Paste #123091: Denizen Debug Logs From A Minecraft Server

Date: 2024/05/26 03:51:26 UTC-07:00
Type: Server Log

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Java Version: 17.0.10
Up-time: 3h 35m
Denizen Version: Core: 1.91.0-SNAPSHOT (Build 1378), Spigot: 1.3.0-SNAPSHOT (build 1804-REL)
Script Containers: 27, Events: 18
Last reload: 14s ago
Server Version: Paper version git-Paper-496 (MC: 1.20.4)
Active Plugins (1): Denizen: 1.3.0-SNAPSHOT (build 1804-REL)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): JustinS_2006(JustinS_2006)
Total Players Ever: 1 (1 normal)
Mode: online

12:51:16 Running script event 'EntityDamaged', event='on player damages entity with:force_powers' for script 'FORCEPOWER_INPUT_SCRIPT' 
12:51:16 Starting InstantQueue 'FORCEPOWER_INPUT_SCRIPT_25486_DvdsFur' with player 'JustinS_2006'... 
12:51:16 +- Queue 'FORCEPOWER_INPUT_SCRIPT_25486_DvdsFur' Executing: (line 100) determine passively cancelled ---------+ 
12:51:16 +> Executing 'DETERMINE': outcome='cancelled'  passively='true'  Queue='q@FORCEPOWER_INPUT_SCRIPT_25486_DvdsFur'   
12:51:16 Event cancelled! 
12:51:16 +- Queue 'FORCEPOWER_INPUT_SCRIPT_25486_DvdsFur' Executing: (line 101) run force_handler ---------+ 
12:51:16 +> Executing 'RUN': script='s@force_handler (TASK)'   
12:51:16 Starting InstantQueue 'FORCE_HANDLER_25487_TablesKernel' with player 'JustinS_2006'... 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 150) if !<player.has_flag[equipped_force]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <player.has_flag[equipped_force]> with 'true'. 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 154) define equipped_force <player.flag[equipped_force]> ---------+ 
12:51:16 Filled tag <player.flag[equipped_force]> with 'force_choke'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_25487_TablesKernel'  definition='equipped_force'  value='force_choke'   
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 155) define equipped_script <script[<[equipped_force]>]> ---------+ 
12:51:16 Filled tag <[equipped_force]> with 'force_choke'. 
12:51:16 Filled tag <script[force_choke]> with 's@force_choke (TASK)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_25487_TablesKernel'  definition='equipped_script'  value='s@force_choke (TASK)'   
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 156) define equipped_item_script <script[item_<[equipped_force]>]> ---------+ 
12:51:16 Filled tag <[equipped_force]> with 'force_choke'. 
12:51:16 Filled tag <script[item_force_choke]> with 's@item_force_choke (ITEM)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_25487_TablesKernel'  definition='equipped_item_script'  value='s@item_force_choke (ITEM)'   
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 157) if <player.flag[force_energy].sub[<[equipped_item_script].flag[variables.energy_cost]>]> < 0 ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[equipped_item_script].flag[variables.energy_cost]> with '6'. 
12:51:16 Filled tag <player.flag[force_energy].sub[6]> with '13.8'. 
12:51:16 Comparing if 13.8 LESS 0 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 161) if <player.has_flag[player.force.cooldown.<[equipped_force]>]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[equipped_force]> with 'force_choke'. 
12:51:16 Filled tag <player.has_flag[player.force.cooldown.force_choke]> with 'false'. 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 165) if <[equipped_force]> not matches <list[force_heal|force_leap]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[equipped_force]> with 'force_choke'. 
12:51:16 Comparing if force_choke not MATCHES li@force_heal|force_leap| ... true 
12:51:16 If command passed, running block. 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 166) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<[equipped_item_script].flag[variables.base_range]>;raysize=<[equipped_item_script].flag[variables.ray_size]||0>]||null> ---------+ 
12:51:16 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_HANDLER_25487_TablesKernel'  definition='target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 167) if <[target]> == null ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear EQUALS null ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 172) flag <player> player.force.cooldown.<[equipped_force]> expire:<[equipped_item_script].flag[variables.base_cooldown]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[equipped_force]> with 'force_choke'. 
12:51:16 Filled tag <[equipped_item_script].flag[variables.base_cooldown]> with '8'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 24 : 0201 _ +02:00'  (player.force.cooldown.force_choke:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 173) itemcooldown <item[<[equipped_item_script].name>].material> duration:<[equipped_item_script].flag[variables.base_cooldown]> ---------+ 
12:51:16 Filled tag <[equipped_item_script].name> with 'item_force_choke'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 +> [Static Tag Processing] Pre-Filled tag <dark_gray> with '', and cached result. 
12:51:16 Filled tag <item[item_force_choke].material> with 'm@bee_spawn_egg'. 
12:51:16 Filled tag <[equipped_item_script].flag[variables.base_cooldown]> with '8'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@bee_spawn_egg]'  duration='d@8s (8s)'   
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 174) flag <player> force_energy:-:<[equipped_item_script].flag[variables.energy_cost]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[equipped_item_script].flag[variables.energy_cost]> with '6'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  (force_energy:SUBTRACT:6) 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 175) adjust <player> fake_experience:<player.flag[force_energy].div[20]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <player.flag[force_energy].div[20]> with '0.69'. 
12:51:16 +> Executing 'ADJUST': object='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  mechanism_value='0.69'  mechanism='fake_experience'   
12:51:16 Adjust mechanism 'fake_experience' on object of type 'PlayerTag'... 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 176) flag <player> show_experience ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  (show_experience:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_HANDLER_25487_TablesKernel' Executing: (line 177) run <[equipped_script]> def.target:<[target]> ---------+ 
12:51:16 Filled tag <[equipped_script]> with 's@force_choke (TASK)'. 
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'RUN': script='s@force_choke (TASK)'  def_map='map@[target = e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)]'   
12:51:16 Starting InstantQueue 'FORCE_CHOKE_25488_BlondBredyAK' with player 'JustinS_2006'... 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 253) if <[target]> != null && (<[target].is_player> || <[target].is_mob> || <[target].is_npc>) ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:16 Filled tag <[target].is_player> with 'false'. 
12:51:16 If command passed, running block. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 254) flag <player> player.force.statistics.cast_choke:++ ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  (player.force.statistics.cast_choke:INCREMENT:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 255) cast slow <[target]> duration:<script[item_force_choke].flag[variables.base_duration].add[0.5]> amplifier:3 hide_particles:true no_icon:true no_clear ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration].add[0.5]> with '5.5'. 
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'CAST': effect='slow'  remove='false'  cancel='false'  duration='[email protected] (5s)'  amplifier='3'  entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'  no_ambient='false'  hide_particles='true'  no_icon='true'  no_clear='true'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 256) cast slow <player> duration:<script[item_force_choke].flag[variables.base_range].sub[1]> amplifier:1 hide_particles:true no_icon:true no_clear ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_range].sub[1]> with '12'. 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 +> Executing 'CAST': effect='slow'  remove='false'  cancel='false'  duration='d@12s (12s)'  amplifier='1'  entities='p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  no_ambient='false'  hide_particles='true'  no_icon='true'  no_clear='true'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 257) narrate "did 1" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did 1'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 258) wait 0.25s ---------+ 
12:51:16 +> Executing 'WAIT': delay='[email protected] (0.25s)'  mode='DELTA'   
12:51:16 Forcing queue 'FORCE_CHOKE_25488_BlondBredyAK' into a timed queue... 
12:51:16 Completing queue 'FORCE_HANDLER_25487_TablesKernel' in 10ms. 
12:51:16 Completing queue 'FORCEPOWER_INPUT_SCRIPT_25486_DvdsFur' in 11ms. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 261) foreach <player.flag[player.force.force_powers_list].exclude[force_choke]> as:power ---------+ 
12:51:16 Filled tag <player.flag[player.force.force_powers_list].exclude[force_choke]> with 'li@ (Size 7): force_push | force_pull | force_heal | force_levitate | force_leap | force_blinding | force_stun'. 
12:51:16 +> Executing 'FOREACH': list='li@ (Size 7): force_push | force_pull | force_heal | force_levitate | force_leap | force_blinding | force_stun'  as='power'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_push].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_push'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_push:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_push'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 Filled tag <item[item_force_push].material> with 'm@allay_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@allay_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 2 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_pull].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_pull'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_pull:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_pull'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 Filled tag <item[item_force_pull].material> with 'm@axolotl_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@axolotl_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 3 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_heal].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_heal'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_heal:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_heal'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 +> [Static Tag Processing] Pre-Filled tag <red> with '', and cached result. 
12:51:16 Filled tag <item[item_force_heal].material> with 'm@bat_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@bat_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 4 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_levitate].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_levitate'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_levitate:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_levitate'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 Filled tag <item[item_force_levitate].material> with 'm@blaze_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@blaze_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 5 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_leap].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_leap'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_leap:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_leap'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 +> [Static Tag Processing] Pre-Filled tag <green> with '', and cached result. 
12:51:16 Filled tag <item[item_force_leap].material> with 'm@camel_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@camel_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 6 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_blinding].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_blinding'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_blinding:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_blinding'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 Filled tag <item[item_force_blinding].material> with 'm@cat_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@cat_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop 7 ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 262) define expiration <script[item_force_choke].flag[variables.base_duration]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration]> with '5'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='expiration'  value='5'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 263) define old_cooldown <player.flag_expiration[player.force.cooldown.<[power]>].second||0> ---------+ 
12:51:16 Filled tag <player.flag_expiration[player.force.cooldown.force_stun].second||0> with '0'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='old_cooldown'  value='0'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 264) if <[old_cooldown]> > <[expiration]> ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[old_cooldown]> with '0'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 Comparing if 0 MORE 5 ... false 
12:51:16 No part of the if command passed, no block will run. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 266) flag <player> player.force.cooldown.<[power]> expire:<[expiration]> ---------+ 
12:51:16 Filled tag <player> with 'p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'. 
12:51:16 Filled tag <[power]> with 'force_stun'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'FLAG': targets='li@ (Size 1): p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)'  expiration='time@ 2024 / 05 (MAY) / 26 (SUNDAY) _ 12 : 51 : 21 : 0452 _ +02:00'  (player.force.cooldown.force_stun:AUTO_SET:null) 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 267) itemcooldown <item[item_<[power]>].material> duration:<[expiration]> ---------+ 
12:51:16 Filled tag <[power]> with 'force_stun'. 
12:51:16 Adjust mechanism 'custom_model_data' on object of type 'ItemTag'... 
12:51:16 +> [Static Tag Processing] Pre-Filled tag <yellow> with '', and cached result. 
12:51:16 Filled tag <item[item_force_stun].material> with 'm@cave_spider_spawn_egg'. 
12:51:16 Filled tag <[expiration]> with '5'. 
12:51:16 +> Executing 'ITEMCOOLDOWN': materials='[m@cave_spider_spawn_egg]'  duration='d@5s (5s)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 268) narrate "did me a lot" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='did me a lot'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Foreach loop complete ---------+ 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 269) define previous_target <[target]> ---------+ 
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='previous_target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 270) repeat <script[item_force_choke].flag[variables.base_duration].add[1]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration].add[1]> with '6'. 
12:51:16 +> Executing 'repeat': from='1'  times='6'  as_name='value'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:16 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'NARRATE': Narrating='target: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:16 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:16 Filled tag <[target].exists> with 'true'. 
12:51:16 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:16 Filled tag <[previous_target].exists> with 'true'. 
12:51:16 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:16 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:16 Filled tag <[target].is_player> with 'false'. 
12:51:16 Filled tag <[target].is_mob> with 'true'. 
12:51:16 If command passed, running block. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 277) narrate "WTF" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='WTF'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 278) if <[target]> != null ---------+ 
12:51:16 +> Executing 'IF': use_braces='true'   
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:16 If command passed, running block. 
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 279) narrate "huh 1" ---------+ 
12:51:16 +> Executing 'NARRATE': Narrating='huh 1'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 280) cast slow remove <[previous_target]> ---------+ 
12:51:16 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'CAST': effect='slow'  remove='true'  cancel='false'  duration='d@1m (1m)'  amplifier='1'  entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'  no_ambient='false'  hide_particles='false'  no_icon='false'  no_clear='false'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 281) define previous_target <[target]> ---------+ 
12:51:16 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:16 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='previous_target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:16 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 282) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:16 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:16 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 283) repeat next ---------+ 
12:51:17 +> Executing 'repeat': instruction='next'   
12:51:17 +- Repeat loop 2 ---------+ 
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:17 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:17 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 +> Executing 'NARRATE': Narrating='target: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:17 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:17 Filled tag <[target].exists> with 'true'. 
12:51:17 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:17 Filled tag <[previous_target].exists> with 'true'. 
12:51:17 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:17 +> Executing 'IF': use_braces='true'   
12:51:17 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:17 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:17 Filled tag <[target].is_player> with 'false'. 
12:51:17 Filled tag <[target].is_mob> with 'true'. 
12:51:17 If command passed, running block. 
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 277) narrate "WTF" ---------+ 
12:51:17 +> Executing 'NARRATE': Narrating='WTF'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 278) if <[target]> != null ---------+ 
12:51:17 +> Executing 'IF': use_braces='true'   
12:51:17 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:17 If command passed, running block. 
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 279) narrate "huh 1" ---------+ 
12:51:17 +> Executing 'NARRATE': Narrating='huh 1'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 280) cast slow remove <[previous_target]> ---------+ 
12:51:17 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 +> Executing 'CAST': effect='slow'  remove='true'  cancel='false'  duration='d@1m (1m)'  amplifier='1'  entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'  no_ambient='false'  hide_particles='false'  no_icon='false'  no_clear='false'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 281) define previous_target <[target]> ---------+ 
12:51:17 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:17 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='previous_target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:17 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 282) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:17 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:17 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 283) repeat next ---------+ 
12:51:18 +> Executing 'repeat': instruction='next'   
12:51:18 +- Repeat loop 3 ---------+ 
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:18 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:18 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'NARRATE': Narrating='target: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:18 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:18 Filled tag <[target].exists> with 'true'. 
12:51:18 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:18 Filled tag <[previous_target].exists> with 'true'. 
12:51:18 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:18 +> Executing 'IF': use_braces='true'   
12:51:18 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:18 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:18 Filled tag <[target].is_player> with 'false'. 
12:51:18 Filled tag <[target].is_mob> with 'true'. 
12:51:18 If command passed, running block. 
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 277) narrate "WTF" ---------+ 
12:51:18 +> Executing 'NARRATE': Narrating='WTF'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 278) if <[target]> != null ---------+ 
12:51:18 +> Executing 'IF': use_braces='true'   
12:51:18 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 Comparing if e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear not EQUALS null ... true 
12:51:18 If command passed, running block. 
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 279) narrate "huh 1" ---------+ 
12:51:18 +> Executing 'NARRATE': Narrating='huh 1'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 280) cast slow remove <[previous_target]> ---------+ 
12:51:18 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'CAST': effect='slow'  remove='true'  cancel='false'  duration='d@1m (1m)'  amplifier='1'  entities='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'  no_ambient='false'  hide_particles='false'  no_icon='false'  no_clear='false'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 281) define previous_target <[target]> ---------+ 
12:51:18 Filled tag <[target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='previous_target'  value='e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 282) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:18 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:18 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 283) repeat next ---------+ 
12:51:18 +> Executing 'repeat': instruction='next'   
12:51:18 +- Repeat loop 4 ---------+ 
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:18 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'null'. 
12:51:18 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='null'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:18 Filled tag <[target]> with 'null'. 
12:51:18 +> Executing 'NARRATE': Narrating='target: null'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:18 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:18 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:18 Filled tag <[target].exists> with 'true'. 
12:51:18 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:18 Filled tag <[previous_target].exists> with 'true'. 
12:51:18 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:18 +> Executing 'IF': use_braces='true'   
12:51:18 Filled tag <[target]> with 'null'. 
12:51:18 Comparing if null not EQUALS null ... false 
12:51:18 Filled tag <[target]> with 'null'. 
12:51:18 Comparing if null not EQUALS null ... false 
12:51:18 No part of the if command passed, no block will run. 
12:51:18 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 300) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:18 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:18 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:19 +- Repeat loop 5 ---------+ 
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:19 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'null'. 
12:51:19 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='null'   
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:19 Filled tag <[target]> with 'null'. 
12:51:19 +> Executing 'NARRATE': Narrating='target: null'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:19 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:19 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:19 Filled tag <[target].exists> with 'true'. 
12:51:19 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:19 Filled tag <[previous_target].exists> with 'true'. 
12:51:19 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:19 +> Executing 'IF': use_braces='true'   
12:51:19 Filled tag <[target]> with 'null'. 
12:51:19 Comparing if null not EQUALS null ... false 
12:51:19 Filled tag <[target]> with 'null'. 
12:51:19 Comparing if null not EQUALS null ... false 
12:51:19 No part of the if command passed, no block will run. 
12:51:19 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 300) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:19 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:19 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:20 +- Repeat loop 6 ---------+ 
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 271) define target <player.eye_location.ray_trace_target[ignore=<player>;range=<script[item_force_choke].flag[variables.base_range]>;raysize=<script[item_force_choke].flag[variables.ray_size]>]||null> ---------+ 
12:51:20 Filled tag <player.eye_location.ray_trace_target[ignore=p@91681a88-7798-4f49-9757-420864e6daa1;range=13;raysize=0]||null> with 'null'. 
12:51:20 +> Executing 'DEFINE': Queue='q@FORCE_CHOKE_25488_BlondBredyAK'  definition='target'  value='null'   
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 272) narrate "target<&co> <[target]>" ---------+ 
12:51:20 Filled tag <[target]> with 'null'. 
12:51:20 +> Executing 'NARRATE': Narrating='target: null'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 273) narrate "previous<&co> <[previous_target]>" ---------+ 
12:51:20 Filled tag <[previous_target]> with 'e@ 2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1(POLAR_BEAR/Polar Bear)'. 
12:51:20 +> Executing 'NARRATE': Narrating='previous: e@2f899b67-3aeb-4b7f-b4d0-b6b96e72b4d1/polar_bear'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 274) narrate "target exists<&co> <[target].exists>" ---------+ 
12:51:20 Filled tag <[target].exists> with 'true'. 
12:51:20 +> Executing 'NARRATE': Narrating='target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 275) narrate "previous target exists<&co> <[previous_target].exists>" ---------+ 
12:51:20 Filled tag <[previous_target].exists> with 'true'. 
12:51:20 +> Executing 'NARRATE': Narrating='previous target exists: true'  Targets='[p@91681a88-7798-4f49-9757-420864e6daa1 (JustinS_2006)]'   
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 276) if ( <[target]> != null && <[previous_target]> != null ) && ( <[target].is_player> || <[target].is_mob> || <[target].is_npc> ) ---------+ 
12:51:20 +> Executing 'IF': use_braces='true'   
12:51:20 Filled tag <[target]> with 'null'. 
12:51:20 Comparing if null not EQUALS null ... false 
12:51:20 Filled tag <[target]> with 'null'. 
12:51:20 Comparing if null not EQUALS null ... false 
12:51:20 No part of the if command passed, no block will run. 
12:51:20 +- Queue 'FORCE_CHOKE_25488_BlondBredyAK' Executing: (line 300) wait <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> ---------+ 
12:51:20 Filled tag <script[item_force_choke].flag[variables.base_duration].sub[0.25].div[6]> with '0.7916666666666666666666666666666666666666666666666666666666666667'. 
12:51:20 +> Executing 'WAIT': delay='[email protected] (0.79s)'  mode='DELTA'   
12:51:21 +- Repeat loop complete ---------+ 
12:51:21 Completing queue 'FORCE_CHOKE_25488_BlondBredyAK' in 5045ms.