WonderPowder:
type: world
debug: true
events:
on player right clicks with sulphur:
- if <context.item.display_name.contains_any_text[wonder|powder]> {
- take <context.item> qty:1
- cast JUMP <player> d:20 p:25
- cast CONFUSION <player> d:20 p:1
- cast REGENERATION <player> d:35 p:10
- wait 20
- cast SLOW <player> d:40 p:2
- cast HUNGER <player> d:40 p:2
- - cooldown 75s s:s@WonderPowder
+ - cooldown 75s s:s@WonderPowder
}