentry: 1.8.5
Loaded Worlds (5): world, world_nether, world_the_end, flat, Flatgrass
Online Players (4): Enviox(Enviox), BurpingPenguin(BurpingPenguin), SlayMe(SlayMe),
Alphatrooper(Alphatrooper)
20:21:09 [INFO] Starting InstantQueue 'COINFLIP_EstablishWarSee'...
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: DEFINE
"CoinFlipMoney" "<context.args.get[2]>"
20:21:09 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:09 [INFO] +> Executing 'DEFINE': queue='COINFLIP_EstablishWarSee'
definition='coinflipmoney' value='10000'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: DEFINE
"CoinFlipPlayer" "<player.name>"
20:21:09 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:09 [INFO] +> Executing 'DEFINE': queue='COINFLIP_EstablishWarSee'
definition='coinflipplayer' value='Alphatrooper'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:09 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:09 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] +> Executing 'DEFINE': queue='COINFLIP_EstablishWarSee'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: IF
"<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "defin... * snip! *
20:21:09 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:09 [INFO] Comparable 1: Comparable='Element(slayme)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='false'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:09 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:09 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] +> Executing 'DEFINE': queue='COINFLIP_EstablishWarSee'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: IF
"<def[opponent]>" "==" "none" "{" "-" "narrate" "<&c>No
player online found with that name!" "-" "queue" "clear"
"}"
20:21:09 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] Comparable 1:
Comparable='Element(p@22b68957-c61e-47de-8903-5091e1454ebc)',
Operator='EQUALS', ComparedTo='Element(none)' -->
OUTCOME='false'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: IF
"<player.has_flag[CoinFlip]>" "{" "-" "narrate"
"<&7>[LWCoinFlip] Please wait 15 seconds before coin
flipping again!" "-" "queue" "clear" "}"
20:21:09 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'false'.
20:21:09 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: IF
"!<def[CoinFlipMoney]||none>" "matches" "double" "{" "-"
"narrate" "That's not a real number u doofus" "-" "queue"
"clear" "}"
20:21:09 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]||none> with '10000'.
20:21:09 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(10000)', Operator='MATCHES',
ComparedTo='Element(double)' --> OUTCOME='false'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: FLAG
"<def[opponent]>" "CoinFlipMoney:<context.args.get[2]>"
20:21:09 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:09 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' flag_target='p@SlayMe'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: IF
"<player.money>" "<" "<def[CoinFlipMoney]>" "||"
"<def[opponent].money>" "<" "<def[CoinFlipMoney]>" "{" "-"
"narrate" "<&c>You or the targetted player do not have
enough money to coin flip!" "-" "queue" "clear" "}"
20:21:09 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <player.money> with '230000.0'.
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] Filled tag <def[opponent].money> with '1.6200508E7'.
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] Comparable 1: Comparable='Decimal(230000.0)',
Operator='LESS', ComparedTo='Number(10000)' -->
OUTCOME='false'
20:21:09 [INFO] ERROR! Comparing text as if it were a number -
calculating based on text length
20:21:09 [INFO] Comparable 2: Comparable='Element(1.6200508E7)',
Operator='LESS', ComparedTo='Element(10000)' -->
OUTCOME='false'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: TAKE "money"
"qty:<def[CoinFlipMoney]>"
20:21:09 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: NARRATE
"<&6>[LWCoinFlip] Sent Coinflip request to
<&f><def[opponent].name> <&6>for $<def[CoinFlipMoney]>!"
20:21:09 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <&6> with ''.
20:21:09 [INFO] Filled tag <&f> with ''.
20:21:09 [INFO] Filled tag <def[opponent].name> with 'SlayMe'.
20:21:09 [INFO] Filled tag <&6> with ''.
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Sent
Coinflip request to SlayMe for $10000!'
Targets='[p@Alphatrooper]'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: NARRATE
"<&a>[LWCoinFlip] They have 15 seconds to accept the coin
flip by doing /coinflip accept"
20:21:09 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <&a> with ''.
20:21:09 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] They have
15 seconds to accept the coin flip by doing /coinflip
accept' Targets='[p@Alphatrooper]'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: NARRATE
"<&6>[LWCoinFlip] Player <player.name> wants to
flip-a-coin with you for $<def[CoinFlipMoney]>"
"targets:<def[opponent]>"
20:21:09 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <&6> with ''.
20:21:09 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Player
Alphatrooper wants to flip-a-coin with you for $10000'
Targets='[p@SlayMe]'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: NARRATE
"<&7>[LWCoinFlip] Type /coinflipaccept to accept the
coinflip!" "targets:<def[opponent]>"
20:21:09 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <&7> with ''.
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Type
/coinflipaccept to accept the coinflip!'
Targets='[p@SlayMe]'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: FLAG
"<def[opponent]>" "CoinFlip:<player>" "duration:15s"
20:21:09 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:09 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@30610a15-d2e8-4043-94ec-32c3c093d220)'
duration='d@300t' flag_target='p@SlayMe'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: FLAG
"<def[opponent]>" "CoinFlipMoney:<def[CoinFlipMoney]>"
"duration:15s"
20:21:09 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:09 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' duration='d@300t'
flag_target='p@SlayMe'
20:21:09 [INFO] Queue 'COINFLIP_EstablishWarSee' Executing: FLAG
"<player>" "CoinFlip:<def[opponent]>" "duration:15s"
20:21:09 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:09 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:09 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:09 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@22b68957-c61e-47de-8903-5091e1454ebc)'
duration='d@300t' flag_target='p@Alphatrooper'
20:21:09 [INFO] Completing queue 'COINFLIP_EstablishWarSee'.
20:21:10 [INFO] Starting InstantQueue 'COINFLIP_AbrahamThresholdFold'...
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: DEFINE
"CoinFlipMoney" "<context.args.get[2]>"
20:21:10 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <context.args.get[2]> with 'null'.
20:21:10 [INFO] ERROR in script 'COINFLIP'! Tag <context.args.get[2]> is
invalid!
20:21:10 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_AbrahamThresholdFold'
definition='coinflipmoney' value='null'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: DEFINE
"CoinFlipPlayer" "<player.name>"
20:21:10 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:10 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_AbrahamThresholdFold'
definition='coinflipplayer' value='SlayMe'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:10 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:10 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'null'.
20:21:10 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_AbrahamThresholdFold'
definition='opponent' value='null'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: IF
"<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "... * snip! *
20:21:10 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:10 [INFO] Comparable 1: Comparable='Element(accept)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='true'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: IF
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}" "-"
"... * snip! *
20:21:10 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'true'.
20:21:10 [INFO] Comparable 1: Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s"
20:21:10 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <def[opponent]> with 'null'.
20:21:10 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:10 [INFO] ERROR! Invalid Player! 'null' could not be found.
20:21:10 [INFO] ERROR in script 'COINFLIP'! Woah! Invalid arguments were
specified!
20:21:10 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Invalid Player
target.'
20:21:10 [INFO] +> [CommandExecuter] Usage: flag
({player}/npc/global/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
20:21:10 [INFO] +---------------------+
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"p@<player.flag[CoinFlip]>" "CoinFlip" "duration:15s"
20:21:10 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:10 [INFO] +> Executing 'FLAG': flag_name='CoinFlip'
Action/Value='SET_BOOLEAN(true)' duration='d@300t'
flag_target='p@Alphatrooper'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: TAKE
"money" "qty:<player.flag[CoinFlipMoney]>"
20:21:10 [INFO] +- Executing dCommand: TAKE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player.flag[CoinFlipMoney]> with '10000'.
20:21:10 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: IF
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}"
20:21:10 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <util.random.int[1].to[2]> with '2'.
20:21:10 [INFO] Comparable 1: Comparable='Number(2)', Operator='EQUALS',
ComparedTo='Number(1)' --> OUTCOME='false'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: DEFINE
"winner" "<player>"
20:21:10 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:10 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_AbrahamThresholdFold' definition='winner'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: DEFINE
"loser" "<player.flag[CoinFlip]>"
20:21:10 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:10 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_AbrahamThresholdFold' definition='loser'
value='p@30610a15-d2e8-4043-94ec-32c3c093d220'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&6>[LWCoinFlip] Coin flip accepted! Flipping the coin
in..." "targets:<player.flag[CoinFlip]>|<player>"
20:21:10 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:10 [INFO] Filled tag <&6> with ''.
20:21:10 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:10 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:10 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Coin flip
accepted! Flipping the coin in...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:10 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: WAIT
"1s"
20:21:10 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:10 [INFO] +> Executing 'WAIT': queue='COINFLIP_AbrahamThresholdFold'
delay='d@20t'
20:21:10 [INFO] Forcing queue COINFLIP_AbrahamThresholdFold into a timed
queue...
20:21:10 [INFO] Completing queue 'COINFLIP_AbrahamThresholdFold'.
20:21:10 [INFO] Starting TimedQueue 'COINFLIP_AbrahamThresholdFold'...
20:21:10 [INFO] Re-completing queue 'COINFLIP_AbrahamThresholdFold'.
20:21:11 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&7>[LWCoinFlip] 3..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:11 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:11 [INFO] Filled tag <&7> with ''.
20:21:11 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:11 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:11 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 3...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:11 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: WAIT
"1s"
20:21:11 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:11 [INFO] +> Executing 'WAIT': queue='COINFLIP_AbrahamThresholdFold'
delay='d@20t'
20:21:13 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&7>[LWCoinFlip] 2..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:13 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:13 [INFO] Filled tag <&7> with ''.
20:21:13 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:13 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:13 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 2...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:13 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: WAIT
"1s"
20:21:13 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:13 [INFO] +> Executing 'WAIT': queue='COINFLIP_AbrahamThresholdFold'
delay='d@20t'
20:21:14 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&7>[LWCoinFlip] 1..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:14 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:14 [INFO] Filled tag <&7> with ''.
20:21:14 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:14 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:14 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 1...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:14 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: WAIT
"1s"
20:21:14 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:14 [INFO] +> Executing 'WAIT': queue='COINFLIP_AbrahamThresholdFold'
delay='d@20t'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: GIVE
"<def[winner].name>" "money"
"qty:<player.flag[CoinFlipMoney].mul[2]>"
20:21:16 [INFO] +- Executing dCommand: GIVE/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:16 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2]> with
'20000'.
20:21:16 [INFO] ERROR! 'SlayMe' is an unknown argument!
20:21:16 [INFO] +> Executing 'GIVE': Type='MONEY' Quantity='20000.0'
engrave='false' unlimit_stack_size='false' slot='1'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: ANNOUNCE
"<&6>Yaay <def[winner].name> sucks dick for a living!"
20:21:16 [INFO] +- Executing dCommand: ANNOUNCE/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <&6> with ''.
20:21:16 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:16 [INFO] +> Executing 'ANNOUNCE': Message='Yaay SlayMe sucks dick
for a living!' Type='ALL'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"you suck cuck, kys faggot." "targets:<def[winner]>"
20:21:16 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:16 [INFO] +> Executing 'NARRATE': Narrating='you suck cuck, kys
faggot.' Targets='[p@SlayMe]'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&a>[LWCoinFlip] You won a coin flip against
<def[loser].name> and won
$<player.flag[CoinFlipMoney].mul[2].as_money>"
"targets:<def[winner]>"
20:21:16 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <&a> with ''.
20:21:16 [INFO] Filled tag <def[loser].name> with 'Alphatrooper'.
20:21:16 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2].as_money>
with '20000,00'.
20:21:16 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:16 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You won a
coin flip against Alphatrooper and won $20000,00'
Targets='[p@SlayMe]'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: NARRATE
"<&c>[LWCoinFlip] You lost a coin flip against
<def[winner].name> and lost
$<player.flag[CoinFlipMoney].as_money>"
"targets:<def[loser]>"
20:21:16 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <&c> with ''.
20:21:16 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:16 [INFO] Filled tag <player.flag[CoinFlipMoney].as_money> with
'10000,00'.
20:21:16 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:16 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You lost a
coin flip against SlayMe and lost $10000,00'
Targets='[p@Alphatrooper]'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"<def[winner]>" "Coinflip:!"
20:21:16 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:16 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"<def[loser]>" "CoinFlip:!"
20:21:16 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:16 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"<def[winner]>" "CoinflipMoney:!"
20:21:16 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:16 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: FLAG
"<def[loser]>" "CoinFlipMoney:!"
20:21:16 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:16 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:16 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:16 [INFO] Queue 'COINFLIP_AbrahamThresholdFold' Executing: QUEUE
"clear"
20:21:16 [INFO] +- Executing dCommand: QUEUE/p@SlayMe ---------+
20:21:16 [INFO] +> Executing 'QUEUE':
queue='q@COINFLIP_AbrahamThresholdFold' Action='CLEAR'
20:21:16 [INFO] Completing queue 'COINFLIP_AbrahamThresholdFold'.
20:21:19 [INFO] Starting InstantQueue
'COINFLIP_ObservationContinuityShopper'...
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
DEFINE "CoinFlipMoney" "<context.args.get[2]>"
20:21:19 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:19 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_ObservationContinuityShopper'
definition='coinflipmoney' value='10000'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
DEFINE "CoinFlipPlayer" "<player.name>"
20:21:19 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:19 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_ObservationContinuityShopper'
definition='coinflipplayer' value='Alphatrooper'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
DEFINE "opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:19 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:19 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_ObservationContinuityShopper'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
IF "<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner"
"<player... * snip! *
20:21:19 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:19 [INFO] Comparable 1: Comparable='Element(slayme)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='false'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
DEFINE "opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:19 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:19 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_ObservationContinuityShopper'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
IF "<def[opponent]>" "==" "none" "{" "-" "narrate" "<&c>No
player online found with that name!" "-" "queue" "clear"
"}"
20:21:19 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] Comparable 1:
Comparable='Element(p@22b68957-c61e-47de-8903-5091e1454ebc)',
Operator='EQUALS', ComparedTo='Element(none)' -->
OUTCOME='false'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
IF "<player.has_flag[CoinFlip]>" "{" "-" "narrate"
"<&7>[LWCoinFlip] Please wait 15 seconds before coin
flipping again!" "-" "queue" "clear" "}"
20:21:19 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'false'.
20:21:19 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
IF "!<def[CoinFlipMoney]||none>" "matches" "double" "{"
"-" "narrate" "That's not a real number u doofus" "-"
"queue" "clear" "}"
20:21:19 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]||none> with '10000'.
20:21:19 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(10000)', Operator='MATCHES',
ComparedTo='Element(double)' --> OUTCOME='false'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
FLAG "<def[opponent]>"
"CoinFlipMoney:<context.args.get[2]>"
20:21:19 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:19 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' flag_target='p@SlayMe'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
IF "<player.money>" "<" "<def[CoinFlipMoney]>" "||"
"<def[opponent].money>" "<" "<def[CoinFlipMoney]>" "{" "-"
"narrate" "<&c>You or the targetted player do not have
enough money to coin flip!" "-" "queue" "clear" "}"
20:21:19 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <player.money> with '220000.0'.
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] Filled tag <def[opponent].money> with '1.6210508E7'.
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] Comparable 1: Comparable='Decimal(220000.0)',
Operator='LESS', ComparedTo='Number(10000)' -->
OUTCOME='false'
20:21:19 [INFO] ERROR! Comparing text as if it were a number -
calculating based on text length
20:21:19 [INFO] Comparable 2: Comparable='Element(1.6210508E7)',
Operator='LESS', ComparedTo='Element(10000)' -->
OUTCOME='false'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
TAKE "money" "qty:<def[CoinFlipMoney]>"
20:21:19 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
NARRATE "<&6>[LWCoinFlip] Sent Coinflip request to
<&f><def[opponent].name> <&6>for $<def[CoinFlipMoney]>!"
20:21:19 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <&6> with ''.
20:21:19 [INFO] Filled tag <&f> with ''.
20:21:19 [INFO] Filled tag <def[opponent].name> with 'SlayMe'.
20:21:19 [INFO] Filled tag <&6> with ''.
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Sent
Coinflip request to SlayMe for $10000!'
Targets='[p@Alphatrooper]'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
NARRATE "<&a>[LWCoinFlip] They have 15 seconds to accept
the coin flip by doing /coinflip accept"
20:21:19 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <&a> with ''.
20:21:19 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] They have
15 seconds to accept the coin flip by doing /coinflip
accept' Targets='[p@Alphatrooper]'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
NARRATE "<&6>[LWCoinFlip] Player <player.name> wants to
flip-a-coin with you for $<def[CoinFlipMoney]>"
"targets:<def[opponent]>"
20:21:19 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <&6> with ''.
20:21:19 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Player
Alphatrooper wants to flip-a-coin with you for $10000'
Targets='[p@SlayMe]'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
NARRATE "<&7>[LWCoinFlip] Type /coinflipaccept to accept
the coinflip!" "targets:<def[opponent]>"
20:21:19 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <&7> with ''.
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Type
/coinflipaccept to accept the coinflip!'
Targets='[p@SlayMe]'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
FLAG "<def[opponent]>" "CoinFlip:<player>" "duration:15s"
20:21:19 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:19 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@30610a15-d2e8-4043-94ec-32c3c093d220)'
duration='d@300t' flag_target='p@SlayMe'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
FLAG "<def[opponent]>"
"CoinFlipMoney:<def[CoinFlipMoney]>" "duration:15s"
20:21:19 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:19 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' duration='d@300t'
flag_target='p@SlayMe'
20:21:19 [INFO] Queue 'COINFLIP_ObservationContinuityShopper' Executing:
FLAG "<player>" "CoinFlip:<def[opponent]>" "duration:15s"
20:21:19 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:19 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:19 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:19 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@22b68957-c61e-47de-8903-5091e1454ebc)'
duration='d@300t' flag_target='p@Alphatrooper'
20:21:19 [INFO] Completing queue 'COINFLIP_ObservationContinuityShopper'.
20:21:21 [INFO] Starting InstantQueue
'COINFLIP_CombinationsNoticeQuite'...
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
DEFINE "CoinFlipMoney" "<context.args.get[2]>"
20:21:21 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <context.args.get[2]> with 'null'.
20:21:21 [INFO] ERROR in script 'COINFLIP'! Tag <context.args.get[2]> is
invalid!
20:21:21 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_CombinationsNoticeQuite'
definition='coinflipmoney' value='null'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
DEFINE "CoinFlipPlayer" "<player.name>"
20:21:21 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:21 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_CombinationsNoticeQuite'
definition='coinflipplayer' value='SlayMe'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
DEFINE "opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:21 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:21 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'null'.
20:21:21 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_CombinationsNoticeQuite'
definition='opponent' value='null'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: IF
"<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-... * snip! *
20:21:21 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:21 [INFO] Comparable 1: Comparable='Element(accept)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='true'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: IF
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}" "-... *
snip! *
20:21:21 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'true'.
20:21:21 [INFO] Comparable 1: Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s"
20:21:21 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <def[opponent]> with 'null'.
20:21:21 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:21 [INFO] ERROR! Invalid Player! 'null' could not be found.
20:21:21 [INFO] ERROR in script 'COINFLIP'! Woah! Invalid arguments were
specified!
20:21:21 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Invalid Player
target.'
20:21:21 [INFO] +> [CommandExecuter] Usage: flag
({player}/npc/global/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
20:21:21 [INFO] +---------------------+
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"p@<player.flag[CoinFlip]>" "CoinFlip" "duration:15s"
20:21:21 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:21 [INFO] +> Executing 'FLAG': flag_name='CoinFlip'
Action/Value='SET_BOOLEAN(true)' duration='d@300t'
flag_target='p@Alphatrooper'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: TAKE
"money" "qty:<player.flag[CoinFlipMoney]>"
20:21:21 [INFO] +- Executing dCommand: TAKE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player.flag[CoinFlipMoney]> with '10000'.
20:21:21 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: IF
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}"
20:21:21 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <util.random.int[1].to[2]> with '2'.
20:21:21 [INFO] Comparable 1: Comparable='Number(2)', Operator='EQUALS',
ComparedTo='Number(1)' --> OUTCOME='false'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
DEFINE "winner" "<player>"
20:21:21 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:21 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_CombinationsNoticeQuite'
definition='winner'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
DEFINE "loser" "<player.flag[CoinFlip]>"
20:21:21 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:21 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_CombinationsNoticeQuite'
definition='loser'
value='p@30610a15-d2e8-4043-94ec-32c3c093d220'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&6>[LWCoinFlip] Coin flip accepted! Flipping the
coin in..." "targets:<player.flag[CoinFlip]>|<player>"
20:21:21 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:21 [INFO] Filled tag <&6> with ''.
20:21:21 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:21 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:21 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Coin flip
accepted! Flipping the coin in...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:21 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: WAIT
"1s"
20:21:21 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:21 [INFO] +> Executing 'WAIT':
queue='COINFLIP_CombinationsNoticeQuite' delay='d@20t'
20:21:21 [INFO] Forcing queue COINFLIP_CombinationsNoticeQuite into a
timed queue...
20:21:21 [INFO] Completing queue 'COINFLIP_CombinationsNoticeQuite'.
20:21:21 [INFO] Starting TimedQueue 'COINFLIP_CombinationsNoticeQuite'...
20:21:21 [INFO] Re-completing queue 'COINFLIP_CombinationsNoticeQuite'.
20:21:22 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&7>[LWCoinFlip] 3..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:22 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:22 [INFO] Filled tag <&7> with ''.
20:21:22 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:22 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:22 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 3...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:22 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: WAIT
"1s"
20:21:22 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:22 [INFO] +> Executing 'WAIT':
queue='COINFLIP_CombinationsNoticeQuite' delay='d@20t'
20:21:24 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&7>[LWCoinFlip] 2..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:24 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:24 [INFO] Filled tag <&7> with ''.
20:21:24 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:24 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:24 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 2...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:24 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: WAIT
"1s"
20:21:24 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:24 [INFO] +> Executing 'WAIT':
queue='COINFLIP_CombinationsNoticeQuite' delay='d@20t'
20:21:25 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&7>[LWCoinFlip] 1..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:25 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:25 [INFO] Filled tag <&7> with ''.
20:21:25 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:25 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:25 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 1...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:25 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: WAIT
"1s"
20:21:25 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:25 [INFO] +> Executing 'WAIT':
queue='COINFLIP_CombinationsNoticeQuite' delay='d@20t'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: GIVE
"<def[winner].name>" "money"
"qty:<player.flag[CoinFlipMoney].mul[2]>"
20:21:27 [INFO] +- Executing dCommand: GIVE/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:27 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2]> with
'20000'.
20:21:27 [INFO] ERROR! 'SlayMe' is an unknown argument!
20:21:27 [INFO] +> Executing 'GIVE': Type='MONEY' Quantity='20000.0'
engrave='false' unlimit_stack_size='false' slot='1'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
ANNOUNCE "<&6>Yaay <def[winner].name> sucks dick for a
living!"
20:21:27 [INFO] +- Executing dCommand: ANNOUNCE/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <&6> with ''.
20:21:27 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:27 [INFO] +> Executing 'ANNOUNCE': Message='Yaay SlayMe sucks dick
for a living!' Type='ALL'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "you suck cuck, kys faggot."
"targets:<def[winner]>"
20:21:27 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:27 [INFO] +> Executing 'NARRATE': Narrating='you suck cuck, kys
faggot.' Targets='[p@SlayMe]'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&a>[LWCoinFlip] You won a coin flip against
<def[loser].name> and won
$<player.flag[CoinFlipMoney].mul[2].as_money>"
"targets:<def[winner]>"
20:21:27 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <&a> with ''.
20:21:27 [INFO] Filled tag <def[loser].name> with 'Alphatrooper'.
20:21:27 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2].as_money>
with '20000,00'.
20:21:27 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:27 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You won a
coin flip against Alphatrooper and won $20000,00'
Targets='[p@SlayMe]'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing:
NARRATE "<&c>[LWCoinFlip] You lost a coin flip against
<def[winner].name> and lost
$<player.flag[CoinFlipMoney].as_money>"
"targets:<def[loser]>"
20:21:27 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <&c> with ''.
20:21:27 [INFO] Filled tag <def[winner].name> with 'SlayMe'.
20:21:27 [INFO] Filled tag <player.flag[CoinFlipMoney].as_money> with
'10000,00'.
20:21:27 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:27 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You lost a
coin flip against SlayMe and lost $10000,00'
Targets='[p@Alphatrooper]'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"<def[winner]>" "Coinflip:!"
20:21:27 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:27 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"<def[loser]>" "CoinFlip:!"
20:21:27 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:27 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"<def[winner]>" "CoinflipMoney:!"
20:21:27 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[winner]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:27 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: FLAG
"<def[loser]>" "CoinFlipMoney:!"
20:21:27 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:27 [INFO] Filled tag <def[loser]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:27 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:27 [INFO] Queue 'COINFLIP_CombinationsNoticeQuite' Executing: QUEUE
"clear"
20:21:27 [INFO] +- Executing dCommand: QUEUE/p@SlayMe ---------+
20:21:27 [INFO] +> Executing 'QUEUE':
queue='q@COINFLIP_CombinationsNoticeQuite' Action='CLEAR'
20:21:27 [INFO] Completing queue 'COINFLIP_CombinationsNoticeQuite'.
20:21:28 [INFO] Starting InstantQueue 'COINFLIP_LimeEthiopiaProtocols'...
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: DEFINE
"CoinFlipMoney" "<context.args.get[2]>"
20:21:28 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:28 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_LimeEthiopiaProtocols'
definition='coinflipmoney' value='10000'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: DEFINE
"CoinFlipPlayer" "<player.name>"
20:21:28 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:28 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_LimeEthiopiaProtocols'
definition='coinflipplayer' value='Alphatrooper'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:28 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:28 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_LimeEthiopiaProtocols'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: IF
"<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" ... * snip! *
20:21:28 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:28 [INFO] Comparable 1: Comparable='Element(slayme)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='false'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:28 [INFO] +- Executing dCommand: DEFINE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <context.args.get[1]> with 'slayme'.
20:21:28 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] +> Executing 'DEFINE':
queue='COINFLIP_LimeEthiopiaProtocols'
definition='opponent'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: IF
"<def[opponent]>" "==" "none" "{" "-" "narrate" "<&c>No
player online found with that name!" "-" "queue" "clear"
"}"
20:21:28 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] Comparable 1:
Comparable='Element(p@22b68957-c61e-47de-8903-5091e1454ebc)',
Operator='EQUALS', ComparedTo='Element(none)' -->
OUTCOME='false'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: IF
"<player.has_flag[CoinFlip]>" "{" "-" "narrate"
"<&7>[LWCoinFlip] Please wait 15 seconds before coin
flipping again!" "-" "queue" "clear" "}"
20:21:28 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'false'.
20:21:28 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: IF
"!<def[CoinFlipMoney]||none>" "matches" "double" "{" "-"
"narrate" "That's not a real number u doofus" "-" "queue"
"clear" "}"
20:21:28 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]||none> with '10000'.
20:21:28 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(10000)', Operator='MATCHES',
ComparedTo='Element(double)' --> OUTCOME='false'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: FLAG
"<def[opponent]>" "CoinFlipMoney:<context.args.get[2]>"
20:21:28 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] Filled tag <context.args.get[2]> with '10000'.
20:21:28 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' flag_target='p@SlayMe'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: IF
"<player.money>" "<" "<def[CoinFlipMoney]>" "||"
"<def[opponent].money>" "<" "<def[CoinFlipMoney]>" "{" "-"
"narrate" "<&c>You or the targetted player do not have
enough money to coin flip!" "-" "queue" "clear" "}"
20:21:28 [INFO] +- Executing dCommand: IF/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <player.money> with '210000.0'.
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] Filled tag <def[opponent].money> with '1.6220508E7'.
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] Comparable 1: Comparable='Decimal(210000.0)',
Operator='LESS', ComparedTo='Number(10000)' -->
OUTCOME='false'
20:21:28 [INFO] ERROR! Comparing text as if it were a number -
calculating based on text length
20:21:28 [INFO] Comparable 2: Comparable='Element(1.6220508E7)',
Operator='LESS', ComparedTo='Element(10000)' -->
OUTCOME='false'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: TAKE
"money" "qty:<def[CoinFlipMoney]>"
20:21:28 [INFO] +- Executing dCommand: TAKE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: NARRATE
"<&6>[LWCoinFlip] Sent Coinflip request to
<&f><def[opponent].name> <&6>for $<def[CoinFlipMoney]>!"
20:21:28 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <&6> with ''.
20:21:28 [INFO] Filled tag <&f> with ''.
20:21:28 [INFO] Filled tag <def[opponent].name> with 'SlayMe'.
20:21:28 [INFO] Filled tag <&6> with ''.
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Sent
Coinflip request to SlayMe for $10000!'
Targets='[p@Alphatrooper]'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: NARRATE
"<&a>[LWCoinFlip] They have 15 seconds to accept the coin
flip by doing /coinflip accept"
20:21:28 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <&a> with ''.
20:21:28 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] They have
15 seconds to accept the coin flip by doing /coinflip
accept' Targets='[p@Alphatrooper]'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: NARRATE
"<&6>[LWCoinFlip] Player <player.name> wants to
flip-a-coin with you for $<def[CoinFlipMoney]>"
"targets:<def[opponent]>"
20:21:28 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <&6> with ''.
20:21:28 [INFO] Filled tag <player.name> with 'Alphatrooper'.
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Player
Alphatrooper wants to flip-a-coin with you for $10000'
Targets='[p@SlayMe]'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: NARRATE
"<&7>[LWCoinFlip] Type /coinflipaccept to accept the
coinflip!" "targets:<def[opponent]>"
20:21:28 [INFO] +- Executing dCommand: NARRATE/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <&7> with ''.
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Type
/coinflipaccept to accept the coinflip!'
Targets='[p@SlayMe]'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: FLAG
"<def[opponent]>" "CoinFlip:<player>" "duration:15s"
20:21:28 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:28 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@30610a15-d2e8-4043-94ec-32c3c093d220)'
duration='d@300t' flag_target='p@SlayMe'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: FLAG
"<def[opponent]>" "CoinFlipMoney:<def[CoinFlipMoney]>"
"duration:15s"
20:21:28 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] Filled tag <def[CoinFlipMoney]> with '10000'.
20:21:28 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='SET_VALUE(10000)' duration='d@300t'
flag_target='p@SlayMe'
20:21:28 [INFO] Queue 'COINFLIP_LimeEthiopiaProtocols' Executing: FLAG
"<player>" "CoinFlip:<def[opponent]>" "duration:15s"
20:21:28 [INFO] +- Executing dCommand: FLAG/p@Alphatrooper ---------+
20:21:28 [INFO] Filled tag <player> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:28 [INFO] Filled tag <def[opponent]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:28 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='SET_VALUE(p@22b68957-c61e-47de-8903-5091e1454ebc)'
duration='d@300t' flag_target='p@Alphatrooper'
20:21:28 [INFO] Completing queue 'COINFLIP_LimeEthiopiaProtocols'.
20:21:30 [INFO] Starting InstantQueue 'COINFLIP_AccurateFeltHeads'...
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: DEFINE
"CoinFlipMoney" "<context.args.get[2]>"
20:21:30 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <context.args.get[2]> with 'null'.
20:21:30 [INFO] ERROR in script 'COINFLIP'! Tag <context.args.get[2]> is
invalid!
20:21:30 [INFO] +> Executing 'DEFINE': queue='COINFLIP_AccurateFeltHeads'
definition='coinflipmoney' value='null'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: DEFINE
"CoinFlipPlayer" "<player.name>"
20:21:30 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:30 [INFO] +> Executing 'DEFINE': queue='COINFLIP_AccurateFeltHeads'
definition='coinflipplayer' value='SlayMe'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: DEFINE
"opponent"
"<server.match_player[<context.args.get[1]>]||none>"
20:21:30 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:30 [INFO] Filled tag
<server.match_player[<context.args.get[1]>]||none> with
'null'.
20:21:30 [INFO] +> Executing 'DEFINE': queue='COINFLIP_AccurateFeltHeads'
definition='opponent' value='null'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: IF
"<context.args.get[1]>" "==" "accept" "{" "-" "if"
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "def... * snip! *
20:21:30 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <context.args.get[1]> with 'accept'.
20:21:30 [INFO] Comparable 1: Comparable='Element(accept)',
Operator='EQUALS', ComparedTo='Element(accept)' -->
OUTCOME='true'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: IF
"<player.has_flag[CoinFlip]>" "{" "-" "flag"
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s" "-" "flag" "p@<player.flag[CoinFlip]>"
"CoinFlip" "duration:15s" "-" "take" "money"
"qty:<player.flag[CoinFlipMoney]>" "-" "if"
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}" "-"
"nar... * snip! *
20:21:30 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player.has_flag[CoinFlip]> with 'true'.
20:21:30 [INFO] Comparable 1: Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"p@<def[opponent]>" "CoinFlip:<player.name>"
"duration:15s"
20:21:30 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <def[opponent]> with 'null'.
20:21:30 [INFO] Filled tag <player.name> with 'SlayMe'.
20:21:30 [INFO] ERROR! Invalid Player! 'null' could not be found.
20:21:30 [INFO] ERROR in script 'COINFLIP'! Woah! Invalid arguments were
specified!
20:21:30 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Invalid Player
target.'
20:21:30 [INFO] +> [CommandExecuter] Usage: flag
({player}/npc/global/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
20:21:30 [INFO] +---------------------+
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"p@<player.flag[CoinFlip]>" "CoinFlip" "duration:15s"
20:21:30 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:30 [INFO] +> Executing 'FLAG': flag_name='CoinFlip'
Action/Value='SET_BOOLEAN(true)' duration='d@300t'
flag_target='p@Alphatrooper'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: TAKE
"money" "qty:<player.flag[CoinFlipMoney]>"
20:21:30 [INFO] +- Executing dCommand: TAKE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player.flag[CoinFlipMoney]> with '10000'.
20:21:30 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10000'
Items='null'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: IF
"<util.random.int[1].to[2]>" "==" "1" "{" "-" "define"
"winner" "<player.flag[CoinFlip]>" "-" "define" "loser"
"<player>" "}" "else" "{" "-" "define" "winner" "<player>"
"-" "define" "loser" "<player.flag[CoinFlip]>" "}"
20:21:30 [INFO] +- Executing dCommand: IF/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <util.random.int[1].to[2]> with '1'.
20:21:30 [INFO] Comparable 1: Comparable='Number(1)', Operator='EQUALS',
ComparedTo='Number(1)' --> OUTCOME='true'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: DEFINE
"winner" "<player.flag[CoinFlip]>"
20:21:30 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:30 [INFO] +> Executing 'DEFINE': queue='COINFLIP_AccurateFeltHeads'
definition='winner'
value='p@30610a15-d2e8-4043-94ec-32c3c093d220'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: DEFINE
"loser" "<player>"
20:21:30 [INFO] +- Executing dCommand: DEFINE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:30 [INFO] +> Executing 'DEFINE': queue='COINFLIP_AccurateFeltHeads'
definition='loser'
value='p@22b68957-c61e-47de-8903-5091e1454ebc'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&6>[LWCoinFlip] Coin flip accepted! Flipping the coin
in..." "targets:<player.flag[CoinFlip]>|<player>"
20:21:30 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:30 [INFO] Filled tag <&6> with ''.
20:21:30 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:30 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:30 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] Coin flip
accepted! Flipping the coin in...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:30 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: WAIT "1s"
20:21:30 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:30 [INFO] +> Executing 'WAIT': queue='COINFLIP_AccurateFeltHeads'
delay='d@20t'
20:21:30 [INFO] Forcing queue COINFLIP_AccurateFeltHeads into a timed
queue...
20:21:30 [INFO] Completing queue 'COINFLIP_AccurateFeltHeads'.
20:21:30 [INFO] Starting TimedQueue 'COINFLIP_AccurateFeltHeads'...
20:21:30 [INFO] Re-completing queue 'COINFLIP_AccurateFeltHeads'.
20:21:31 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&7>[LWCoinFlip] 3..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:31 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:31 [INFO] Filled tag <&7> with ''.
20:21:31 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:31 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:31 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 3...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:31 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: WAIT "1s"
20:21:31 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:31 [INFO] +> Executing 'WAIT': queue='COINFLIP_AccurateFeltHeads'
delay='d@20t'
20:21:33 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&7>[LWCoinFlip] 2..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:33 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:33 [INFO] Filled tag <&7> with ''.
20:21:33 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:33 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:33 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 2...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:33 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: WAIT "1s"
20:21:33 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:33 [INFO] +> Executing 'WAIT': queue='COINFLIP_AccurateFeltHeads'
delay='d@20t'
20:21:34 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&7>[LWCoinFlip] 1..."
"targets:<player.flag[CoinFlip]>|<player>"
20:21:34 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:34 [INFO] Filled tag <&7> with ''.
20:21:34 [INFO] Filled tag <player.flag[CoinFlip]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:34 [INFO] Filled tag <player> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:34 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] 1...'
Targets='[p@Alphatrooper, p@SlayMe]'
20:21:34 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: WAIT "1s"
20:21:34 [INFO] +- Executing dCommand: WAIT/p@SlayMe ---------+
20:21:34 [INFO] +> Executing 'WAIT': queue='COINFLIP_AccurateFeltHeads'
delay='d@20t'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: GIVE
"<def[winner].name>" "money"
"qty:<player.flag[CoinFlipMoney].mul[2]>"
20:21:36 [INFO] +- Executing dCommand: GIVE/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[winner].name> with 'Alphatrooper'.
20:21:36 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2]> with
'20000'.
20:21:36 [INFO] ERROR! 'Alphatrooper' is an unknown argument!
20:21:36 [INFO] +> Executing 'GIVE': Type='MONEY' Quantity='20000.0'
engrave='false' unlimit_stack_size='false' slot='1'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: ANNOUNCE
"<&6>Yaay <def[winner].name> sucks dick for a living!"
20:21:36 [INFO] +- Executing dCommand: ANNOUNCE/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <&6> with ''.
20:21:36 [INFO] Filled tag <def[winner].name> with 'Alphatrooper'.
20:21:36 [INFO] +> Executing 'ANNOUNCE': Message='Yaay Alphatrooper sucks
dick for a living!' Type='ALL'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"you suck cuck, kys faggot." "targets:<def[winner]>"
20:21:36 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[winner]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:36 [INFO] +> Executing 'NARRATE': Narrating='you suck cuck, kys
faggot.' Targets='[p@Alphatrooper]'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&a>[LWCoinFlip] You won a coin flip against
<def[loser].name> and won
$<player.flag[CoinFlipMoney].mul[2].as_money>"
"targets:<def[winner]>"
20:21:36 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <&a> with ''.
20:21:36 [INFO] Filled tag <def[loser].name> with 'SlayMe'.
20:21:36 [INFO] Filled tag <player.flag[CoinFlipMoney].mul[2].as_money>
with '20000,00'.
20:21:36 [INFO] Filled tag <def[winner]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:36 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You won a
coin flip against SlayMe and won $20000,00'
Targets='[p@Alphatrooper]'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: NARRATE
"<&c>[LWCoinFlip] You lost a coin flip against
<def[winner].name> and lost
$<player.flag[CoinFlipMoney].as_money>"
"targets:<def[loser]>"
20:21:36 [INFO] +- Executing dCommand: NARRATE/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <&c> with ''.
20:21:36 [INFO] Filled tag <def[winner].name> with 'Alphatrooper'.
20:21:36 [INFO] Filled tag <player.flag[CoinFlipMoney].as_money> with
'10000,00'.
20:21:36 [INFO] Filled tag <def[loser]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:36 [INFO] +> Executing 'NARRATE': Narrating='[LWCoinFlip] You lost a
coin flip against Alphatrooper and lost $10000,00'
Targets='[p@SlayMe]'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"<def[winner]>" "Coinflip:!"
20:21:36 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[winner]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:36 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"<def[loser]>" "CoinFlip:!"
20:21:36 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[loser]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:36 [INFO] +> Executing 'FLAG': flag_name='COINFLIP'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"<def[winner]>" "CoinflipMoney:!"
20:21:36 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[winner]> with
'p@30610a15-d2e8-4043-94ec-32c3c093d220'.
20:21:36 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@Alphatrooper'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: FLAG
"<def[loser]>" "CoinFlipMoney:!"
20:21:36 [INFO] +- Executing dCommand: FLAG/p@SlayMe ---------+
20:21:36 [INFO] Filled tag <def[loser]> with
'p@22b68957-c61e-47de-8903-5091e1454ebc'.
20:21:36 [INFO] +> Executing 'FLAG': flag_name='COINFLIPMONEY'
Action/Value='DELETE(false)' flag_target='p@SlayMe'
20:21:36 [INFO] Queue 'COINFLIP_AccurateFeltHeads' Executing: QUEUE
"clear"
20:21:36 [INFO] +- Executing dCommand: QUEUE/p@SlayMe ---------+
20:21:36 [INFO] +> Executing 'QUEUE': queue='q@COINFLIP_AccurateFeltHeads'
Action='CLEAR'
20:21:36 [INFO] Completing queue 'COINFLIP_AccurateFeltHeads'.