Paste #132031: s

Date: 2025/03/23 14:29:54 UTC-07:00
Type: Denizen Script

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Cool_weapon_requirment:
    type: world
    events:
        after player holds item item:fire_charge:
            - if <player.item_in_hand.lore> != <list[Gear Score: ∞ | Damage<&co> +∞ |  | Ability<&co> Supernova SNEAK RIGHT CLICK | Sneak for 5 Seconds to charge | When fully charged, Summon a star that implodes within 15 seconds | Killing and Destroying everything within a 50 Block radius | Destroyed upon Use!]>:
                - announce "yooo cool fire charge, How did ya get that?"
            - else:
                - announce "Quite the dangerous Weapon ain't it?"






Cool_weapon_ability:
    type: world
    events:
        after player right clicks block:
            - if <player.item_cooldown[stick].in_seconds> != 0:
                - stop
            - itemcooldown stick duration:2s
            - define Block_of_origion <player.cursor_on_solid[50]||null>
            - if <[Block_of_origion]> == null:
                - announce "Aim at a block dingus"
                - stop
            - repeat 19 as:i:
                - define color <script[Color_Size].data_key[colors].get[<[i]>]>
                - define size <script[Color_Size].data_key[sizes].get[<[i]>]>
                - effectlib type:Sphere origin:<[Block_of_origion]> effect_data:[duration=<duration[0.1].in_milliseconds>;particle=redstone;radius=<[size]>;offset=0.5,0.5,0.5;color=#<[color]>;particles=1000]
                - wait 0.1
            - effectlib type:Sphere origin:<[Block_of_origion]> effect_data:[duration=<duration[3.5].in_milliseconds>;particle=redstone;radius=7;offset=0.5,0.5,0.5;radius_increase=-0.1;particles=1000;color=#AA0000]
            - playsound sound:block_beacon_activate <[Block_of_origion]>
            - wait 3.5s
            - playeffect effect:explosion <[Block_of_origion]> quantity:400
            - playsound sound:entity_generic_explode volume:1 <[Block_of_origion]>
            - if <player.location.distance[<[Block_of_origion]>]> < 50:
                - announce "Quite close to that exploding star ain't ya?"

Color_Size:
    type: data
    colors:
        - FFD700
        - FFCC00
        - FFB300
        - FFA200
        - FF9100
        - FF8000
        - FF6F00
        - FF5E00
        - FF4D00
        - FF3C00
        - FF2B00
        - FF1A00
        - FF0900
        - FF0000
        - E60000
        - D70000
        - C80000
        - B90000
        - AA0000
    sizes:
        - 5.1
        - 5.2
        - 5.3
        - 5.4
        - 5.5
        - 5.6
        - 5.7
        - 5.9
        - 6
        - 6.1
        - 6.2
        - 6.3
        - 6.4
        - 6.5
        - 6.6
        - 6.7
        - 6.8
        - 6.9
        - 7

SuperNova_weapon:
    type: Data
    Lore: