Paste #127703: Denizen Debug Logs From A Minecraft Server

Date: 2024/11/01 18:40:14 UTC-07:00
Type: Server Log

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Java Version: 21.0.5
Up-time: 5h 17m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1390), Spigot: 1.3.1-SNAPSHOT (build 7081-DEV)
Script Containers: 13, Events: 14
Last reload: 11s ago
Server Version: Paper version 1.20.6-150-e61b73f (MC: 1.20.6)
Active Plugins (59): ViaVersion: 5.0.5, LuckPerms: 5.4.141, Vault: 1.7.3-b131, FastAsyncWorldEdit: 2.11.3-SNAPSHOT-939;a58910d, 
ProtocolLib: 5.3.0, WorldGuard: 7.0.9+5934e49, PlaceholderAPI: 2.11.6, Votifier: 2.7.3, 
Citizens: 2.0.35-SNAPSHOT (build 3583), SuperiorSkyblock2: 2024.3, PlayerPoints: 3.2.7, 
Essentials: 2.21.0-dev+117-c80bef9, LoneLibs: 1.0.59, Skript: 2.9.3, Denizen: 1.3.1-SNAPSHOT (build 7081-DEV), 
Quests: 3.15.2-b216e2b, NBTAPI: 2.13.2, EconomyShopGUI: 6.8.3, ItemsAdder: 4.0.2-beta-release-12, 
CyberLevels: 0.5.9, RivalHarvesterHoes: 2.1.1, WildChests: 2024.3, AxGens: 2.24.0, 
DecentHolograms: 2.8.11, Multiverse-Core: 4.3.12, zMenu: 1.0.3.5, EssentialsSpawn: 2.21.0-dev+117-c80bef9, 
AxBoosters: 3.4.3, CrazyAuctions: 1.4.2, AxTrade: 1.8.0, skript-placeholders: 1.7.0, 
EternalTags: 1.3.2, ajLeaderboards: 2.9.0, InteractiveChat: 4.2.12.0, RocketPlaceholders: 2.3.1, 
ViaBackwards: 5.0.4, CrazyCrates: 3.3.1, WorldGuardExtraFlags: 4.2.4-SNAPSHOT, 
JoinEventsPro: 4.4, ItemJoin: 6.1.0-RELEASE-b1031, AxRewards: 2.1.0, ChatGames: 1.2.1, 
AxAFKZone: 1.2.0, ChatColor: 2.7.10, Tebex: 2.0.6, AdvancedArmor: 3.0.2, 
UltraCosmetics: 3.8-RELEASE, FancyGlow: 2.1.1, ConsoleSpamFix: 1.10.0, TAB: 5.0.1, 
AdvancedCrates: 4.1.7, BattleCondense: 1.0, zVoteParty: 1.1.0.3, DeluxeMenus: 1.14.0-Release, 
SimpleGems: 3.7.0, RawMsg: 1.8.1, AxVaults: 2.2.0, LPC: 3.6.0, AxVouchers: 1.0.0,
Loaded Worlds (2): Spawn, islands
Online Players (1): CrashXTimer(CrashXTimer)
Total Players Ever: 76 (76 normal)
Mode: online

01:40:08 Running script event 'PlayerClicksBlock', event='on player right clicks block location_flagged:up_table' for script 'ARMOR_EVENT' 
01:40:08 Starting InstantQueue 'ARMOR_EVENT_75888_SecGeneral' with player 'CrashXTimer'... 
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 6) if <player.item_in_hand.custom_data> contains CustomArmor ---------+ 
01:40:08 +> Executing 'IF': use_braces='true'   
01:40:08 Filled tag <player.item_in_hand.custom_data> with 'map@[CustomArmor = string:2_Draconique; Unbreakable = int:1]'. 
01:40:08 Comparing if map@[CustomArmor=string:2_Draconique;Unbreakable=int:1] CONTAINS CustomArmor ... true 
01:40:08 If command passed, running block. 
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 8) define itemname <player.item_in_hand.display.strip_color> ---------+ 
01:40:08 Filled tag <player.item_in_hand.display.strip_color> with 'Draconique Tier 2'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='itemname'  value='Draconique Tier 2'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 9) define name <[itemname].before_last[ Tier]> ---------+ 
01:40:08 Filled tag <[itemname].before_last[ Tier]> with 'Draconique'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='name'  value='Draconique'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 10) define tier <[itemname].after_last[Tier ]> ---------+ 
01:40:08 Filled tag <[itemname].after_last[Tier ]> with '2'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='tier'  value='2'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 11) define gear <player.item_in_hand.material.after_last[_]> ---------+ 
01:40:08 Filled tag <player.item_in_hand.material.after_last[_]> with 'helmet'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='gear'  value='helmet'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 13) if <[name]> matches Draconique ---------+ 
01:40:08 +> Executing 'IF': use_braces='true'   
01:40:08 Filled tag <[name]> with 'Draconique'. 
01:40:08 Comparing if Draconique MATCHES Draconique ... true 
01:40:08 If command passed, running block. 
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 14) define shard_base 50 ---------+ 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='shard_base'  value='50'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 15) define shard_increase <[tier].mul[5]> ---------+ 
01:40:08 Filled tag <[tier].mul[5]> with '10'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='shard_increase'  value='10'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 16) define shard_price <[shard_base].add[<[shard_increase]>]> ---------+ 
01:40:08 Filled tag <[shard_increase]> with '10'. 
01:40:08 Filled tag <[shard_base].add[10]> with '60'. 
01:40:08 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_75888_SecGeneral'  definition='shard_price'  value='60'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 21) if <player.inventory.contains_item[<[name]>_shard].quantity[shard_price]> ---------+ 
01:40:08 +> [Static Tag Processing] Pre-Filled tag <&c> with '', and cached result. 
01:40:08 +> [Static Tag Processing] Pre-Filled tag <&f> with '', and cached result. 
01:40:08 +> Executing 'IF': use_braces='true'   
01:40:08 Filled tag <[name]> with 'Draconique'. 
01:40:08  ERROR in script 'armor_event' in queue 'ARMOR_EVENT_75888_SecGeneral' while executing command 'IF' in file 'scripts/armor.dsc' on line '21' with player 'CrashXTimer'!
        Error Message: Tag <player.inventory.contains_item[Draconique_shard].quantity[shard_price]> has invalid input - expected a (non-decimal) number, got 'shard_price'...: For input string: "shard_price" 
01:40:08 Filled tag <player.inventory.contains_item[Draconique_shard].quantity[shard_price]> with 'true'. 
01:40:08 If command passed, running block. 
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 22) if <[tier]> != 10 ---------+ 
01:40:08 +> Executing 'IF': use_braces='true'   
01:40:08 Filled tag <[tier]> with '2'. 
01:40:08 Comparing if 2 not EQUALS 10 ... true 
01:40:08 If command passed, running block. 
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 23) take item:draconique_shard quantity:<[shard_price]> from:<player.inventory> ---------+ 
01:40:08 Filled tag <[shard_price]> with '60'. 
01:40:08 Filled tag <player.inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]'. 
01:40:08 +> Executing 'TAKE': Type='MATCHER'  quantity='60'  inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]'  matcher_text='draconique_shard'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 24) take iteminhand quantity:1 ---------+ 
01:40:08 +> Executing 'TAKE': Type='ITEMINHAND'  quantity='1'  inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]'   
01:40:08 +- Queue 'ARMOR_EVENT_75888_SecGeneral' Executing: (line 25) execute "armor give <player.name> <[tier].add[1]>_<[name]> <[gear]>" as_server silent ---------+ 
01:40:08 Filled tag <player.name> with 'CrashXTimer'. 
01:40:08 Filled tag <[tier].add[1]> with '3'. 
01:40:08 Filled tag <[name]> with 'Draconique'. 
01:40:08 Filled tag <[gear]> with 'helmet'. 
01:40:08 +> Executing 'EXECUTE': type='AS_SERVER'  command='armor give CrashXTimer 3_Draconique helmet'  silent='true'   
01:40:08 Completing queue 'ARMOR_EVENT_75888_SecGeneral' in 20ms.