Date: 2014/02/06 00:42:50 UTC-08:00
Type: Denizen Script
MurderInitiation:
Type: Interact
Steps:
1:
Click Trigger:
Script:
- if <player.flag[MarkedAssassin]> == "true" {
- ^engage
- narrate format:cchat "Welcome to the Assassins Guild Fort"
- wait 2
- narrate format:cchat "Only the toughest Assassins in all the lands may join us"
- wait 2
- narrate format:cchat "If you are interested in joining, you'll have to prove your worth."
- wait 2
- narrate format:cchat "What do you say?"
- narrate "<white>You can say, <green>Yes<white> or <green>No<white>."
- ^disengage
} else {
- narrate "You haven't Assassinated enough people to join the Assassins guild yet"
}