Paste #155: Denizen Debug Logs From main MbEbbiUKLNhC

Date: 2013/11/02 08:26:45 UTC-07:00
Type: Server Log

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11:26:29 [INFO] +- Getting interact script: Craftsman/bc_swat1 ------+ 
11:26:29 [INFO]  CHECK! Now checking 'CRAFTSMANSTEP1_SAILORTRANQUILLIA' 
11:26:29 [INFO]  Requirement mode: 'ALL' 
11:26:29 [INFO]  OKAY! Checked 'FLAGGED' ...requirement met! 
11:26:29 [INFO]  OKAY! Checked 'FLAGGED' ...requirement not met! 
11:26:29 [INFO]  '1 CRAFTSMANSTEP1_SAILORTRANQUILLIA' does not meet 
                   requirements. 
11:26:29 [INFO]  
11:26:29 [INFO]  CHECK! Now checking 'CRAFTSMANSTEP2_SAILORTRANQUILLIA' 
11:26:29 [INFO]  Requirement mode: 'ALL' 
11:26:29 [INFO]  OKAY! Checked 'FLAGGED' ...requirement met! 
11:26:29 [INFO]  OKAY! '5 CRAFTSMANSTEP2_SAILORTRANQUILLIA' meets 
                   requirements. 
11:26:29 [INFO]  
11:26:29 [INFO]  CHECK! Now checking 'BUYPADDLE_SAILORTRANQUILLIA' 
11:26:29 [INFO]  Requirement mode: 'ALL' 
11:26:29 [INFO]  ... does not match 'false'. 
11:26:29 [INFO]  OKAY! Checked 'FLAGGED' ...requirement not met! 
11:26:29 [INFO]  '10 BUYPADDLE_SAILORTRANQUILLIA' does not meet 
                   requirements. 
11:26:29 [INFO]  
11:26:29 [INFO]  OKAY! Highest scoring script is 
                   CRAFTSMANSTEP2_SAILORTRANQUILLIA. 
11:26:29 [INFO] +---------------------+ 
11:26:29 [INFO] +- Parsing CLICK trigger: Craftsman/bc_swat1 ------+ 
11:26:29 [INFO]  Starting TimedQueue 
                   '7672DDCA-33CE-42A2-9C7D-3297075FB630' 
11:26:29 [INFO] +- Executing dCommand: if/bc_swat1 ------+ 
11:26:29 [INFO] +> [Element] Filled tag 
                   <player.inventory.contains[stone_axe]> with 'true'. 
11:26:29 [INFO] +> [Element] Filled tag 
                   <player.flag[craftsmanstep2norepeat_sailortranquillia]> 
                   with 'true'. 
11:26:29 [INFO] +> [Element] Filled tag 
                   <player.flag[recievedpaddle_sailortranquillia]> with 
                   'true'. 
11:26:29 [INFO] +> [Element] Filled tag <&3> with ''. 
11:26:29 [INFO] +> [Element] Filled tag 
                   <player.inventory.contains.display[strict:Paddle]> with 
                   'true'. 
11:26:29 [INFO] +> [Element] Filled tag 
                   <player.flag[recievedpaddle_sailortranquillia]> with 
                   'true'. 
11:26:29 [INFO]  Comparable 1: Comparable='Boolean(true)', 
                   Operator='EQUALS', ComparedTo='Boolean(true)' --> 
                   OUTCOME='true' 
11:26:29 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Boolean(true)', Operator='EQUALS', 
                   ComparedTo='Boolean(true)' --> OUTCOME='false' 
11:26:29 [INFO] +- Executing dCommand: IF/bc_swat1 ------+ 
11:26:29 [INFO]  Comparable 1: Comparable='Boolean(true)', 
                   Operator='EQUALS', ComparedTo='Boolean(true)' --> 
                   OUTCOME='true' 
11:26:29 [INFO]  Comparable 2: Logic='NEGATIVE', Comparable='String(if)', 
                   Operator='EQUALS', ComparedTo='String(true)' --> 
                   OUTCOME='true' 
11:26:29 [INFO]  Comparable 3: Logic='NEGATIVE', 
                   Comparable='String(null)', Operator='EQUALS', 
                   ComparedTo='String(true)' --> OUTCOME='true' 
11:26:29 [INFO] +- Executing dCommand: NARRATE/bc_swat1 ------+ 
11:26:29 [INFO]  +> Executing 'NARRATE': Narrating='I seem to have lost my 
                   paddle..'  Targets='[p@bc_swat1]'  Format='PLAYER' 
11:26:29 [INFO] +> [Element] Filled tag <&a> with ''. 
11:26:29 [INFO] +> [Element] Filled tag <player.name> with 'bc_swat1'. 
11:26:29 [INFO] +> [Element] Filled tag <&f> with ''. 
11:26:29 [INFO] +> [Element] Filled tag <&co> with ':'. 
11:26:29 [INFO] +- Executing dCommand: WAIT/bc_swat1 ------+ 
11:26:29 [INFO]  Delaying 3.0s 
11:26:33 [INFO] +- Executing dCommand: NARRATE/bc_swat1 ------+ 
11:26:33 [INFO]  +> Executing 'NARRATE': Narrating='Would you like to buy 
                   one? I sell them for 1 nugget each!'  
                   Targets='[p@bc_swat1]'  Format='NPC' 
11:26:33 [INFO] +> [Element] Filled tag <&e> with ''. 
11:26:33 [INFO] +> [Element] Filled tag <npc.name> with 'Craftsman'. 
11:26:33 [INFO] +> [Element] Filled tag <&f> with ''. 
11:26:33 [INFO] +> [Element] Filled tag <&co> with ':'. 
11:26:33 [INFO] +> [Element] Filled tag <&a> with ''. 
11:26:33 [INFO] +- Executing dCommand: FLAG/bc_swat1 ------+ 
11:26:33 [INFO]  +> Executing 'FLAG': 
                   flag_name='ALLOWBUYPADDLE_SAILORTRANQUILLIA'  
                   Action/Value='SET_VALUE(true)'  flag_target='p@bc_swat1' 
11:26:33 [INFO] +- Executing dCommand: NARRATE/bc_swat1 ------+ 
11:26:33 [INFO]  +> Executing 'NARRATE': Narrating='[Yes] [No]'  
                   Targets='[p@bc_swat1]'  Format='RESPONSES' 
11:26:33 [INFO] +> [Element] Filled tag <&b> with ''. 
11:26:33 [INFO] +> [Element] Filled tag <&f> with ''. 
11:26:33 [INFO] +> [Element] Filled tag <&co> with ':'. 
11:26:33 [INFO]  Completing queue 7672DDCA-33CE-42A2-9C7D-3297075FB630...