Date: 2015/08/23 11:00:46 UTC-07:00
Type: Denizen Script
- run questlog "def:<player>|<player.item_in_hand.slot>"
questlog:
type: task
definitions: player|slot
script:
- if <%player%.flag[questlog].size> > 0 {
- define item <%player%.item_in_hand.full>
- inventory remove "origin:%player%" "slot:<def[slot]>"
- wait 3s
- give <def[item]> to:<%player%.inventory.slot[<def[slot]>]>
} else {
- narrate "<light_purple>You don't have any quests!"
}