Java Version: 21.0.6
Up-time: 5h 4m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1397), Spigot: 1.3.1-SNAPSHOT (build 7144-DEV)
Script Containers: 97, Events: 53
Last reload: 13s ago
Server Version: Paper version 1.21.4-214-894631f (MC: 1.21.4)
Active Plugins (1): Denizen: 1.3.1-SNAPSHOT (build 7144-DEV)
Loaded Worlds (3): world4, world4_nether, world4_the_end
Online Players (1): Nrich588(Nrich588)
Total Players Ever: 1 (1 normal)
Mode: online
23:39:50 Running script event 'PlayerClicksBlock', event='on player right clicks block using:either_hand' for script 'LIGHTARMOR'
23:39:50 Starting InstantQueue 'LIGHTARMOR_7087_StandardLibrary' with player 'Nrich588'...
23:39:50 +- Queue 'LIGHTARMOR_7087_StandardLibrary' Executing: (line 107) define item <context.item> ---------+
23:39:50 Filled tag <context.item> with 'i@iron_axe[display = AXE; flag_map = map@[bonusDurability=28]; script = mega_axe]'.
23:39:50 +> Executing 'DEFINE': Queue='q@LIGHTARMOR_7087_StandardLibrary' definition='item' value='i@iron_axe[display = AXE; flag_map = map@[bonusDurability=28]; script = mega_axe]'
23:39:50 +- Queue 'LIGHTARMOR_7087_StandardLibrary' Executing: (line 108) define hLevel <player.flag[skillHeavyArmor].get[1]> ---------+
23:39:50 Filled tag <player.flag[skillHeavyArmor].get[1]> with '1'.
23:39:50 +> Executing 'DEFINE': Queue='q@LIGHTARMOR_7087_StandardLibrary' definition='hlevel' value='1'
23:39:50 +- Queue 'LIGHTARMOR_7087_StandardLibrary' Executing: (line 109) define lLevel <player.flag[skillLightArmor].get[1]> ---------+
23:39:50 Filled tag <player.flag[skillLightArmor].get[1]> with '1'.
23:39:50 +> Executing 'DEFINE': Queue='q@LIGHTARMOR_7087_StandardLibrary' definition='llevel' value='1'
23:39:50 +- Queue 'LIGHTARMOR_7087_StandardLibrary' Executing: (line 111) if <[item]> matches <list[*leggings|*helm|*chestplate|*boots|*tunic|*pants|*cap]> ---------+
23:39:50 +> Executing 'IF': use_braces='true'
23:39:50 Filled tag <[item]> with 'i@iron_axe[display = AXE; flag_map = map@[bonusDurability=28]; script = mega_axe]'.
23:39:50 Comparing if i@iron_axe[display=AXE;flag_map=map@[bonusDurability=28];script=mega_axe] MATCHES li@*leggings|*helm|*chestplate|*boots|*tunic|*pants|*cap| ... false
23:39:50 No part of the if command passed, no block will run.
23:39:50 Completing queue 'LIGHTARMOR_7087_StandardLibrary' in 10ms.
23:39:56 Starting InstantQueue 'EXCOMMAND_7088_PageBuildings' with player 'Nrich588'...
23:39:56 +- Queue 'EXCOMMAND_7088_PageBuildings' Executing: (line 1) reload ---------+
23:39:56 +> Executing 'RELOAD': type='SCRIPTS'
23:39:56 Completing queue 'EXCOMMAND_7088_PageBuildings' in 2ms.
23:39:56 ERROR!
Error Message: Error parsing '/itemScripts/swords.dsc'! This script has been skipped. No internal error - is the file empty?
23:39:56 Additional Error Info: Error parsing '/itemScripts/tools.dsc'! This script has been skipped. No internal error - is the file empty?
23:39:56 +> [ScriptRegistry] Loading 14 script files...
23:39:56 +> [DenizenCore] Scripts loaded! File load took 57ms, processing 19ms.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&co> with ':', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <yellow> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <white> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled partial tag '<util...' with '(Base-Object)', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <italic> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled partial tag '<util...' with '(Base-Object)', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled partial tag '<util...' with '(Base-Object)', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[netherite_*|iron_*|golden_*|diamond_*]> with 'li@netherite_*|iron_*|golden_*|diamond_*|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[37|38|39|40]> with 'li@37|38|39|40|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[*leggings|*helm|*chestplate|*boots|*tunic|*pants|*cap]> with 'li@*leggings|*helm|*chestplate|*boots|*tunic|*pants|*cap|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Agility]> with 'li@1|0|100|Agility|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Alchemy]> with 'li@1|0|100|Alchemy|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Animals]> with 'li@1|0|100|Animals|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Arcana]> with 'li@1|0|100|Arcana|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Archery]> with 'li@1|0|100|Archery|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Armor Smithing]> with 'li@1|0|100|Armor Smithing|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Axes]> with 'li@1|0|100|Axes|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Crafting]> with 'li@1|0|100|Crafting|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Farming]> with 'li@1|0|100|Farming|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Fishing]> with 'li@1|0|100|Fishing|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Excavation]> with 'li@1|0|100|Excavation|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Heavy Armor]> with 'li@1|0|100|Heavy Armor|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Heavy Weapons]> with 'li@1|0|100|Heavy Weapons|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Light Armor]> with 'li@1|0|100|Light Armor|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Mining]> with 'li@1|0|100|Mining|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Swords]> with 'li@1|0|100|Swords|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Tool Smithing]> with 'li@1|0|100|Tool Smithing|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <list[1|0|100|Weapon Smithing]> with 'li@1|0|100|Weapon Smithing|', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <green> with '', and cached result.
23:39:56 +> [ScriptEvent] Processed 53 script event paths.
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&r> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&9> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&f> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&8> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&m> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&sp.repeat[24]> with ' ', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&b> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&a> with '', and cached result.
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&2> with '', and cached result.
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&7> with '', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&sp.repeat[8]> with ' ', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&4> with '', and cached result.
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&sp.repeat[20]> with ' ', and cached result.
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&c> with '', and cached result.
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&d> with '', and cached result.
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&6> with '', and cached result.
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'color' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'trim' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&l> with '', and cached result.
23:39:56 ERROR in script 'ANIMALS_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAnimals].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAnimals].get[1]' for tag <player.flag[skillAnimals].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 +> [Static Tag Processing] Pre-Filled tag <&e> with '', and cached result.
23:39:56 ERROR in script 'ANIMALS_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAnimals].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAnimals].get[2]' for tag <player.flag[skillAnimals].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAnimals].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAnimals].get[3]' for tag <player.flag[skillAnimals].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'ARCANA_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArcana].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArcana].get[1]' for tag <player.flag[skillArcana].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArcana].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArcana].get[2]' for tag <player.flag[skillArcana].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArcana].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArcana].get[3]' for tag <player.flag[skillArcana].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'FISH_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFishing].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFishing].get[1]' for tag <player.flag[skillFishing].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFishing].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFishing].get[2]' for tag <player.flag[skillFishing].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFishing].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFishing].get[3]' for tag <player.flag[skillFishing].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 ERROR!
Error Message: Attribute modifiers were changed in 1.21, now using slot groups instead of slots and namespaced keys instead of UUIDS; check relevant meta docs for more information.
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'AXE_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAxe].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAxe].get[1]' for tag <player.flag[skillAxe].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAxe].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAxe].get[2]' for tag <player.flag[skillAxe].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAxe].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAxe].get[3]' for tag <player.flag[skillAxe].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'ARMORNOTIFICATION'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.has_flag[showXpHeavyArmor]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.has_flag[showXpHeavyArmor]' for tag <player.has_flag[showXpHeavyArmor]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'RANGED_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArchery].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArchery].get[1]' for tag <player.flag[skillArchery].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArchery].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArchery].get[2]' for tag <player.flag[skillArchery].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArchery].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArchery].get[3]' for tag <player.flag[skillArchery].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'HARMOR_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyArmor].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyArmor].get[1]' for tag <player.flag[skillHeavyArmor].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyArmor].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyArmor].get[2]' for tag <player.flag[skillHeavyArmor].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyArmor].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyArmor].get[3]' for tag <player.flag[skillHeavyArmor].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'AGILITY_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAgility].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAgility].get[1]' for tag <player.flag[skillAgility].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAgility].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAgility].get[2]' for tag <player.flag[skillAgility].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAgility].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAgility].get[3]' for tag <player.flag[skillAgility].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'FARM_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFarming].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFarming].get[1]' for tag <player.flag[skillFarming].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFarming].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFarming].get[2]' for tag <player.flag[skillFarming].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillFarming].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillFarming].get[3]' for tag <player.flag[skillFarming].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 ERROR in script 'WEAPON_SMITH_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillWeaponSmithing].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillWeaponSmithing].get[1]' for tag <player.flag[skillWeaponSmithing].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillWeaponSmithing].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillWeaponSmithing].get[2]' for tag <player.flag[skillWeaponSmithing].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillWeaponSmithing].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillWeaponSmithing].get[3]' for tag <player.flag[skillWeaponSmithing].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 ERROR in script 'TOOL_SMITH_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillToolSmithing].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillToolSmithing].get[1]' for tag <player.flag[skillToolSmithing].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillToolSmithing].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillToolSmithing].get[2]' for tag <player.flag[skillToolSmithing].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillToolSmithing].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillToolSmithing].get[3]' for tag <player.flag[skillToolSmithing].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'CRAFT_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillCrafting].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillCrafting].get[1]' for tag <player.flag[skillCrafting].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillCrafting].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillCrafting].get[2]' for tag <player.flag[skillCrafting].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillCrafting].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillCrafting].get[3]' for tag <player.flag[skillCrafting].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'MINING_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillMining].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillMining].get[1]' for tag <player.flag[skillMining].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillMining].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillMining].get[2]' for tag <player.flag[skillMining].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillMining].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillMining].get[3]' for tag <player.flag[skillMining].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'GLOBALNOTIFICON'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.has_flag[showXp]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.has_flag[showXp]' for tag <player.has_flag[showXp]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'EXCAVATION_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillExcavation].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillExcavation].get[1]' for tag <player.flag[skillExcavation].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillExcavation].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillExcavation].get[2]' for tag <player.flag[skillExcavation].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillExcavation].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillExcavation].get[3]' for tag <player.flag[skillExcavation].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'ALCH_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAlchemy].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAlchemy].get[1]' for tag <player.flag[skillAlchemy].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAlchemy].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAlchemy].get[2]' for tag <player.flag[skillAlchemy].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillAlchemy].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillAlchemy].get[3]' for tag <player.flag[skillAlchemy].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'COMBATNOTIFICATION'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.has_flag[showXpSword]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.has_flag[showXpSword]' for tag <player.has_flag[showXpSword]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'LARMOR_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillLightArmor].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillLightArmor].get[1]' for tag <player.flag[skillLightArmor].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillLightArmor].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillLightArmor].get[2]' for tag <player.flag[skillLightArmor].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillLightArmor].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillLightArmor].get[3]' for tag <player.flag[skillLightArmor].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 ERROR in script 'ARMOR_SMITH_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArmorSmithing].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArmorSmithing].get[1]' for tag <player.flag[skillArmorSmithing].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArmorSmithing].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArmorSmithing].get[2]' for tag <player.flag[skillArmorSmithing].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillArmorSmithing].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillArmorSmithing].get[3]' for tag <player.flag[skillArmorSmithing].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'SWORD_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillSword].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillSword].get[1]' for tag <player.flag[skillSword].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillSword].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillSword].get[2]' for tag <player.flag[skillSword].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillSword].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillSword].get[3]' for tag <player.flag[skillSword].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'AGILITYNOTIFICATION'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.has_flag[showXpAgility]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.has_flag[showXpAgility]' for tag <player.has_flag[showXpAgility]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:56 ERROR in script 'HEAVYWEP_SKILL'!
Error Message: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyWeapon].get[1]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyWeapon].get[1]' for tag <player.flag[skillHeavyWeapon].get[1]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyWeapon].get[2]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyWeapon].get[2]' for tag <player.flag[skillHeavyWeapon].get[2]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Additional Error Info: Missing player for player tag.
23:39:56 Additional Error Info: Tag-base 'player' returned null.
23:39:56 Additional Error Info: Tag <player.flag[skillHeavyWeapon].get[3]> is invalid!
23:39:56 Additional Error Info: Unfilled or unrecognized sub-tag(s) 'player.flag[skillHeavyWeapon].get[3]' for tag <player.flag[skillHeavyWeapon].get[3]>!
23:39:56 Additional Error Info: Almost matched but failed (missing [context] parameter?): player
23:39:56 Adjust mechanism 'attribute_modifiers' on object of type 'ItemTag'...
23:39:56 Adjust mechanism 'hides' on object of type 'ItemTag'...
23:39:58 Running script event 'PlayerBreaksBlock', event='on player breaks block' for script 'XP_CALC'
23:39:58 Starting InstantQueue 'XP_CALC_7089_AlwaysAlbum' with player 'Nrich588'...
23:39:58 +- Queue 'XP_CALC_7089_AlwaysAlbum' Executing: (line 70) define enchants:<player.item_in_hand.enchantment_types> ---------+
23:39:58 Filled tag <player.item_in_hand.enchantment_types> with 'li@ (Size 0)'.
23:39:58 +> Executing 'DEFINE': Queue='q@XP_CALC_7089_AlwaysAlbum' (enchants:SET:li@)
23:39:58 +- Queue 'XP_CALC_7089_AlwaysAlbum' Executing: (line 71) if <[enchants].contains_text[silk_touch]> && <context.material.name.contains_text[ore]> ---------+
23:39:58 +> Executing 'IF': use_braces='true'
23:39:58 Filled tag <[enchants].contains_text[silk_touch]> with 'false'.
23:39:58 No part of the if command passed, no block will run.
23:39:58 +- Queue 'XP_CALC_7089_AlwaysAlbum' Executing: (line 75) if <context.material.name.ends_with[_log]> ---------+
23:39:58 +> Executing 'IF': use_braces='true'
23:39:58 Filled tag <context.material.name.ends_with[_log]> with 'false'.
23:39:58 No part of the if command passed, no block will run.
23:39:58 +- Queue 'XP_CALC_7089_AlwaysAlbum' Executing: (line 78) define xpGiven:<script[xp_values].data_key[<context.material.name>]> ---------+
23:39:58 Filled tag <context.material.name> with 'sand'.
23:39:58 Filled tag <script[xp_values].data_key[sand]> with '1'.
23:39:58 +> Executing 'DEFINE': Queue='q@XP_CALC_7089_AlwaysAlbum' (xpGiven:SET:1)
23:39:58 +- Queue 'XP_CALC_7089_AlwaysAlbum' Executing: (line 79) run levelCheck def:<[xpGiven]> ---------+
23:39:58 Filled tag <[xpGiven]> with '1'.
23:39:58 +> Executing 'RUN': script='s@levelcheck (TASK)' definitions='li@ (Size 1): 1'
23:39:58 Adding definition 'xpGiven' as 1
23:39:58 Starting InstantQueue 'LEVELCHECK_7090_PricesReach' with player 'Nrich588'...
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 86) define A:500 ---------+
23:39:58 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7090_PricesReach' (A:SET:500)
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 87) define B:1.2 ---------+
23:39:58 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7090_PricesReach' (B:SET:1.2)
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 88) define N:<player.flag[playerLevel]> ---------+
23:39:58 Filled tag <player.flag[playerLevel]> with '4'.
23:39:58 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7090_PricesReach' (N:SET:4)
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 90) define xpNeeded:<[A].mul[<[N].power[<[B]>]>].round> ---------+
23:39:58 Filled tag <[B]> with '1.2'.
23:39:58 Filled tag <[N].power[1.2]> with '5.278031643091577'.
23:39:58 Filled tag <[A].mul[5.278031643091577].round> with '2639'.
23:39:58 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7090_PricesReach' (xpNeeded:SET:2639)
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 91) flag <player> playerXp:+:<[xpGiven]> ---------+
23:39:58 Filled tag <player> with 'p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)'.
23:39:58 Filled tag <[xpGiven]> with '1'.
23:39:58 +> Executing 'FLAG': targets='li@ (Size 1): p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)' (playerXp:ADD:1)
23:39:58 +- Queue 'LEVELCHECK_7090_PricesReach' Executing: (line 93) while <player.flag[playerXp]> >= <[xpNeeded]> ---------+
23:39:58 Filled tag <player.flag[playerXp]> with '2022'.
23:39:58 Filled tag <[xpNeeded]> with '2639'.
23:39:58 Comparing if 2022 OR_MORE 2639 ... false
23:39:58 +> Executing 'WHILE': run_first_loop='false'
23:39:58 Completing queue 'LEVELCHECK_7090_PricesReach' in 7ms.
23:39:58 Completing queue 'XP_CALC_7089_AlwaysAlbum' in 14ms.
23:39:58 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'DURABILITYMOD'
23:39:58 Starting InstantQueue 'DURABILITYMOD_7091_TonightEpa' with player 'Nrich588'...
23:39:58 +- Queue 'DURABILITYMOD_7091_TonightEpa' Executing: (line 311) if <context.item.has_flag[durabilityMod]> ---------+
23:39:58 +> Executing 'IF': use_braces='true'
23:39:58 Filled tag <context.item.has_flag[durabilityMod]> with 'false'.
23:39:58 No part of the if command passed, no block will run.
23:39:58 Completing queue 'DURABILITYMOD_7091_TonightEpa' in 1ms.
23:39:58 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'ARMOR_EVENTS'
23:39:58 Starting InstantQueue 'ARMOR_EVENTS_7092_ControllerTsunami' with player 'Nrich588'...
23:39:58 +- Queue 'ARMOR_EVENTS_7092_ControllerTsunami' Executing: (line 774) if <context.item.has_flag[bonusDurability]> ---------+
23:39:58 +> Executing 'IF': use_braces='true'
23:39:58 Filled tag <context.item.has_flag[bonusDurability]> with 'true'.
23:39:58 If command passed, running block.
23:39:58 +- Queue 'ARMOR_EVENTS_7092_ControllerTsunami' Executing: (line 775) inventory flag slot:<context.slot> bonusDurability:++ ---------+
23:39:58 Filled tag <context.slot> with '1'.
23:39:58 +> Executing 'INVENTORY': actions='[FLAG]' slot='1' data_action='bonusDurability:++'
23:39:58 +- Queue 'ARMOR_EVENTS_7092_ControllerTsunami' Executing: (line 776) if <context.item.flag[bonusDurability].mod[2]> == 0 ---------+
23:39:58 +> Executing 'IF': use_braces='true'
23:39:58 Filled tag <context.item.flag[bonusDurability].mod[2]> with '0'.
23:39:58 Comparing if 0 EQUALS 0 ... true
23:39:58 If command passed, running block.
23:39:58 +- Queue 'ARMOR_EVENTS_7092_ControllerTsunami' Executing: (line 777) narrate "Durability SHOULD be<&co> <context.item.flag[bonusDurability].div[2]>" ---------+
23:39:58 Filled tag <context.item.flag[bonusDurability].div[2]> with '14'.
23:39:58 +> Executing 'NARRATE': Narrating='Durability SHOULD be: 14' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:39:58 +- Queue 'ARMOR_EVENTS_7092_ControllerTsunami' Executing: (line 778) inventory adjust slot:<context.slot> durability:10 ---------+
23:39:58 Filled tag <context.slot> with '0'.
23:39:58 +> Executing 'INVENTORY': actions='[ADJUST]' slot='0' data_action='durability:10'
23:39:58 ERROR in script 'armor_events' in queue 'ARMOR_EVENTS_7092_ControllerTsunami' while executing command 'INVENTORY' in file 'scripts/itemScripts/armor.dsc' on line '778' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
The input '0' is not a valid slot (unrecognized)!
23:39:58 +> [CommandExecutor] Usage: inventory [open/close/copy/move/swap/set/keep/exclude/fill/clear/update/adjust <mechanism>:<value>/flag <name>(:<action>)[:<value>] (expire:<time>)] (destination:<inventory>) (origin:<inventory>/<item>|...) (slot:<slot>)
23:39:58 +> [CommandExecutor] (Attempted: INVENTORY adjust slot:<context.slot> durability:10)
23:39:58 +---------------------+
23:39:58 Completing queue 'ARMOR_EVENTS_7092_ControllerTsunami' in 7ms.
23:39:58 Running script event 'PlayerItemTakesDamage', event='after player item takes damage' for script 'DURABILITYMOD'
23:39:58 Starting InstantQueue 'DURABILITYMOD_7093_ViewpictureDevices' with player 'Nrich588'...
23:39:58 +- Queue 'DURABILITYMOD_7093_ViewpictureDevices' Executing: (line 317) narrate <context.item.durability> ---------+
23:39:58 Filled tag <context.item.durability> with '0'.
23:39:58 +> Executing 'NARRATE': Narrating='0' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:39:58 Completing queue 'DURABILITYMOD_7093_ViewpictureDevices' in 1ms.
23:39:58 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:39:58 Starting InstantQueue 'AXES_XP_7094_PopularityApplication' with player 'Nrich588'...
23:39:58 +- Queue 'AXES_XP_7094_PopularityApplication' Executing: (line 63) inject axeEquipCheck ---------+
23:39:58 ERROR in script 'axes_xp' in queue 'AXES_XP_7094_PopularityApplication' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:39:58 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:39:58 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:39:58 +---------------------+
23:39:58 +- Queue 'AXES_XP_7094_PopularityApplication' Executing: (line 64) inject bowEquipCheck ---------+
23:39:58 ERROR in script 'axes_xp' in queue 'AXES_XP_7094_PopularityApplication' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:39:58 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:39:58 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:39:58 +---------------------+
23:39:58 Completing queue 'AXES_XP_7094_PopularityApplication' in 2ms.
23:39:59 Running script event 'PlayerBreaksBlock', event='on player breaks block' for script 'XP_CALC'
23:39:59 Starting InstantQueue 'XP_CALC_7095_BlendCir' with player 'Nrich588'...
23:39:59 +- Queue 'XP_CALC_7095_BlendCir' Executing: (line 70) define enchants:<player.item_in_hand.enchantment_types> ---------+
23:39:59 Filled tag <player.item_in_hand.enchantment_types> with 'li@ (Size 0)'.
23:39:59 +> Executing 'DEFINE': Queue='q@XP_CALC_7095_BlendCir' (enchants:SET:li@)
23:39:59 +- Queue 'XP_CALC_7095_BlendCir' Executing: (line 71) if <[enchants].contains_text[silk_touch]> && <context.material.name.contains_text[ore]> ---------+
23:39:59 +> Executing 'IF': use_braces='true'
23:39:59 Filled tag <[enchants].contains_text[silk_touch]> with 'false'.
23:39:59 No part of the if command passed, no block will run.
23:39:59 +- Queue 'XP_CALC_7095_BlendCir' Executing: (line 75) if <context.material.name.ends_with[_log]> ---------+
23:39:59 +> Executing 'IF': use_braces='true'
23:39:59 Filled tag <context.material.name.ends_with[_log]> with 'false'.
23:39:59 No part of the if command passed, no block will run.
23:39:59 +- Queue 'XP_CALC_7095_BlendCir' Executing: (line 78) define xpGiven:<script[xp_values].data_key[<context.material.name>]> ---------+
23:39:59 Filled tag <context.material.name> with 'sand'.
23:39:59 Filled tag <script[xp_values].data_key[sand]> with '1'.
23:39:59 +> Executing 'DEFINE': Queue='q@XP_CALC_7095_BlendCir' (xpGiven:SET:1)
23:39:59 +- Queue 'XP_CALC_7095_BlendCir' Executing: (line 79) run levelCheck def:<[xpGiven]> ---------+
23:39:59 Filled tag <[xpGiven]> with '1'.
23:39:59 +> Executing 'RUN': script='s@levelcheck (TASK)' definitions='li@ (Size 1): 1'
23:39:59 Adding definition 'xpGiven' as 1
23:39:59 Starting InstantQueue 'LEVELCHECK_7096_CfResulted' with player 'Nrich588'...
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 86) define A:500 ---------+
23:39:59 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7096_CfResulted' (A:SET:500)
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 87) define B:1.2 ---------+
23:39:59 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7096_CfResulted' (B:SET:1.2)
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 88) define N:<player.flag[playerLevel]> ---------+
23:39:59 Filled tag <player.flag[playerLevel]> with '4'.
23:39:59 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7096_CfResulted' (N:SET:4)
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 90) define xpNeeded:<[A].mul[<[N].power[<[B]>]>].round> ---------+
23:39:59 Filled tag <[B]> with '1.2'.
23:39:59 Filled tag <[N].power[1.2]> with '5.278031643091577'.
23:39:59 Filled tag <[A].mul[5.278031643091577].round> with '2639'.
23:39:59 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7096_CfResulted' (xpNeeded:SET:2639)
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 91) flag <player> playerXp:+:<[xpGiven]> ---------+
23:39:59 Filled tag <player> with 'p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)'.
23:39:59 Filled tag <[xpGiven]> with '1'.
23:39:59 +> Executing 'FLAG': targets='li@ (Size 1): p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)' (playerXp:ADD:1)
23:39:59 +- Queue 'LEVELCHECK_7096_CfResulted' Executing: (line 93) while <player.flag[playerXp]> >= <[xpNeeded]> ---------+
23:39:59 Filled tag <player.flag[playerXp]> with '2023'.
23:39:59 Filled tag <[xpNeeded]> with '2639'.
23:39:59 Comparing if 2023 OR_MORE 2639 ... false
23:39:59 +> Executing 'WHILE': run_first_loop='false'
23:39:59 Completing queue 'LEVELCHECK_7096_CfResulted' in 6ms.
23:39:59 Completing queue 'XP_CALC_7095_BlendCir' in 12ms.
23:39:59 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'DURABILITYMOD'
23:39:59 Starting InstantQueue 'DURABILITYMOD_7097_GuidesBilly' with player 'Nrich588'...
23:39:59 +- Queue 'DURABILITYMOD_7097_GuidesBilly' Executing: (line 311) if <context.item.has_flag[durabilityMod]> ---------+
23:39:59 +> Executing 'IF': use_braces='true'
23:39:59 Filled tag <context.item.has_flag[durabilityMod]> with 'false'.
23:39:59 No part of the if command passed, no block will run.
23:39:59 Completing queue 'DURABILITYMOD_7097_GuidesBilly' in 1ms.
23:39:59 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'ARMOR_EVENTS'
23:39:59 Starting InstantQueue 'ARMOR_EVENTS_7098_SentinelVaried' with player 'Nrich588'...
23:39:59 +- Queue 'ARMOR_EVENTS_7098_SentinelVaried' Executing: (line 774) if <context.item.has_flag[bonusDurability]> ---------+
23:39:59 +> Executing 'IF': use_braces='true'
23:39:59 Filled tag <context.item.has_flag[bonusDurability]> with 'true'.
23:39:59 If command passed, running block.
23:39:59 +- Queue 'ARMOR_EVENTS_7098_SentinelVaried' Executing: (line 775) inventory flag slot:<context.slot> bonusDurability:++ ---------+
23:39:59 Filled tag <context.slot> with '1'.
23:39:59 +> Executing 'INVENTORY': actions='[FLAG]' slot='1' data_action='bonusDurability:++'
23:39:59 +- Queue 'ARMOR_EVENTS_7098_SentinelVaried' Executing: (line 776) if <context.item.flag[bonusDurability].mod[2]> == 0 ---------+
23:39:59 +> Executing 'IF': use_braces='true'
23:39:59 Filled tag <context.item.flag[bonusDurability].mod[2]> with '1'.
23:39:59 Comparing if 1 EQUALS 0 ... false
23:39:59 No part of the if command passed, no block will run.
23:39:59 Completing queue 'ARMOR_EVENTS_7098_SentinelVaried' in 4ms.
23:39:59 Running script event 'PlayerItemTakesDamage', event='after player item takes damage' for script 'DURABILITYMOD'
23:39:59 Starting InstantQueue 'DURABILITYMOD_7099_IncidentRecorded' with player 'Nrich588'...
23:39:59 +- Queue 'DURABILITYMOD_7099_IncidentRecorded' Executing: (line 317) narrate <context.item.durability> ---------+
23:39:59 Filled tag <context.item.durability> with '0'.
23:39:59 +> Executing 'NARRATE': Narrating='0' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:39:59 Completing queue 'DURABILITYMOD_7099_IncidentRecorded' in 1ms.
23:39:59 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:39:59 Starting InstantQueue 'AXES_XP_7100_AngelesUnless' with player 'Nrich588'...
23:39:59 +- Queue 'AXES_XP_7100_AngelesUnless' Executing: (line 63) inject axeEquipCheck ---------+
23:39:59 ERROR in script 'axes_xp' in queue 'AXES_XP_7100_AngelesUnless' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:39:59 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:39:59 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:39:59 +---------------------+
23:39:59 +- Queue 'AXES_XP_7100_AngelesUnless' Executing: (line 64) inject bowEquipCheck ---------+
23:39:59 ERROR in script 'axes_xp' in queue 'AXES_XP_7100_AngelesUnless' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:39:59 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:39:59 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:39:59 +---------------------+
23:39:59 Completing queue 'AXES_XP_7100_AngelesUnless' in 2ms.
23:40:00 Running script event 'PlayerBreaksBlock', event='on player breaks block' for script 'XP_CALC'
23:40:00 Starting InstantQueue 'XP_CALC_7101_BasicallySurfing' with player 'Nrich588'...
23:40:00 +- Queue 'XP_CALC_7101_BasicallySurfing' Executing: (line 70) define enchants:<player.item_in_hand.enchantment_types> ---------+
23:40:00 Filled tag <player.item_in_hand.enchantment_types> with 'li@ (Size 0)'.
23:40:00 +> Executing 'DEFINE': Queue='q@XP_CALC_7101_BasicallySurfing' (enchants:SET:li@)
23:40:00 +- Queue 'XP_CALC_7101_BasicallySurfing' Executing: (line 71) if <[enchants].contains_text[silk_touch]> && <context.material.name.contains_text[ore]> ---------+
23:40:00 +> Executing 'IF': use_braces='true'
23:40:00 Filled tag <[enchants].contains_text[silk_touch]> with 'false'.
23:40:00 No part of the if command passed, no block will run.
23:40:00 +- Queue 'XP_CALC_7101_BasicallySurfing' Executing: (line 75) if <context.material.name.ends_with[_log]> ---------+
23:40:00 +> Executing 'IF': use_braces='true'
23:40:00 Filled tag <context.material.name.ends_with[_log]> with 'false'.
23:40:00 No part of the if command passed, no block will run.
23:40:00 +- Queue 'XP_CALC_7101_BasicallySurfing' Executing: (line 78) define xpGiven:<script[xp_values].data_key[<context.material.name>]> ---------+
23:40:00 Filled tag <context.material.name> with 'sand'.
23:40:00 Filled tag <script[xp_values].data_key[sand]> with '1'.
23:40:00 +> Executing 'DEFINE': Queue='q@XP_CALC_7101_BasicallySurfing' (xpGiven:SET:1)
23:40:00 +- Queue 'XP_CALC_7101_BasicallySurfing' Executing: (line 79) run levelCheck def:<[xpGiven]> ---------+
23:40:00 Filled tag <[xpGiven]> with '1'.
23:40:00 +> Executing 'RUN': script='s@levelcheck (TASK)' definitions='li@ (Size 1): 1'
23:40:00 Adding definition 'xpGiven' as 1
23:40:00 Starting InstantQueue 'LEVELCHECK_7102_LightningGoDieBawb' with player 'Nrich588'...
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 86) define A:500 ---------+
23:40:00 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7102_LightningGoDieBawb' (A:SET:500)
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 87) define B:1.2 ---------+
23:40:00 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7102_LightningGoDieBawb' (B:SET:1.2)
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 88) define N:<player.flag[playerLevel]> ---------+
23:40:00 Filled tag <player.flag[playerLevel]> with '4'.
23:40:00 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7102_LightningGoDieBawb' (N:SET:4)
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 90) define xpNeeded:<[A].mul[<[N].power[<[B]>]>].round> ---------+
23:40:00 Filled tag <[B]> with '1.2'.
23:40:00 Filled tag <[N].power[1.2]> with '5.278031643091577'.
23:40:00 Filled tag <[A].mul[5.278031643091577].round> with '2639'.
23:40:00 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7102_LightningGoDieBawb' (xpNeeded:SET:2639)
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 91) flag <player> playerXp:+:<[xpGiven]> ---------+
23:40:00 Filled tag <player> with 'p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)'.
23:40:00 Filled tag <[xpGiven]> with '1'.
23:40:00 +> Executing 'FLAG': targets='li@ (Size 1): p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)' (playerXp:ADD:1)
23:40:00 +- Queue 'LEVELCHECK_7102_LightningGoDieBawb' Executing: (line 93) while <player.flag[playerXp]> >= <[xpNeeded]> ---------+
23:40:00 Filled tag <player.flag[playerXp]> with '2024'.
23:40:00 Filled tag <[xpNeeded]> with '2639'.
23:40:00 Comparing if 2024 OR_MORE 2639 ... false
23:40:00 +> Executing 'WHILE': run_first_loop='false'
23:40:00 Completing queue 'LEVELCHECK_7102_LightningGoDieBawb' in 5ms.
23:40:00 Completing queue 'XP_CALC_7101_BasicallySurfing' in 11ms.
23:40:00 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'DURABILITYMOD'
23:40:00 Starting InstantQueue 'DURABILITYMOD_7103_LibraryBehrRiley' with player 'Nrich588'...
23:40:00 +- Queue 'DURABILITYMOD_7103_LibraryBehrRiley' Executing: (line 311) if <context.item.has_flag[durabilityMod]> ---------+
23:40:00 +> Executing 'IF': use_braces='true'
23:40:00 Filled tag <context.item.has_flag[durabilityMod]> with 'false'.
23:40:00 No part of the if command passed, no block will run.
23:40:00 Completing queue 'DURABILITYMOD_7103_LibraryBehrRiley' in 1ms.
23:40:00 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'ARMOR_EVENTS'
23:40:00 Starting InstantQueue 'ARMOR_EVENTS_7104_PluginAges' with player 'Nrich588'...
23:40:00 +- Queue 'ARMOR_EVENTS_7104_PluginAges' Executing: (line 774) if <context.item.has_flag[bonusDurability]> ---------+
23:40:00 +> Executing 'IF': use_braces='true'
23:40:00 Filled tag <context.item.has_flag[bonusDurability]> with 'true'.
23:40:00 If command passed, running block.
23:40:00 +- Queue 'ARMOR_EVENTS_7104_PluginAges' Executing: (line 775) inventory flag slot:<context.slot> bonusDurability:++ ---------+
23:40:00 Filled tag <context.slot> with '1'.
23:40:00 +> Executing 'INVENTORY': actions='[FLAG]' slot='1' data_action='bonusDurability:++'
23:40:00 +- Queue 'ARMOR_EVENTS_7104_PluginAges' Executing: (line 776) if <context.item.flag[bonusDurability].mod[2]> == 0 ---------+
23:40:00 +> Executing 'IF': use_braces='true'
23:40:00 Filled tag <context.item.flag[bonusDurability].mod[2]> with '0'.
23:40:00 Comparing if 0 EQUALS 0 ... true
23:40:00 If command passed, running block.
23:40:00 +- Queue 'ARMOR_EVENTS_7104_PluginAges' Executing: (line 777) narrate "Durability SHOULD be<&co> <context.item.flag[bonusDurability].div[2]>" ---------+
23:40:00 Filled tag <context.item.flag[bonusDurability].div[2]> with '15'.
23:40:00 +> Executing 'NARRATE': Narrating='Durability SHOULD be: 15' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:40:00 +- Queue 'ARMOR_EVENTS_7104_PluginAges' Executing: (line 778) inventory adjust slot:<context.slot> durability:10 ---------+
23:40:00 Filled tag <context.slot> with '0'.
23:40:00 +> Executing 'INVENTORY': actions='[ADJUST]' slot='0' data_action='durability:10'
23:40:00 ERROR in script 'armor_events' in queue 'ARMOR_EVENTS_7104_PluginAges' while executing command 'INVENTORY' in file 'scripts/itemScripts/armor.dsc' on line '778' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
The input '0' is not a valid slot (unrecognized)!
23:40:00 +> [CommandExecutor] Usage: inventory [open/close/copy/move/swap/set/keep/exclude/fill/clear/update/adjust <mechanism>:<value>/flag <name>(:<action>)[:<value>] (expire:<time>)] (destination:<inventory>) (origin:<inventory>/<item>|...) (slot:<slot>)
23:40:00 +> [CommandExecutor] (Attempted: INVENTORY adjust slot:<context.slot> durability:10)
23:40:00 +---------------------+
23:40:00 Completing queue 'ARMOR_EVENTS_7104_PluginAges' in 7ms.
23:40:00 Running script event 'PlayerItemTakesDamage', event='after player item takes damage' for script 'DURABILITYMOD'
23:40:00 Starting InstantQueue 'DURABILITYMOD_7105_ReplaceMine' with player 'Nrich588'...
23:40:00 +- Queue 'DURABILITYMOD_7105_ReplaceMine' Executing: (line 317) narrate <context.item.durability> ---------+
23:40:00 Filled tag <context.item.durability> with '0'.
23:40:00 +> Executing 'NARRATE': Narrating='0' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:40:00 Completing queue 'DURABILITYMOD_7105_ReplaceMine' in 1ms.
23:40:00 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:00 Starting InstantQueue 'AXES_XP_7106_DetectFix' with player 'Nrich588'...
23:40:00 +- Queue 'AXES_XP_7106_DetectFix' Executing: (line 63) inject axeEquipCheck ---------+
23:40:00 ERROR in script 'axes_xp' in queue 'AXES_XP_7106_DetectFix' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:00 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:00 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:00 +---------------------+
23:40:00 +- Queue 'AXES_XP_7106_DetectFix' Executing: (line 64) inject bowEquipCheck ---------+
23:40:00 ERROR in script 'axes_xp' in queue 'AXES_XP_7106_DetectFix' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:00 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:00 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:00 +---------------------+
23:40:00 Completing queue 'AXES_XP_7106_DetectFix' in 2ms.
23:40:01 Running script event 'PlayerBreaksBlock', event='on player breaks block' for script 'XP_CALC'
23:40:01 Starting InstantQueue 'XP_CALC_7107_KickOpinions' with player 'Nrich588'...
23:40:01 +- Queue 'XP_CALC_7107_KickOpinions' Executing: (line 70) define enchants:<player.item_in_hand.enchantment_types> ---------+
23:40:01 Filled tag <player.item_in_hand.enchantment_types> with 'li@ (Size 0)'.
23:40:01 +> Executing 'DEFINE': Queue='q@XP_CALC_7107_KickOpinions' (enchants:SET:li@)
23:40:01 +- Queue 'XP_CALC_7107_KickOpinions' Executing: (line 71) if <[enchants].contains_text[silk_touch]> && <context.material.name.contains_text[ore]> ---------+
23:40:01 +> Executing 'IF': use_braces='true'
23:40:01 Filled tag <[enchants].contains_text[silk_touch]> with 'false'.
23:40:01 No part of the if command passed, no block will run.
23:40:01 +- Queue 'XP_CALC_7107_KickOpinions' Executing: (line 75) if <context.material.name.ends_with[_log]> ---------+
23:40:01 +> Executing 'IF': use_braces='true'
23:40:01 Filled tag <context.material.name.ends_with[_log]> with 'false'.
23:40:01 No part of the if command passed, no block will run.
23:40:01 +- Queue 'XP_CALC_7107_KickOpinions' Executing: (line 78) define xpGiven:<script[xp_values].data_key[<context.material.name>]> ---------+
23:40:01 Filled tag <context.material.name> with 'sand'.
23:40:01 Filled tag <script[xp_values].data_key[sand]> with '1'.
23:40:01 +> Executing 'DEFINE': Queue='q@XP_CALC_7107_KickOpinions' (xpGiven:SET:1)
23:40:01 +- Queue 'XP_CALC_7107_KickOpinions' Executing: (line 79) run levelCheck def:<[xpGiven]> ---------+
23:40:01 Filled tag <[xpGiven]> with '1'.
23:40:01 +> Executing 'RUN': script='s@levelcheck (TASK)' definitions='li@ (Size 1): 1'
23:40:01 Adding definition 'xpGiven' as 1
23:40:01 Starting InstantQueue 'LEVELCHECK_7108_PredictionMechanical' with player 'Nrich588'...
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 86) define A:500 ---------+
23:40:01 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7108_PredictionMechanical' (A:SET:500)
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 87) define B:1.2 ---------+
23:40:01 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7108_PredictionMechanical' (B:SET:1.2)
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 88) define N:<player.flag[playerLevel]> ---------+
23:40:01 Filled tag <player.flag[playerLevel]> with '4'.
23:40:01 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7108_PredictionMechanical' (N:SET:4)
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 90) define xpNeeded:<[A].mul[<[N].power[<[B]>]>].round> ---------+
23:40:01 Filled tag <[B]> with '1.2'.
23:40:01 Filled tag <[N].power[1.2]> with '5.278031643091577'.
23:40:01 Filled tag <[A].mul[5.278031643091577].round> with '2639'.
23:40:01 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7108_PredictionMechanical' (xpNeeded:SET:2639)
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 91) flag <player> playerXp:+:<[xpGiven]> ---------+
23:40:01 Filled tag <player> with 'p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)'.
23:40:01 Filled tag <[xpGiven]> with '1'.
23:40:01 +> Executing 'FLAG': targets='li@ (Size 1): p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)' (playerXp:ADD:1)
23:40:01 +- Queue 'LEVELCHECK_7108_PredictionMechanical' Executing: (line 93) while <player.flag[playerXp]> >= <[xpNeeded]> ---------+
23:40:01 Filled tag <player.flag[playerXp]> with '2025'.
23:40:01 Filled tag <[xpNeeded]> with '2639'.
23:40:01 Comparing if 2025 OR_MORE 2639 ... false
23:40:01 +> Executing 'WHILE': run_first_loop='false'
23:40:01 Completing queue 'LEVELCHECK_7108_PredictionMechanical' in 5ms.
23:40:01 Completing queue 'XP_CALC_7107_KickOpinions' in 10ms.
23:40:01 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'DURABILITYMOD'
23:40:01 Starting InstantQueue 'DURABILITYMOD_7109_RealtorInsilvon' with player 'Nrich588'...
23:40:01 +- Queue 'DURABILITYMOD_7109_RealtorInsilvon' Executing: (line 311) if <context.item.has_flag[durabilityMod]> ---------+
23:40:01 +> Executing 'IF': use_braces='true'
23:40:01 Filled tag <context.item.has_flag[durabilityMod]> with 'false'.
23:40:01 No part of the if command passed, no block will run.
23:40:01 Completing queue 'DURABILITYMOD_7109_RealtorInsilvon' in 1ms.
23:40:01 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'ARMOR_EVENTS'
23:40:01 Starting InstantQueue 'ARMOR_EVENTS_7110_SolomonScotland' with player 'Nrich588'...
23:40:01 +- Queue 'ARMOR_EVENTS_7110_SolomonScotland' Executing: (line 774) if <context.item.has_flag[bonusDurability]> ---------+
23:40:01 +> Executing 'IF': use_braces='true'
23:40:01 Filled tag <context.item.has_flag[bonusDurability]> with 'true'.
23:40:01 If command passed, running block.
23:40:01 +- Queue 'ARMOR_EVENTS_7110_SolomonScotland' Executing: (line 775) inventory flag slot:<context.slot> bonusDurability:++ ---------+
23:40:01 Filled tag <context.slot> with '1'.
23:40:01 +> Executing 'INVENTORY': actions='[FLAG]' slot='1' data_action='bonusDurability:++'
23:40:01 +- Queue 'ARMOR_EVENTS_7110_SolomonScotland' Executing: (line 776) if <context.item.flag[bonusDurability].mod[2]> == 0 ---------+
23:40:01 +> Executing 'IF': use_braces='true'
23:40:01 Filled tag <context.item.flag[bonusDurability].mod[2]> with '1'.
23:40:01 Comparing if 1 EQUALS 0 ... false
23:40:01 No part of the if command passed, no block will run.
23:40:01 Completing queue 'ARMOR_EVENTS_7110_SolomonScotland' in 3ms.
23:40:01 Running script event 'PlayerItemTakesDamage', event='after player item takes damage' for script 'DURABILITYMOD'
23:40:01 Starting InstantQueue 'DURABILITYMOD_7111_MeetsStomach' with player 'Nrich588'...
23:40:01 +- Queue 'DURABILITYMOD_7111_MeetsStomach' Executing: (line 317) narrate <context.item.durability> ---------+
23:40:01 Filled tag <context.item.durability> with '0'.
23:40:01 +> Executing 'NARRATE': Narrating='0' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:40:01 Completing queue 'DURABILITYMOD_7111_MeetsStomach' in 1ms.
23:40:01 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:01 Starting InstantQueue 'AXES_XP_7112_TitleTrustees' with player 'Nrich588'...
23:40:01 +- Queue 'AXES_XP_7112_TitleTrustees' Executing: (line 63) inject axeEquipCheck ---------+
23:40:01 ERROR in script 'axes_xp' in queue 'AXES_XP_7112_TitleTrustees' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:01 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:01 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:01 +---------------------+
23:40:01 +- Queue 'AXES_XP_7112_TitleTrustees' Executing: (line 64) inject bowEquipCheck ---------+
23:40:01 ERROR in script 'axes_xp' in queue 'AXES_XP_7112_TitleTrustees' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:01 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:01 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:01 +---------------------+
23:40:01 Completing queue 'AXES_XP_7112_TitleTrustees' in 2ms.
23:40:02 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:02 Starting InstantQueue 'AXES_XP_7113_AttributeViolence' with player 'Nrich588'...
23:40:02 +- Queue 'AXES_XP_7113_AttributeViolence' Executing: (line 63) inject axeEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7113_AttributeViolence' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:02 +---------------------+
23:40:02 +- Queue 'AXES_XP_7113_AttributeViolence' Executing: (line 64) inject bowEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7113_AttributeViolence' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:02 +---------------------+
23:40:02 Completing queue 'AXES_XP_7113_AttributeViolence' in 2ms.
23:40:02 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:02 Starting InstantQueue 'AXES_XP_7114_MaskTa' with player 'Nrich588'...
23:40:02 +- Queue 'AXES_XP_7114_MaskTa' Executing: (line 63) inject axeEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7114_MaskTa' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:02 +---------------------+
23:40:02 +- Queue 'AXES_XP_7114_MaskTa' Executing: (line 64) inject bowEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7114_MaskTa' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:02 +---------------------+
23:40:02 Completing queue 'AXES_XP_7114_MaskTa' in 2ms.
23:40:02 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:02 Starting InstantQueue 'AXES_XP_7115_WhenSh' with player 'Nrich588'...
23:40:02 +- Queue 'AXES_XP_7115_WhenSh' Executing: (line 63) inject axeEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7115_WhenSh' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:02 +---------------------+
23:40:02 +- Queue 'AXES_XP_7115_WhenSh' Executing: (line 64) inject bowEquipCheck ---------+
23:40:02 ERROR in script 'axes_xp' in queue 'AXES_XP_7115_WhenSh' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:02 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:02 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:02 +---------------------+
23:40:02 Completing queue 'AXES_XP_7115_WhenSh' in 2ms.
23:40:04 Running script event 'PlayerBreaksBlock', event='on player breaks block' for script 'XP_CALC'
23:40:04 Starting InstantQueue 'XP_CALC_7116_NoiknezComplicated' with player 'Nrich588'...
23:40:04 +- Queue 'XP_CALC_7116_NoiknezComplicated' Executing: (line 70) define enchants:<player.item_in_hand.enchantment_types> ---------+
23:40:04 Filled tag <player.item_in_hand.enchantment_types> with 'li@ (Size 0)'.
23:40:04 +> Executing 'DEFINE': Queue='q@XP_CALC_7116_NoiknezComplicated' (enchants:SET:li@)
23:40:04 +- Queue 'XP_CALC_7116_NoiknezComplicated' Executing: (line 71) if <[enchants].contains_text[silk_touch]> && <context.material.name.contains_text[ore]> ---------+
23:40:04 +> Executing 'IF': use_braces='true'
23:40:04 Filled tag <[enchants].contains_text[silk_touch]> with 'false'.
23:40:04 No part of the if command passed, no block will run.
23:40:04 +- Queue 'XP_CALC_7116_NoiknezComplicated' Executing: (line 75) if <context.material.name.ends_with[_log]> ---------+
23:40:04 +> Executing 'IF': use_braces='true'
23:40:04 Filled tag <context.material.name.ends_with[_log]> with 'false'.
23:40:04 No part of the if command passed, no block will run.
23:40:04 +- Queue 'XP_CALC_7116_NoiknezComplicated' Executing: (line 78) define xpGiven:<script[xp_values].data_key[<context.material.name>]> ---------+
23:40:04 Filled tag <context.material.name> with 'sand'.
23:40:04 Filled tag <script[xp_values].data_key[sand]> with '1'.
23:40:04 +> Executing 'DEFINE': Queue='q@XP_CALC_7116_NoiknezComplicated' (xpGiven:SET:1)
23:40:04 +- Queue 'XP_CALC_7116_NoiknezComplicated' Executing: (line 79) run levelCheck def:<[xpGiven]> ---------+
23:40:04 Filled tag <[xpGiven]> with '1'.
23:40:04 +> Executing 'RUN': script='s@levelcheck (TASK)' definitions='li@ (Size 1): 1'
23:40:04 Adding definition 'xpGiven' as 1
23:40:04 Starting InstantQueue 'LEVELCHECK_7117_RemovalHits' with player 'Nrich588'...
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 86) define A:500 ---------+
23:40:04 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7117_RemovalHits' (A:SET:500)
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 87) define B:1.2 ---------+
23:40:04 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7117_RemovalHits' (B:SET:1.2)
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 88) define N:<player.flag[playerLevel]> ---------+
23:40:04 Filled tag <player.flag[playerLevel]> with '4'.
23:40:04 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7117_RemovalHits' (N:SET:4)
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 90) define xpNeeded:<[A].mul[<[N].power[<[B]>]>].round> ---------+
23:40:04 Filled tag <[B]> with '1.2'.
23:40:04 Filled tag <[N].power[1.2]> with '5.278031643091577'.
23:40:04 Filled tag <[A].mul[5.278031643091577].round> with '2639'.
23:40:04 +> Executing 'DEFINE': Queue='q@LEVELCHECK_7117_RemovalHits' (xpNeeded:SET:2639)
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 91) flag <player> playerXp:+:<[xpGiven]> ---------+
23:40:04 Filled tag <player> with 'p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)'.
23:40:04 Filled tag <[xpGiven]> with '1'.
23:40:04 +> Executing 'FLAG': targets='li@ (Size 1): p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)' (playerXp:ADD:1)
23:40:04 +- Queue 'LEVELCHECK_7117_RemovalHits' Executing: (line 93) while <player.flag[playerXp]> >= <[xpNeeded]> ---------+
23:40:04 Filled tag <player.flag[playerXp]> with '2026'.
23:40:04 Filled tag <[xpNeeded]> with '2639'.
23:40:04 Comparing if 2026 OR_MORE 2639 ... false
23:40:04 +> Executing 'WHILE': run_first_loop='false'
23:40:04 Completing queue 'LEVELCHECK_7117_RemovalHits' in 5ms.
23:40:04 Completing queue 'XP_CALC_7116_NoiknezComplicated' in 11ms.
23:40:04 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'DURABILITYMOD'
23:40:04 Starting InstantQueue 'DURABILITYMOD_7118_ShoePhysically' with player 'Nrich588'...
23:40:04 +- Queue 'DURABILITYMOD_7118_ShoePhysically' Executing: (line 311) if <context.item.has_flag[durabilityMod]> ---------+
23:40:04 +> Executing 'IF': use_braces='true'
23:40:04 Filled tag <context.item.has_flag[durabilityMod]> with 'false'.
23:40:04 No part of the if command passed, no block will run.
23:40:04 Completing queue 'DURABILITYMOD_7118_ShoePhysically' in 1ms.
23:40:04 Running script event 'PlayerItemTakesDamage', event='on player item takes damage' for script 'ARMOR_EVENTS'
23:40:04 Starting InstantQueue 'ARMOR_EVENTS_7119_TribalLately' with player 'Nrich588'...
23:40:04 +- Queue 'ARMOR_EVENTS_7119_TribalLately' Executing: (line 774) if <context.item.has_flag[bonusDurability]> ---------+
23:40:04 +> Executing 'IF': use_braces='true'
23:40:04 Filled tag <context.item.has_flag[bonusDurability]> with 'true'.
23:40:04 If command passed, running block.
23:40:04 +- Queue 'ARMOR_EVENTS_7119_TribalLately' Executing: (line 775) inventory flag slot:<context.slot> bonusDurability:++ ---------+
23:40:04 Filled tag <context.slot> with '1'.
23:40:04 +> Executing 'INVENTORY': actions='[FLAG]' slot='1' data_action='bonusDurability:++'
23:40:04 +- Queue 'ARMOR_EVENTS_7119_TribalLately' Executing: (line 776) if <context.item.flag[bonusDurability].mod[2]> == 0 ---------+
23:40:04 +> Executing 'IF': use_braces='true'
23:40:04 Filled tag <context.item.flag[bonusDurability].mod[2]> with '0'.
23:40:04 Comparing if 0 EQUALS 0 ... true
23:40:04 If command passed, running block.
23:40:04 +- Queue 'ARMOR_EVENTS_7119_TribalLately' Executing: (line 777) narrate "Durability SHOULD be<&co> <context.item.flag[bonusDurability].div[2]>" ---------+
23:40:04 Filled tag <context.item.flag[bonusDurability].div[2]> with '16'.
23:40:04 +> Executing 'NARRATE': Narrating='Durability SHOULD be: 16' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:40:04 +- Queue 'ARMOR_EVENTS_7119_TribalLately' Executing: (line 778) inventory adjust slot:<context.slot> durability:10 ---------+
23:40:04 Filled tag <context.slot> with '0'.
23:40:04 +> Executing 'INVENTORY': actions='[ADJUST]' slot='0' data_action='durability:10'
23:40:04 ERROR in script 'armor_events' in queue 'ARMOR_EVENTS_7119_TribalLately' while executing command 'INVENTORY' in file 'scripts/itemScripts/armor.dsc' on line '778' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
The input '0' is not a valid slot (unrecognized)!
23:40:04 +> [CommandExecutor] Usage: inventory [open/close/copy/move/swap/set/keep/exclude/fill/clear/update/adjust <mechanism>:<value>/flag <name>(:<action>)[:<value>] (expire:<time>)] (destination:<inventory>) (origin:<inventory>/<item>|...) (slot:<slot>)
23:40:04 +> [CommandExecutor] (Attempted: INVENTORY adjust slot:<context.slot> durability:10)
23:40:04 +---------------------+
23:40:04 Completing queue 'ARMOR_EVENTS_7119_TribalLately' in 7ms.
23:40:04 Running script event 'PlayerItemTakesDamage', event='after player item takes damage' for script 'DURABILITYMOD'
23:40:04 Starting InstantQueue 'DURABILITYMOD_7120_RelativesDiff' with player 'Nrich588'...
23:40:04 +- Queue 'DURABILITYMOD_7120_RelativesDiff' Executing: (line 317) narrate <context.item.durability> ---------+
23:40:04 Filled tag <context.item.durability> with '0'.
23:40:04 +> Executing 'NARRATE': Narrating='0' Targets='[p@9a7aca04-0e3e-4167-8809-03c7a415e486 (Nrich588)]'
23:40:04 Completing queue 'DURABILITYMOD_7120_RelativesDiff' in 1ms.
23:40:04 Running script event 'PlayerInventorySlotChange', event='after player inventory slot changes' for script 'AXES_XP'
23:40:04 Starting InstantQueue 'AXES_XP_7121_JimmyLaden' with player 'Nrich588'...
23:40:04 +- Queue 'AXES_XP_7121_JimmyLaden' Executing: (line 63) inject axeEquipCheck ---------+
23:40:04 ERROR in script 'axes_xp' in queue 'AXES_XP_7121_JimmyLaden' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '63' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:04 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:04 +> [CommandExecutor] (Attempted: INJECT axeEquipCheck)
23:40:04 +---------------------+
23:40:04 +- Queue 'AXES_XP_7121_JimmyLaden' Executing: (line 64) inject bowEquipCheck ---------+
23:40:04 ERROR in script 'axes_xp' in queue 'AXES_XP_7121_JimmyLaden' while executing command 'INJECT' in file 'scripts/skillScripts/axeSkill.dsc' on line '64' with player 'Nrich588'!
Error Message: Woah! Invalid arguments were specified!
Must define a SCRIPT to be injected.
23:40:04 +> [CommandExecutor] Usage: inject [<script>] (path:<name>) (instantly)
23:40:04 +> [CommandExecutor] (Attempted: INJECT bowEquipCheck)
23:40:04 +---------------------+
23:40:04 Completing queue 'AXES_XP_7121_JimmyLaden' in 2ms.