Java Version: 21.0.5
Up-time: 4h 51m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1390), Spigot: 1.3.1-SNAPSHOT (build 7081-DEV)
Script Containers: 13, Events: 14
Last reload: 6s ago
Server Version: Paper version 1.20.6-150-e61b73f (MC: 1.20.6)
Active Plugins (59): ViaVersion: 5.0.5, LuckPerms: 5.4.141, Vault: 1.7.3-b131, FastAsyncWorldEdit: 2.11.3-SNAPSHOT-939;a58910d,
ProtocolLib: 5.3.0, WorldGuard: 7.0.9+5934e49, PlaceholderAPI: 2.11.6, Votifier: 2.7.3,
Citizens: 2.0.35-SNAPSHOT (build 3583), SuperiorSkyblock2: 2024.3, PlayerPoints: 3.2.7,
Essentials: 2.21.0-dev+117-c80bef9, LoneLibs: 1.0.59, Skript: 2.9.3, Denizen: 1.3.1-SNAPSHOT (build 7081-DEV),
Quests: 3.15.2-b216e2b, NBTAPI: 2.13.2, EconomyShopGUI: 6.8.3, ItemsAdder: 4.0.2-beta-release-12,
CyberLevels: 0.5.9, RivalHarvesterHoes: 2.1.1, WildChests: 2024.3, AxGens: 2.24.0,
DecentHolograms: 2.8.11, Multiverse-Core: 4.3.12, zMenu: 1.0.3.5, EssentialsSpawn: 2.21.0-dev+117-c80bef9,
AxBoosters: 3.4.3, CrazyAuctions: 1.4.2, AxTrade: 1.8.0, skript-placeholders: 1.7.0,
EternalTags: 1.3.2, ajLeaderboards: 2.9.0, InteractiveChat: 4.2.12.0, RocketPlaceholders: 2.3.1,
ViaBackwards: 5.0.4, CrazyCrates: 3.3.1, WorldGuardExtraFlags: 4.2.4-SNAPSHOT,
JoinEventsPro: 4.4, ItemJoin: 6.1.0-RELEASE-b1031, AxRewards: 2.1.0, ChatGames: 1.2.1,
AxAFKZone: 1.2.0, ChatColor: 2.7.10, Tebex: 2.0.6, AdvancedArmor: 3.0.2,
UltraCosmetics: 3.8-RELEASE, FancyGlow: 2.1.1, ConsoleSpamFix: 1.10.0, TAB: 5.0.1,
AdvancedCrates: 4.1.7, BattleCondense: 1.0, zVoteParty: 1.1.0.3, DeluxeMenus: 1.14.0-Release,
SimpleGems: 3.7.0, RawMsg: 1.8.1, AxVaults: 2.2.0, LPC: 3.6.0, AxVouchers: 1.0.0,
Loaded Worlds (2): Spawn, islands
Online Players (1): CrashXTimer(CrashXTimer)
Total Players Ever: 76 (76 normal)
Mode: online
01:14:41 Running script event 'PlayerClicksBlock', event='on player right clicks block location_flagged:up_table' for script 'ARMOR_EVENT'
01:14:41 Starting InstantQueue 'ARMOR_EVENT_69769_StrokeVe' with player 'CrashXTimer'...
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 6) if <player.item_in_hand.custom_data> contains CustomArmor ---------+
01:14:41 +> Executing 'IF': use_braces='true'
01:14:41 Filled tag <player.item_in_hand.custom_data> with 'map@[CustomArmor = string:1_Draconique; Unbreakable = int:1]'.
01:14:41 Comparing if map@[CustomArmor=string:1_Draconique;Unbreakable=int:1] CONTAINS CustomArmor ... true
01:14:41 If command passed, running block.
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 8) define itemname <player.item_in_hand.display> ---------+
01:14:41 Filled tag <player.item_in_hand.display> with 'Draconique Tier 1'.
01:14:41 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_69769_StrokeVe' definition='itemname' value='Draconique Tier 1'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 9) define name <[itemname].before_last[ Tier]> ---------+
01:14:41 Filled tag <[itemname].before_last[ Tier]> with 'Draconique'.
01:14:41 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_69769_StrokeVe' definition='name' value='Draconique'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 10) define tier <[itemname].after_last[Tier ]> ---------+
01:14:41 Filled tag <[itemname].after_last[Tier ]> with '1'.
01:14:41 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_69769_StrokeVe' definition='tier' value='1'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 11) define gear <player.item_in_hand.material.after_last[_]> ---------+
01:14:41 Filled tag <player.item_in_hand.material.after_last[_]> with 'helmet'.
01:14:41 +> Executing 'DEFINE': Queue='q@ARMOR_EVENT_69769_StrokeVe' definition='gear' value='helmet'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 13) if <[name]> matches Draconique ---------+
01:14:41 +> Executing 'IF': use_braces='true'
01:14:41 Filled tag <[name]> with 'Draconique'.
01:14:41 Comparing if Draconique MATCHES Draconique ... false
01:14:41 No part of the if command passed, no block will run.
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 21) if <player.inventory.contains_item[<[name]>_shard].quantity[shard_price]> ---------+
01:14:41 +> [Static Tag Processing] Pre-Filled tag <&c> with '', and cached result.
01:14:41 +> [Static Tag Processing] Pre-Filled tag <&f> with '', and cached result.
01:14:41 +> Executing 'IF': use_braces='true'
01:14:41 Filled tag <[name]> with 'Draconique'.
01:14:41 ERROR in script 'armor_event' in queue 'ARMOR_EVENT_69769_StrokeVe' while executing command 'IF' in file 'scripts/armor.dsc' on line '21' with player 'CrashXTimer'!
Error Message: Tag <player.inventory.contains_item[Draconique_shard].quantity[shard_price]> has invalid input - expected a (non-decimal) number, got 'shard_price'...: For input string: "shard_price"
01:14:41 Filled tag <player.inventory.contains_item[Draconique_shard].quantity[shard_price]> with 'true'.
01:14:41 If command passed, running block.
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 22) if <[tier]> != 10 ---------+
01:14:41 +> Executing 'IF': use_braces='true'
01:14:41 Filled tag <[tier]> with '1'.
01:14:41 Comparing if 1 not EQUALS 10 ... true
01:14:41 If command passed, running block.
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 23) take item:draconique_shard quantity:<[shard_price]> from:<player.inventory> ---------+
01:14:41 ERROR in script 'armor_event' in queue 'ARMOR_EVENT_69769_StrokeVe' while executing command 'TAKE' in file 'scripts/armor.dsc' on line '23' with player 'CrashXTimer'!
Error Message: Invalid definition name 'shard_price'.
01:14:41 Additional Error Info: Tag <[shard_price]> is invalid!
01:14:41 Additional Error Info: Unfilled or unrecognized sub-tag(s) '[shard_price]' for tag <[shard_price]>!
01:14:41 Additional Error Info: 'quantity:[shard_price]' is an unknown argument! This was probably caused by a tag not parsing properly.
01:14:41 Filled tag <player.inventory> with 'in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]'.
01:14:41 +> Executing 'TAKE': Type='MATCHER' quantity='1' inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]' matcher_text='draconique_shard'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 24) take iteminhand quantity:1 ---------+
01:14:41 +> Executing 'TAKE': Type='ITEMINHAND' quantity='1' inventory='in@player[holder = p@996d4a61-69d8-4421-89f9-9c3854528e4c (CrashXTimer)]'
01:14:41 +- Queue 'ARMOR_EVENT_69769_StrokeVe' Executing: (line 25) execute "armor give <player.name> <[tier].add[1]>_<[name]> <[gear]>" as_server silent ---------+
01:14:41 Filled tag <player.name> with 'CrashXTimer'.
01:14:41 Filled tag <[tier].add[1]> with '2'.
01:14:41 Filled tag <[name]> with 'Draconique'.
01:14:41 Filled tag <[gear]> with 'helmet'.
01:14:41 +> Executing 'EXECUTE': type='AS_SERVER' command='armor give CrashXTimer 2_Draconique helmet' silent='true'
01:14:41 Completing queue 'ARMOR_EVENT_69769_StrokeVe' in 15ms.